Player Matchup

Zeus
Zeus
I just dot I
Zeus
Level 48
God Stats
1W - 4L
1,374 SR
Queue Stats
118W - 143L
1,252 Elo+
Solo
Pele
Pele
OGEDDIE214
Pele
Level 39
God Stats
10W - 7L
1,420 SR
Queue Stats
91W - 133L
1,210 Elo+
Solo
Lancelot
Lancelot
PhilthyCasuall
Lancelot
Level 86
God Stats
16W - 12L
1,552 SR
Queue Stats
235W - 247L
1,403 Elo+
Party 1
Thanatos
Thanatos
SpvceGhostPurrp1
Thanatos
Level 25
God Stats
11W - 31L
1,359 SR
Queue Stats
16W - 47L
1,204 Elo+
Party 1
Achilles
Achilles
cpt-crnch34
Achilles
Level 42
God Stats
4W - 5L
1,289 SR
Queue Stats
66W - 83L
1,350 Elo+
Party 1
Team Averages
Level 48
1,399 SR
1,284 Elo+

VS

Team Averages
Level 56
1,444 SR
1,267 Elo+
Izanami
Izanami
ElSerOte AnTraX
Izanami
Level 44
God Stats
1W - 5L
1,204 SR
Queue Stats
110W - 115L
1,075 Elo+
Solo
Anubis
Anubis
JMVA1712
Anubis
Level 48
God Stats
3W - 4L
1,331 SR
Queue Stats
68W - 83L
1,389 Elo+
Solo
Heimdallr
Heimdallr
SirCharlesDisco
Heimdallr
Level 46
God Stats
5W - 1L
1,765 SR
Queue Stats
35W - 29L
1,329 Elo+
Solo
Thanatos
Thanatos
ToO_MucH7_RaG3
Thanatos
Level 101
God Stats
83W - 71L
1,382 SR
Queue Stats
93W - 90L
1,263 Elo+
Solo
Atlas
Atlas
xXxSiCkStOrMxXx
Atlas
Level 40
God Stats
7W - 4L
1,541 SR
Queue Stats
87W - 92L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
7,969
419
6,934
14,316
4,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 8 / 0
5,817
306
5,584
12,708
4,594
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
13
0 / 1 / 0
7,484
394
8,641
19,183
16,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 6 / 1
8,471
446
4,963
16,066
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
cpt-crnch34
Achilles
14
4 / 2 / 0
8,405
442
9,677
14,403
15,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
8,605
453
1,875
14,261
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
JMVA1712
Anubis
19
10 / 1 / 2
12,260
645
16,177
17,388
10,544
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SirCharlesDisco
Heimdallr
16
6 / 1 / 5
10,447
550
17,142
14,467
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
14
4 / 3 / 2
10,033
528
12,300
14,522
5,514
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 0 / 10
10,279
541
6,767
12,001
10,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
7
Kills
25
26
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
0
9
1
0.06
W
Anubis
JMVA1712
Anubis
10
1
2
11
L
0
8
0
0
L
Lancelot
0
1
0
0
W
Heimdallr
SirCharlesDisco
Heimdallr
6
1
5
8.5
L
3
6
1
0.58
W
Thanatos
4
3
2
1.67
L
Achilles
cpt-crnch34
Achilles
4
2
0
2
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
54,261
76,676
Taken
72,639
46,649
Mitigated
39,056
14,491
Healing
41,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,875
1,009
0
3,500
14,261
4,720
593
0
14,261
0
68,083
L
6,934
1,381
0
1,892
14,316
4,279
596
11,877
2,439
49,459
0
W
Anubis
JMVA1712
Anubis
16,177
745
0
13,060
17,388
10,544
3,222
6,733
10,655
108,213
0
L
5,584
1,832
0
862
12,708
4,594
0
2,263
10,445
0
21,789
L
Lancelot
8,641
3,443
119
1,688
19,183
16,350
0
4,957
14,226
0
50,240
W
Heimdallr
SirCharlesDisco
Heimdallr
17,142
8,619
0
6,414
14,467
7,295
2,656
0
14,467
0
99,391
L
4,963
1,720
0
9,276
16,066
5,737
139
2,301
13,765
0
51,189
W
Thanatos
12,300
3,757
0
11,265
14,522
5,514
1,465
0
14,522
0
45,965
L
Achilles
cpt-crnch34
Achilles
9,677
3,324
0
654
14,403
15,689
0
1,546
12,857
0
42,147
W
6,767
3,503
3,039
3,947
12,001
10,983
32
970
11,031
23,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,146
Gold Earned
51,624
332
Minions Killed
509
0
Camps Cleared
0
1,671,796
Distance Traveled
1,670,055
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,605
453
93
5
0
324,259
3
L
Zeus
7,969
419
86
5
0
268,159
0
W
Anubis
12,260
645
164
9
0
323,861
1
L
Pele
5,817
306
27
1
0
337,546
0
L
Lancelot
7,484
394
74
4
0
371,476
0
W
Heimdallr
10,447
550
135
7
0
366,914
1
L
Thanatos
8,471
446
79
4
0
359,516
1
W
Thanatos
10,033
528
87
5
0
308,831
4
L
Achilles
8,405
442
66
3
0
335,099
2
W
Atlas
10,279
541
30
2
0
346,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role