Player Matchup

Heimdallr
Heimdallr
At0micSmokie
Heimdallr
Level 126
God Stats
1W - 0L
1,522 SR
Queue Stats
44W - 41L
1,458 Elo+
Solo
Chang'e
Chang'e
Fatboisplit
Chang'e
Level 100
God Stats
1W - 2L
1,465 SR
Queue Stats
306W - 340L
1,417 Elo+
Party 2
Tyr
Tyr
IDragon Bones
Tyr
Level 136
God Stats
140W - 134L
1,567 SR
Queue Stats
363W - 386L
1,396 Elo+
Party 2
Team Averages
Level 121
1,518 SR
1,424 Elo+

VS

Team Averages
Level 107
1,495 SR
1,463 Elo+
Kuzenbo
Kuzenbo
BigBadZeus
Kuzenbo
Level 127
God Stats
3W - 10L
1,393 SR
Queue Stats
97W - 120L
1,394 Elo+
Solo
Vulcan
Vulcan
TOX1CSENPAI
Vulcan
Level 129
God Stats
5W - 10L
1,467 SR
Queue Stats
29W - 27L
1,459 Elo+
Party 1
Lancelot
Lancelot
ll scrub II
Lancelot
Level 66
God Stats
33W - 33L
1,623 SR
Queue Stats
212W - 185L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
At0micSmokie
Heimdallr
20
3 / 9 / 16
20,382
599
29,951
52,192
21,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Fatboisplit
Chang'e
20
7 / 11 / 14
22,474
661
31,754
52,859
22,449
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
15 / 1 / 10
25,770
758
48,512
80,744
110,707
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigBadZeus
Kuzenbo
20
3 / 7 / 15
22,126
651
32,776
44,874
118,575
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
20
12 / 7 / 7
23,495
691
70,567
31,818
28,196
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
ll scrub II
Lancelot
20
6 / 11 / 12
21,831
642
55,263
49,675
52,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
55
25
Kills
21
21
Deaths
25
40
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
At0micSmokie
Heimdallr
3
9
16
1.22
L
Kuzenbo
BigBadZeus
Kuzenbo
3
7
15
1.5
W
Chang'e
Fatboisplit
Chang'e
7
11
14
1.27
W
15
1
10
20
L
Vulcan
12
7
7
2.21
L
Lancelot
ll scrub II
Lancelot
6
11
12
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,217
Damage
158,606
185,795
Taken
126,367
154,197
Mitigated
198,859
87,038
Healing
25,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
At0micSmokie
Heimdallr
29,951
16,286
2,395
13,294
52,192
21,041
2,087
35,700
16,492
0
128,535
L
Kuzenbo
BigBadZeus
Kuzenbo
32,776
8,498
613
6,124
44,874
118,575
1,093
11,673
33,201
75,482
0
W
Chang'e
Fatboisplit
Chang'e
31,754
3,628
17,641
17,249
52,859
22,449
644
32,895
19,964
120,776
0
W
48,512
5,207
2,069
34,390
80,744
110,707
1,830
36,304
44,440
0
130,738
L
Vulcan
70,567
20,331
583
6,480
31,818
28,196
1,830
3,425
28,393
187,203
0
L
Lancelot
ll scrub II
Lancelot
55,263
5,616
0
11,971
49,675
52,088
122
16,892
32,783
0
109,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,626
Gold Earned
67,452
442
Minions Killed
319
15
Camps Cleared
11
1,717,675
Distance Traveled
1,951,316
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
20,382
599
167
5
4
471,495
1
L
Kuzenbo
22,126
651
64
2
1
596,130
2
W
Chang'e
22,474
661
165
5
6
508,200
2
W
Tyr
25,770
758
110
3
5
737,980
7
L
Vulcan
23,495
691
201
6
7
635,199
2
L
Lancelot
21,831
642
54
2
3
719,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role