Player Matchup

Ares
Ares
AFemaleTeacher
Ares
Level 156
God Stats
1W - 0L
1,165 SR
Queue Stats
67W - 56L
1,608 Elo+
Solo
Janus
Janus
OceansLight
Janus
Level 144
God Stats
8W - 8L
1,535 SR
Queue Stats
46W - 44L
1,559 Elo+
Party 2
Rama
Rama
PhantaciGaming
Rama
Level 160
God Stats
5W - 5L
1,754 SR
Queue Stats
46W - 32L
1,704 Elo+
Solo
Nu Wa
Nu Wa
TamiOof
Nu Wa
Level 99
God Stats
37W - 29L
1,609 SR
Queue Stats
104W - 103L
1,563 Elo+
Party 2
Horus
Horus
xDerps
Horus
Level 150
God Stats
2W - 1L
1,815 SR
Queue Stats
575W - 520L
1,597 Elo+
Solo
Team Averages
Level 142
1,576 SR
1,606 Elo+

VS

Team Averages
Level 78
1,483 SR
1,395 Elo+
Arachne
Arachne
BoomGam3
Arachne
Level 81
God Stats
3W - 3L
1,564 SR
Queue Stats
120W - 142L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
JewelStealer
Baron Samedi
Level 46
God Stats
16W - 20L
1,381 SR
Queue Stats
118W - 154L
1,395 Elo+
Party 1
Odin
Odin
Loglo
Odin
Level 46
God Stats
13W - 14L
1,362 SR
Queue Stats
31W - 48L
1,384 Elo+
Party 1
Ishtar
Ishtar
TheEnforcer316
Ishtar
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 95L
1,382 Elo+
Party 1
Merlin
Merlin
pfersdorf
Merlin
Level 128
God Stats
5W - 6L
1,610 SR
Queue Stats
150W - 182L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
9,291
774
9,803
10,698
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 0 / 7
10,712
893
14,955
7,029
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 2 / 6
10,234
853
18,763
16,056
8,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
TamiOof
Nu Wa
16
2 / 0 / 6
8,942
745
7,848
3,941
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
xDerps
Horus
15
1 / 3 / 17
8,930
744
8,204
19,665
23,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoomGam3
Arachne
15
2 / 5 / 1
8,479
707
8,036
17,799
11,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
JewelStealer
Baron Samedi
14
2 / 5 / 2
8,034
670
10,107
11,579
5,967
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Loglo
Odin
15
2 / 2 / 3
9,006
751
4,546
9,552
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 7 / 3
7,943
662
9,668
16,421
7,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
pfersdorf
Merlin
16
1 / 4 / 3
8,654
721
10,395
11,280
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
23
Kills
7
7
Deaths
23
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Arachne
BoomGam3
Arachne
2
5
1
0.5
L
Baron Samedi
JewelStealer
Baron Samedi
2
5
2
0.6
L
Odin
Loglo
Odin
2
2
3
1.75
W
8
0
7
11.5
W
8
2
6
5.5
W
Nu Wa
TamiOof
Nu Wa
2
0
6
5
L
0
7
3
0.21
L
Merlin
pfersdorf
Merlin
1
4
3
0.63
W
Horus
xDerps
Horus
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,573
Damage
42,752
57,389
Taken
66,631
42,678
Mitigated
38,116
20,992
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,803
0
0
0
10,698
6,113
0
4,636
6,022
21,526
0
L
Arachne
BoomGam3
Arachne
8,036
3,783
0
4,371
17,799
11,841
0
9,017
8,488
0
24,430
L
Baron Samedi
JewelStealer
Baron Samedi
10,107
1,271
1,525
1,191
11,579
5,967
0
4,912
6,557
23,485
0
L
Odin
Loglo
Odin
4,546
535
0
401
9,552
7,785
0
6,900
2,521
0
12,356
W
14,955
895
0
1,026
7,029
3,482
1,638
1,830
5,135
50,668
0
W
18,763
15,220
0
8,564
16,056
8,333
1,347
3,626
12,254
0
56,823
W
Nu Wa
TamiOof
Nu Wa
7,848
2,407
0
415
3,941
1,639
1,255
1,805
2,103
34,976
0
L
9,668
6,246
0
2,208
16,421
7,476
0
4,270
12,083
0
29,061
L
Merlin
pfersdorf
Merlin
10,395
219
171
1,230
11,280
5,047
0
6,742
4,376
34,522
0
W
Horus
xDerps
Horus
8,204
3,902
3,235
7,752
19,665
23,111
509
8,605
10,870
0
15,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,109
Gold Earned
42,116
279
Minions Killed
169
0
Camps Cleared
0
1,231,212
Distance Traveled
1,095,913
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,291
774
15
1
0
245,135
4
L
Arachne
8,479
707
37
3
0
263,554
2
L
Baron Samedi
8,034
670
19
2
0
202,397
0
L
Odin
9,006
751
28
2
0
194,670
1
W
Janus
10,712
893
108
9
0
272,976
3
W
Rama
10,234
853
88
7
0
193,775
3
W
Nu Wa
8,942
745
51
4
0
236,103
1
L
Ishtar
7,943
662
33
3
0
209,042
0
L
Merlin
8,654
721
52
4
0
226,250
1
W
Horus
8,930
744
17
1
0
283,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role