Player Matchup

Nemesis
Nemesis
ILIWTCMBig_pp
Nemesis
Level 102
God Stats
3W - 3L
1,533 SR
Queue Stats
60W - 62L
1,516 Elo+
Solo
Jing Wei
Jing Wei
IronGiantMain
Jing Wei
Level 157
God Stats
9W - 16L
1,556 SR
Queue Stats
424W - 421L
1,589 Elo+
Solo
Terra
Terra
RememberRedrum
Terra
Level 59
God Stats
1W - 4L
1,291 SR
Queue Stats
80W - 75L
1,542 Elo+
Solo
Kukulkan
Kukulkan
TTP_Insanedonkey
Kukulkan
Level 102
God Stats
6W - 3L
1,666 SR
Queue Stats
88W - 76L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
megaV3000
Sun Wukong
Level 128
God Stats
4W - 1L
1,736 SR
Queue Stats
123W - 123L
1,440 Elo+
Solo
Team Averages
Level 110
1,556 SR
1,526 Elo+

VS

Team Averages
Level 102
1,610 SR
1,522 Elo+
Medusa
Medusa
Akromaniac27
Medusa
Level 98
God Stats
292W - 263L
1,610 SR
Queue Stats
327W - 326L
1,485 Elo+
Solo
Anubis
Anubis
Avorak_Of_Zamora
Anubis
Level 144
God Stats
3W - 5L
1,488 SR
Queue Stats
350W - 357L
1,530 Elo+
Solo
Sylvanus
Sylvanus
CompWya
Sylvanus
Level 69
God Stats
9W - 12L
1,652 SR
Queue Stats
106W - 104L
1,528 Elo+
Solo
Pele
Pele
aced__3
Pele
Level 84
God Stats
3W - 2L
1,620 SR
Queue Stats
253W - 267L
1,447 Elo+
Solo
Chiron
Chiron
zig_zags21
Chiron
Level 117
God Stats
1W - 4L
1,680 SR
Queue Stats
95W - 81L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
7 / 4 / 9
14,308
550
17,301
24,031
12,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
IronGiantMain
Jing Wei
20
2 / 2 / 10
14,096
542
14,538
21,587
9,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 2 / 18
13,722
528
8,806
30,519
34,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 4 / 14
14,122
543
28,588
14,238
6,090
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
megaV3000
Sun Wukong
20
10 / 1 / 11
15,225
586
31,198
36,262
41,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 7 / 3
11,292
434
14,862
24,949
14,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 8 / 2
12,548
483
18,353
28,527
17,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
CompWya
Sylvanus
15
1 / 4 / 8
10,082
388
13,217
26,120
26,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
aced__3
Pele
18
1 / 7 / 0
12,110
466
21,139
34,592
34,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
zig_zags21
Chiron
20
3 / 3 / 3
13,718
528
16,016
19,194
9,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
29
Kills
13
13
Deaths
29
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
7
3
0.79
L
4
8
2
0.63
L
Sylvanus
CompWya
Sylvanus
1
4
8
1.25
W
Nemesis
7
4
9
2.88
W
Jing Wei
IronGiantMain
Jing Wei
2
2
10
3.5
W
2
2
18
5.5
W
8
4
14
3.75
L
Pele
aced__3
Pele
1
7
0
0.14
W
Sun Wukong
megaV3000
Sun Wukong
10
1
11
15.5
L
Chiron
zig_zags21
Chiron
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,431
Damage
83,587
126,637
Taken
133,382
104,301
Mitigated
102,324
50,919
Healing
43,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,862
6,359
0
7,882
24,949
14,140
99
7,193
17,756
0
101,088
L
18,353
1,241
0
5,886
28,527
17,839
324
11,291
17,236
117,073
0
L
Sylvanus
CompWya
Sylvanus
13,217
2,796
2,818
6,008
26,120
26,661
0
9,427
16,693
49,987
0
W
Nemesis
17,301
11,332
0
2,509
24,031
12,525
2,029
5,140
18,891
0
161,894
W
Jing Wei
IronGiantMain
Jing Wei
14,538
8,584
0
7,548
21,587
9,120
3,990
4,689
16,898
0
153,347
W
8,806
2,416
9,798
12,489
30,519
34,680
520
6,398
24,121
44,296
0
W
28,588
2,768
0
2,194
14,238
6,090
1,884
8,584
5,654
160,772
0
L
Pele
aced__3
Pele
21,139
6,065
0
13,198
34,592
34,253
0
7,635
26,957
0
115,482
W
Sun Wukong
megaV3000
Sun Wukong
31,198
7,941
0
16,381
36,262
41,886
1,765
7,199
29,063
1,285
126,349
L
Chiron
zig_zags21
Chiron
16,016
6,755
1,600
5,617
19,194
9,431
1,278
3,412
15,782
0
140,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,473
Gold Earned
59,750
795
Minions Killed
797
0
Camps Cleared
0
2,657,817
Distance Traveled
2,215,755
20
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,292
434
111
4
0
506,126
16
L
Anubis
12,548
483
205
8
0
385,739
4
L
Sylvanus
10,082
388
51
2
0
405,093
8
W
Nemesis
14,308
550
176
7
0
591,307
0
W
Jing Wei
14,096
542
204
8
0
532,139
3
W
Terra
13,722
528
50
2
0
532,212
8
W
Kukulkan
14,122
543
189
7
0
497,264
8
L
Pele
12,110
466
194
7
0
452,580
6
W
Sun Wukong
15,225
586
176
7
0
504,895
1
L
Chiron
13,718
528
236
9
0
466,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role