Player Matchup

Janus
Janus
BigBallsMcGriff
Janus
Level 18
God Stats
29W - 10L
2,032 SR
Queue Stats
129W - 39L
1,732 Elo+
Party 1
Terra
Terra
DQDQDQDQDQ
Terra
Level 69
God Stats
2W - 0L
1,761 SR
Queue Stats
120W - 25L
1,751 Elo+
Party 1
Izanami
Izanami
EhhDADDY
Izanami
Level 80
God Stats
5W - 0L
1,684 SR
Queue Stats
149W - 47L
1,708 Elo+
Party 1
Team Averages
Level 56
1,825 SR
1,730 Elo+

VS

Team Averages
Level 88
1,759 SR
1,452 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AluxesXD
Bellona
Level 76
God Stats
3W - 1L
1,899 SR
Queue Stats
7W - 7L
1,559 Elo+
Party 2
Medusa
Medusa
TheRealRickyBTW
Medusa
Level 40
God Stats
1W - 1L
1,876 SR
Queue Stats
13W - 14L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
8,289
754
7,615
2,484
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
13
2 / 0 / 7
9,082
826
4,802
11,819
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
EhhDADDY
Izanami
14
6 / 0 / 4
9,174
834
12,482
8,420
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 2 / 0
7,290
663
6,053
9,149
6,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
AluxesXD
Bellona
11
0 / 2 / 0
6,583
598
3,985
10,318
8,242
10
0 / 6 / 0
6,500
591
3,893
10,152
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
L
Bellona
AluxesXD
Bellona
0
2
0
0
W
2
0
8
6
W
Terra
2
0
7
5.5
W
Izanami
EhhDADDY
Izanami
6
0
4
8
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,899
Damage
13,931
22,723
Taken
29,619
18,941
Mitigated
19,343
5,359
Healing
2,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,053
512
0
2,471
9,149
6,717
0
3,799
5,350
36,251
0
L
Bellona
AluxesXD
Bellona
3,985
320
45
155
10,318
8,242
0
4,507
5,811
0
16,038
W
7,615
243
0
90
2,484
1,130
418
688
1,700
24,989
0
W
Terra
4,802
485
682
2,795
11,819
13,619
80
3,910
7,641
13,183
0
W
Izanami
EhhDADDY
Izanami
12,482
9,074
0
1,792
8,420
4,192
2,161
1,461
6,945
30
53,134
L
3,893
2,004
0
180
10,152
4,384
0
4,726
5,426
0
10,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
20,373
149
Minions Killed
137
8
Camps Cleared
4
633,262
Distance Traveled
535,142
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,290
663
98
9
4
174,145
3
L
Bellona
6,583
598
19
2
0
197,972
2
W
Janus
8,289
754
45
4
3
203,868
1
W
Terra
9,082
826
8
1
1
233,179
1
W
Izanami
9,174
834
96
9
4
196,215
2
L
Medusa
6,500
591
20
2
0
163,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role