Player Matchup

Anubis
Anubis
AImightyKing
Anubis
Level 66
God Stats
24W - 19L
1,631 SR
Queue Stats
242W - 244L
1,462 Elo+
Party 2
Ne Zha
Ne Zha
MerknexPR
Ne Zha
Level 85
God Stats
0W - 2L
1,488 SR
Queue Stats
192W - 187L
1,472 Elo+
Party 2
Ganesha
Ganesha
halomyr
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 210L
1,504 Elo+
Party 2
Team Averages
Level 73
1,540 SR
1,479 Elo+

VS

Team Averages
Level 100
1,533 SR
1,475 Elo+
Danzaburou
Danzaburou
SloanePR
Danzaburou
Level 89
God Stats
10W - 16L
1,581 SR
Queue Stats
261W - 248L
1,535 Elo+
Party 1
Sol
Sol
ninjalol5
Sol
Level 122
God Stats
69W - 84L
1,488 SR
Queue Stats
858W - 1,044L
1,434 Elo+
Party 1
Achilles
Achilles
oSirBugsy
Achilles
Level 89
God Stats
17W - 13L
1,530 SR
Queue Stats
17W - 15L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
8 / 3 / 4
12,549
738
17,160
13,832
7,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
MerknexPR
Ne Zha
16
5 / 5 / 8
11,576
681
16,635
15,316
8,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ganesha
halomyr
Ganesha
15
0 / 3 / 13
11,266
663
8,781
23,539
34,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SloanePR
Danzaburou
17
3 / 7 / 4
12,631
743
15,071
17,125
6,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 7
12,610
742
17,562
14,321
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
oSirBugsy
Achilles
17
4 / 4 / 5
11,932
702
12,486
20,878
19,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
13
Kills
11
11
Deaths
13
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
3
4
3.33
L
Ne Zha
MerknexPR
Ne Zha
5
5
8
1.8
W
Danzaburou
SloanePR
Danzaburou
3
7
4
0.71
L
Ganesha
halomyr
Ganesha
0
3
13
2.17
W
4
2
7
3.75
W
Achilles
oSirBugsy
Achilles
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,576
Damage
45,119
52,687
Taken
52,324
51,432
Mitigated
32,805
9,120
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
17,160
35
0
5,356
13,832
7,950
0
3,348
10,484
54,082
0
L
Ne Zha
MerknexPR
Ne Zha
16,635
5,826
0
2,516
15,316
8,664
0
5,780
9,536
0
42,095
W
Danzaburou
SloanePR
Danzaburou
15,071
7,229
0
3,400
17,125
6,520
1,365
9,684
7,441
0
63,249
L
Ganesha
halomyr
Ganesha
8,781
523
0
1,248
23,539
34,818
0
7,315
16,025
25,819
0
W
17,562
6,537
0
5,297
14,321
6,323
1,625
6,209
8,112
54,856
5,111
W
Achilles
oSirBugsy
Achilles
12,486
1,516
0
2,033
20,878
19,962
204
10,844
10,034
0
24,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
37,173
184
Minions Killed
188
5
Camps Cleared
10
866,305
Distance Traveled
849,665
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,549
738
124
7
5
275,882
1
L
Ne Zha
11,576
681
56
3
0
296,291
1
W
Danzaburou
12,631
743
103
6
3
272,033
3
L
Ganesha
11,266
663
4
0
0
294,132
4
W
Sol
12,610
742
69
4
6
266,088
4
W
Achilles
11,932
702
16
1
1
311,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role