Player Matchup

Chaac
Chaac
A1fromDAY1
Chaac
Level 7
God Stats
1W - 9L
1,254 SR
Queue Stats
1W - 14L
1,168 Elo+
Party 1
Neith
Neith
Sinister9mm
Neith
Level 4
God Stats
0W - 2L
1,083 SR
Queue Stats
0W - 5L
1,168 Elo+
Party 1
Ne Zha
Ne Zha
Tjslav
Ne Zha
Level 33
God Stats
1W - 15L
1,130 SR
Queue Stats
4W - 35L
1,168 Elo+
Party 1
Team Averages
Level 15
1,156 SR
1,168 Elo+

VS

Team Averages
Level 59
1,423 SR
1,313 Elo+
Ullr
Ullr
Shagg3r
Ullr
Level 84
God Stats
2W - 6L
1,050 SR
Queue Stats
36W - 79L
1,230 Elo+
Party 2
Baron Samedi
Baron Samedi
Whitebread221
Baron Samedi
Level 80
God Stats
5W - 4L
1,719 SR
Queue Stats
64W - 95L
1,394 Elo+
Party 2
Sol
Sol
maddusa6105
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 3 / 0
10,851
517
12,038
25,517
18,629
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
0 / 4 / 0
11,467
546
13,116
16,753
8,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Tjslav
Ne Zha
17
0 / 3 / 0
11,204
534
14,738
24,039
15,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Shagg3r
Ullr
17
6 / 0 / 2
13,204
629
21,442
18,947
23,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Whitebread221
Baron Samedi
20
3 / 0 / 6
14,455
688
26,076
22,591
35,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
1 / 0 / 7
12,651
602
9,317
11,009
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
0
0
W
Ullr
Shagg3r
Ullr
6
0
2
7
L
0
4
0
0
L
Ne Zha
Tjslav
Ne Zha
0
3
0
0
W
Baron Samedi
Whitebread221
Baron Samedi
3
0
6
6
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,892
Damage
56,835
66,309
Taken
52,547
42,337
Mitigated
64,604
15,824
Healing
19,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,038
2,089
0
6,110
25,517
18,629
0
13,591
11,926
71
48,413
W
Ullr
Shagg3r
Ullr
21,442
7,801
0
2,739
18,947
23,558
1,549
559
18,388
103
55,227
L
13,116
5,800
0
1,823
16,753
8,194
1,135
9,560
7,193
0
44,108
L
Ne Zha
Tjslav
Ne Zha
14,738
3,626
0
7,891
24,039
15,514
0
13,565
10,474
283
46,113
W
Baron Samedi
Whitebread221
Baron Samedi
26,076
2,010
2,653
10,815
22,591
35,203
0
964
21,627
74,886
0
W
9,317
1,702
0
3,581
11,009
5,843
54
0
11,009
39,042
2,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
40,310
196
Minions Killed
221
4
Camps Cleared
12
1,062,330
Distance Traveled
1,053,961
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,851
517
62
3
3
371,836
0
W
Ullr
13,204
629
51
2
7
334,346
0
L
Neith
11,467
546
82
4
0
293,479
0
L
Ne Zha
11,204
534
52
2
1
397,015
0
W
Baron Samedi
14,455
688
84
4
5
371,958
4
W
Sol
12,651
602
86
4
0
347,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role