Player Matchup

Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KSI_Cenigmas
Sylvanus
Level 47
God Stats
1W - 3L
1,235 SR
Queue Stats
34W - 45L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Palmpowking
Kumbhakarna
Level 103
God Stats
1W - 1L
1,440 SR
Queue Stats
18W - 20L
1,507 Elo+
Party 1
King Arthur
King Arthur
donvit0891
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 1
Artemis
Artemis
jabfourseven
Artemis
Level 36
God Stats
59W - 67L
1,470 SR
Queue Stats
70W - 81L
1,426 Elo+
Solo
Team Averages
Level 67
1,429 SR
1,468 Elo+

VS

Team Averages
Level 71
1,504 SR
1,572 Elo+
Fenrir
Fenrir
CHARLY LA RATA
Fenrir
Level 17
God Stats
2W - 0L
1,765 SR
Queue Stats
7W - 4L
1,657 Elo+
Party 3
Ra
Ra
CareBearMoma
Ra
Level 32
God Stats
1W - 1L
1,331 SR
Queue Stats
11W - 2L
1,770 Elo+
Party 2
Achilles
Achilles
Maria Loved
Achilles
Level 156
God Stats
3W - 1L
1,666 SR
Queue Stats
48W - 60L
1,530 Elo+
Party 3
Apollo
Apollo
XAzrielX5358
Apollo
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 1L
1,447 Elo+
Party 2
Athena
Athena
l l MEYDER l l
Athena
Level 142
God Stats
1W - 1L
1,256 SR
Queue Stats
158W - 173L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 2 / 0
7,212
515
6,558
10,991
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
KSI_Cenigmas
Sylvanus
10
0 / 3 / 0
6,071
434
5,484
12,112
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Palmpowking
Kumbhakarna
9
0 / 2 / 1
6,534
467
1,814
9,270
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
donvit0891
King Arthur
9
0 / 6 / 0
5,160
369
1,985
12,078
6,915
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
jabfourseven
Artemis
10
0 / 2 / 1
5,893
421
5,312
7,425
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,103
579
5,796
13,662
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 5
8,686
620
9,636
5,353
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Maria Loved
Achilles
14
5 / 0 / 3
8,981
642
8,353
11,855
10,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
14
3 / 0 / 2
8,323
595
5,789
7,075
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 1 / 6
7,745
553
4,588
9,927
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
15
15
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
2
0
1.5
W
3
2
4
2.5
W
2
0
5
4.5
L
Sylvanus
KSI_Cenigmas
Sylvanus
0
3
0
0
W
Achilles
Maria Loved
Achilles
5
0
3
6.5
L
Kumbhakarna
Palmpowking
Kumbhakarna
0
2
1
0.25
W
Apollo
3
0
2
4
L
King Arthur
donvit0891
King Arthur
0
6
0
0
L
Artemis
jabfourseven
Artemis
0
2
1
0.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
34,162
51,876
Taken
47,872
28,606
Mitigated
30,048
11,308
Healing
19,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,558
790
0
2,661
10,991
4,183
392
2,283
8,708
0
63,314
W
5,796
656
0
4,848
13,662
5,314
104
546
13,116
0
53,483
W
9,636
1,231
1,627
1,825
5,353
2,442
1,713
1,530
3,823
67,311
0
L
Sylvanus
KSI_Cenigmas
Sylvanus
5,484
1,011
714
2,309
12,112
7,007
141
5,728
6,384
33,480
7,472
W
Achilles
Maria Loved
Achilles
8,353
2,892
0
5,091
11,855
10,204
114
2,568
9,287
0
53,799
L
Kumbhakarna
Palmpowking
Kumbhakarna
1,814
431
0
1,284
9,270
7,901
154
2,952
6,318
16,148
0
W
Apollo
5,789
2,855
0
3,451
7,075
2,802
2,922
612
6,463
0
69,811
L
King Arthur
donvit0891
King Arthur
1,985
533
0
1,496
12,078
6,915
0
1,701
10,377
0
17,172
L
Artemis
jabfourseven
Artemis
5,312
2,330
0
2,844
7,425
2,600
260
1,560
5,865
0
38,659
W
4,588
1,407
587
1,725
9,927
9,286
82
2,556
7,371
25,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
41,838
304
Minions Killed
446
0
Camps Cleared
0
1,380,006
Distance Traveled
1,466,269
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,212
515
103
7
0
308,759
3
W
Fenrir
8,103
579
86
6
0
314,197
4
W
Ra
8,686
620
121
9
0
272,812
3
L
Sylvanus
6,071
434
76
5
0
277,295
0
W
Achilles
8,981
642
98
7
0
289,055
6
L
Kumbhakarna
6,534
467
24
2
0
300,782
6
W
Apollo
8,323
595
109
8
0
279,528
3
L
King Arthur
5,160
369
24
2
0
257,056
1
L
Artemis
5,893
421
77
6
0
236,114
3
W
Athena
7,745
553
32
2
0
310,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role