Player Matchup

Arachne
Arachne
BROGUY1093
Arachne
Level 157
God Stats
9W - 3L
1,694 SR
Queue Stats
789W - 856L
1,301 Elo+
Party 2
Kukulkan
Kukulkan
Barenz-1
Kukulkan
Level 148
God Stats
11W - 3L
1,603 SR
Queue Stats
278W - 298L
1,393 Elo+
Solo
Chaac
Chaac
Moonwatcher99
Chaac
Level 29
God Stats
5W - 0L
1,757 SR
Queue Stats
95W - 88L
1,489 Elo+
Solo
Hel
Hel
SpawnWick
Hel
Level 28
God Stats
2W - 0L
1,719 SR
Queue Stats
89W - 91L
1,402 Elo+
Party 2
Hercules
Hercules
USA4thewin
Hercules
Level 128
God Stats
6W - 14L
1,175 SR
Queue Stats
613W - 637L
1,422 Elo+
Solo
Team Averages
Level 98
1,589 SR
1,401 Elo+

VS

Team Averages
Level 84
1,451 SR
1,363 Elo+
Merlin
Merlin
Daintilly
Merlin
Level 69
God Stats
4W - 8L
1,408 SR
Queue Stats
305W - 342L
1,419 Elo+
Party 1
Yemoja
Yemoja
Shadow Raver21
Yemoja
Level 128
God Stats
0W - 2L
1,217 SR
Queue Stats
50W - 49L
1,428 Elo+
Party 1
Athena
Athena
SwabSong22
Athena
Level 38
God Stats
1W - 4L
1,359 SR
Queue Stats
288W - 306L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
ThatGamerPackers
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,225 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iarebeangerisnow
Cu Chulainn
Level 115
God Stats
10W - 5L
1,771 SR
Queue Stats
132W - 128L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BROGUY1093
Arachne
20
9 / 4 / 14
15,198
608
38,118
42,056
32,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Barenz-1
Kukulkan
20
10 / 3 / 13
16,412
656
41,994
22,324
15,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 2 / 18
15,742
630
32,417
54,306
82,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 20
15,449
618
28,802
41,256
30,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
USA4thewin
Hercules
20
3 / 2 / 20
16,214
649
26,425
48,070
54,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daintilly
Merlin
20
1 / 2 / 9
14,808
592
58,407
14,254
9,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 8 / 9
13,504
540
20,145
37,702
67,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
SwabSong22
Athena
20
1 / 5 / 9
14,508
580
15,907
49,363
71,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
ThatGamerPackers
Sun Wukong
20
6 / 9 / 1
13,693
548
28,822
38,958
69,574
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
iarebeangerisnow
Cu Chulainn
20
6 / 7 / 4
14,081
563
45,486
42,704
75,107
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
47
31
Kills
15
15
Deaths
31
85
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
BROGUY1093
Arachne
9
4
14
4
W
Kukulkan
Barenz-1
Kukulkan
10
3
13
5.5
L
Merlin
Daintilly
Merlin
1
2
9
2.75
W
3
2
18
6
L
1
8
9
0.69
W
6
4
20
4
L
Athena
SwabSong22
Athena
1
5
9
1.1
L
Sun Wukong
ThatGamerPackers
Sun Wukong
6
9
1
0.72
W
Hercules
USA4thewin
Hercules
3
2
20
6.5
L
Cu Chulainn
iarebeangerisnow
Cu Chulainn
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,756
Damage
168,767
208,012
Taken
182,981
216,069
Mitigated
294,159
121,998
Healing
70,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BROGUY1093
Arachne
38,118
19,970
4,226
16,089
42,056
32,191
2,971
19,489
22,567
0
47,456
W
Kukulkan
Barenz-1
Kukulkan
41,994
2,947
1,906
4,346
22,324
15,695
2,462
11,314
11,010
94,955
0
L
Merlin
Daintilly
Merlin
58,407
2,903
2,207
1,340
14,254
9,913
0
7,261
6,993
119,345
0
W
32,417
5,049
2,546
18,332
54,306
82,479
891
24,274
30,032
0
77,788
L
20,145
4,086
17,412
6,881
37,702
67,810
25
16,372
21,330
34,754
0
W
28,802
3,396
23,936
24,279
41,256
30,755
1,331
21,998
19,258
46,822
0
L
Athena
SwabSong22
Athena
15,907
2,404
2,530
17,657
49,363
71,755
0
18,243
31,120
33,376
0
L
Sun Wukong
ThatGamerPackers
Sun Wukong
28,822
5,521
1,889
5,929
38,958
69,574
216
13,794
25,164
0
52,572
W
Hercules
USA4thewin
Hercules
26,425
8,282
4,484
21,854
48,070
54,949
357
24,198
23,872
0
42,384
L
Cu Chulainn
iarebeangerisnow
Cu Chulainn
45,486
6,746
7,680
6,656
42,704
75,107
0
15,126
27,578
11,850
59,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,015
Gold Earned
70,594
254
Minions Killed
322
0
Camps Cleared
0
2,489,110
Distance Traveled
2,222,233
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,198
608
20
1
0
516,084
4
W
Kukulkan
16,412
656
103
4
0
459,640
0
L
Merlin
14,808
592
148
6
0
487,407
3
W
Chaac
15,742
630
71
3
0
515,512
1
L
Yemoja
13,504
540
35
1
0
389,603
0
W
Hel
15,449
618
26
1
0
475,481
1
L
Athena
14,508
580
30
1
0
460,808
0
L
Sun Wukong
13,693
548
51
2
0
427,722
1
W
Hercules
16,214
649
34
1
0
522,393
0
L
Cu Chulainn
14,081
563
58
2
0
456,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role