Player Matchup

Fenrir
Fenrir
BlueTheRaptor333
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 2
Hera
Hera
Kaiwhitespotten
Hera
Level 158
God Stats
4W - 0L
1,741 SR
Queue Stats
87W - 68L
1,612 Elo+
Party 2
Chronos
Chronos
LeafyTheDerg
Chronos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 52L
1,616 Elo+
Party 2
Ullr
Ullr
MercuryENMY
Ullr
Level 123
God Stats
1W - 0L
1,275 SR
Queue Stats
13W - 9L
1,720 Elo+
Party 2
Chiron
Chiron
YangENMY
Chiron
Level 160
God Stats
1W - 0L
1,783 SR
Queue Stats
46W - 39L
1,574 Elo+
Party 2
Team Averages
Level 132
1,560 SR
1,649 Elo+

VS

Team Averages
Level 151
1,631 SR
1,585 Elo+
Skadi
Skadi
BlackAngell20
Skadi
Level 140
God Stats
7W - 9L
1,718 SR
Queue Stats
318W - 336L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
LovelyBunny9152
Ah Puch
Level 149
God Stats
17W - 12L
1,551 SR
Queue Stats
555W - 567L
1,558 Elo+
Party 1
Freya
Freya
QvoColors
Freya
Level 160
God Stats
1W - 2L
1,536 SR
Queue Stats
25W - 22L
1,562 Elo+
Party 1
Vulcan
Vulcan
TheSheerGerth
Vulcan
Level 149
God Stats
9W - 2L
1,796 SR
Queue Stats
175W - 119L
1,641 Elo+
Party 1
Apollo
Apollo
matthew444444444
Apollo
Level 158
God Stats
1W - 2L
1,555 SR
Queue Stats
148W - 118L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
8,055
620
2,053
16,462
17,057
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
3 / 4 / 13
11,332
872
14,591
14,460
6,742
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
LeafyTheDerg
Chronos
17
2 / 4 / 13
10,247
788
8,541
19,671
8,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 4 / 14
10,570
813
11,567
15,159
7,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
YangENMY
Chiron
19
18 / 4 / 4
12,453
958
20,669
16,283
7,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
9,831
756
10,567
12,313
5,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 2 / 10
10,411
801
18,241
10,736
5,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
QvoColors
Freya
13
1 / 7 / 6
8,349
642
9,034
12,007
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 8 / 9
9,564
736
17,543
11,756
5,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
8 / 6 / 10
11,168
859
16,106
16,752
8,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
66
27
Kills
24
24
Deaths
27
48
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
0
8
4
0.25
W
3
4
13
2.38
W
Chronos
LeafyTheDerg
Chronos
2
4
13
2.13
L
4
2
10
4.5
W
4
4
14
2.75
L
Freya
QvoColors
Freya
1
7
6
0.57
L
6
8
9
1.31
W
Chiron
YangENMY
Chiron
18
4
4
5
L
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,421
Damage
71,491
82,035
Taken
63,564
47,189
Mitigated
30,195
29,464
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,567
4,562
462
2,241
12,313
5,650
215
3,331
8,856
0
23,140
W
2,053
459
1,167
885
16,462
17,057
551
7,278
9,066
0
4,770
W
14,591
3,212
1,360
4,289
14,460
6,742
1,150
7,845
6,487
39,732
0
W
Chronos
LeafyTheDerg
Chronos
8,541
1,674
2,074
6,747
19,671
8,811
3,478
11,642
7,809
26,416
0
L
18,241
432
1,043
3,957
10,736
5,408
73
5,519
4,957
35,657
0
W
11,567
3,576
921
3,794
15,159
7,249
1,048
8,976
6,033
0
26,670
L
Freya
QvoColors
Freya
9,034
2,319
535
1,642
12,007
5,256
162
4,630
7,237
12,076
0
L
17,543
8,377
1,112
446
11,756
5,341
87
4,105
7,539
25,701
0
W
Chiron
YangENMY
Chiron
20,669
8,122
2,743
5,484
16,283
7,330
2,162
8,293
7,822
0
37,738
L
16,106
8,069
1,064
5,475
16,752
8,540
586
4,681
11,843
0
31,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,657
Gold Earned
49,323
181
Minions Killed
124
0
Camps Cleared
0
1,160,505
Distance Traveled
1,017,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,831
756
23
2
0
203,194
0
W
Fenrir
8,055
620
1
0
0
224,041
0
W
Hera
11,332
872
60
5
0
247,994
0
W
Chronos
10,247
788
36
3
0
247,788
0
L
Ah Puch
10,411
801
36
3
0
261,614
0
W
Ullr
10,570
813
48
4
0
217,239
0
L
Freya
8,349
642
11
1
0
117,259
0
L
Vulcan
9,564
736
16
1
0
217,773
0
W
Chiron
12,453
958
36
3
0
223,443
0
L
Apollo
11,168
859
38
3
0
217,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role