Player Matchup

Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
FireDryad
Artemis
Level 5
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Zhong Kui
Zhong Kui
Otsoagreek
Zhong Kui
Level 160
God Stats
2W - 2L
1,674 SR
Queue Stats
361W - 326L
1,613 Elo+
Party 1
Terra
Terra
SLNTLGND
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 85L
1,465 Elo+
Party 1
Fenrir
Fenrir
Spoods789
Fenrir
Level 26
God Stats
1W - 5L
1,348 SR
Queue Stats
28W - 46L
1,405 Elo+
Party 1
Team Averages
Level 72
1,503 SR
1,457 Elo+

VS

Team Averages
Level 96
1,513 SR
1,527 Elo+
Set
Set
 
Set
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
MGL56k
Charybdis
Level 144
God Stats
28W - 13L
1,747 SR
Queue Stats
410W - 346L
1,571 Elo+
Solo
Scylla
Scylla
OSM_Santyno98
Scylla
Level 107
God Stats
1W - 1L
1,274 SR
Queue Stats
92W - 100L
1,459 Elo+
Solo
Horus
Horus
SoulxDefender
Horus
Level 47
God Stats
55W - 40L
1,575 SR
Queue Stats
97W - 92L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
kelmosa
Sun Wukong
Level 88
God Stats
2W - 1L
1,468 SR
Queue Stats
200W - 183L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 6 / 2
12,148
506
17,550
17,489
8,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
FireDryad
Artemis
15
1 / 10 / 1
9,604
400
5,356
15,758
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Otsoagreek
Zhong Kui
18
5 / 5 / 5
12,314
513
27,883
24,218
30,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
SLNTLGND
Terra
11
0 / 9 / 3
8,809
367
4,523
26,250
32,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Spoods789
Fenrir
15
1 / 9 / 4
10,570
440
7,269
23,454
12,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
5 / 5 / 5
11,794
491
12,211
21,779
11,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
MGL56k
Charybdis
20
21 / 1 / 8
14,749
615
29,780
20,175
9,879
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 5 / 10
12,009
500
14,596
14,876
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 1 / 27
12,382
516
13,520
20,891
26,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
kelmosa
Sun Wukong
19
4 / 2 / 8
13,090
545
8,886
24,230
23,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
13
Kills
39
39
Deaths
14
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
6
2
1.17
W
Set
 
Set
5
5
5
1.5
L
Artemis
FireDryad
Artemis
1
10
1
0.15
W
Charybdis
MGL56k
Charybdis
21
1
8
25
W
7
5
10
2.4
L
Zhong Kui
Otsoagreek
Zhong Kui
5
5
5
1.5
L
Terra
SLNTLGND
Terra
0
9
3
0.17
W
2
1
27
15.5
L
Fenrir
Spoods789
Fenrir
1
9
4
0.33
W
Sun Wukong
kelmosa
Sun Wukong
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,581
Damage
78,993
107,169
Taken
101,951
89,109
Mitigated
77,546
24,779
Healing
36,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,550
4,013
0
2,158
17,489
8,689
1,296
4,014
12,889
0
89,739
W
Set
 
Set
12,211
5,508
0
1,904
21,779
11,082
0
5,834
15,945
0
89,552
L
Artemis
FireDryad
Artemis
5,356
3,388
0
934
15,758
5,565
1,462
2,474
13,284
0
41,563
W
Charybdis
MGL56k
Charybdis
29,780
18,684
0
12,039
20,175
9,879
3,701
4,526
15,649
0
156,802
W
14,596
1,535
0
565
14,876
6,662
835
4,298
10,578
74,830
0
L
Zhong Kui
Otsoagreek
Zhong Kui
27,883
2,956
0
9,995
24,218
30,504
504
1,839
22,379
113,511
0
L
Terra
SLNTLGND
Terra
4,523
914
1,244
3,403
26,250
32,228
0
4,443
21,807
23,496
0
W
13,520
4,953
2,870
7,734
20,891
26,913
772
8,367
12,524
71
35,096
L
Fenrir
Spoods789
Fenrir
7,269
1,353
0
7,045
23,454
12,123
0
1,897
21,557
0
65,103
W
Sun Wukong
kelmosa
Sun Wukong
8,886
1,700
0
11,318
24,230
23,010
184
9,916
14,314
0
99,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,445
Gold Earned
64,024
517
Minions Killed
620
0
Camps Cleared
0
1,914,361
Distance Traveled
2,152,914
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,148
506
150
6
0
383,073
2
W
Set
11,794
491
121
5
0
420,379
1
L
Artemis
9,604
400
72
3
0
369,214
0
W
Charybdis
14,749
615
180
8
0
405,387
3
W
Scylla
12,009
500
115
5
0
426,822
3
L
Zhong Kui
12,314
513
164
7
0
387,667
2
L
Terra
8,809
367
33
1
0
402,234
2
W
Horus
12,382
516
25
1
0
481,753
0
L
Fenrir
10,570
440
98
4
0
372,173
0
W
Sun Wukong
13,090
545
179
7
0
418,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role