Player Matchup

Merlin
Merlin
BrianSkv
Merlin
Level 149
God Stats
2W - 0L
1,862 SR
Queue Stats
58W - 32L
1,675 Elo+
Party 1
Ishtar
Ishtar
CharmyIsThick
Ishtar
Level 46
God Stats
19W - 16L
1,453 SR
Queue Stats
104W - 96L
1,510 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Iamgayforboys
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,750 Elo+
Party 3
Medusa
Medusa
MasterCheFu9
Medusa
Level 57
God Stats
1W - 0L
1,315 SR
Queue Stats
12W - 5L
1,750 Elo+
Party 3
King Arthur
King Arthur
Moogiic
King Arthur
Level 107
God Stats
18W - 18L
1,519 SR
Queue Stats
387W - 376L
1,489 Elo+
Party 1
Team Averages
Level 77
1,530 SR
1,635 Elo+

VS

Team Averages
Level 94
1,651 SR
1,577 Elo+
Erlang Shen
Erlang Shen
BmaxB
Erlang Shen
Level 58
God Stats
9W - 4L
1,736 SR
Queue Stats
78W - 109L
1,525 Elo+
Solo
Cernunnos
Cernunnos
ElBoii
Cernunnos
Level 56
God Stats
4W - 7L
1,517 SR
Queue Stats
226W - 220L
1,548 Elo+
Solo
Ah Puch
Ah Puch
Skizzler
Ah Puch
Level 156
God Stats
5W - 3L
1,766 SR
Queue Stats
302W - 226L
1,645 Elo+
Party 2
Athena
Athena
ThebesNuts
Athena
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,567 Elo+
Party 2
Lancelot
Lancelot
Zombies
Lancelot
Level 159
God Stats
15W - 9L
1,734 SR
Queue Stats
105W - 79L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BrianSkv
Merlin
16
3 / 1 / 6
10,448
580
20,517
13,462
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 0 / 5
9,161
509
10,340
16,075
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Iamgayforboys
Kumbhakarna
13
0 / 2 / 8
8,831
491
4,666
15,355
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
16
6 / 6 / 3
10,112
562
11,946
14,067
5,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Moogiic
King Arthur
17
5 / 1 / 3
11,288
627
16,825
21,498
23,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BmaxB
Erlang Shen
14
0 / 6 / 1
7,867
437
9,374
20,872
18,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
ElBoii
Cernunnos
14
5 / 5 / 2
8,877
493
14,175
17,078
7,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Skizzler
Ah Puch
14
1 / 2 / 1
8,492
472
16,324
15,998
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
ThebesNuts
Athena
10
0 / 3 / 5
7,447
414
6,990
20,305
21,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Zombies
Lancelot
14
4 / 1 / 1
8,677
482
6,440
13,724
8,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
10
10
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BmaxB
Erlang Shen
0
6
1
0.08
W
Merlin
BrianSkv
Merlin
3
1
6
6
W
3
0
5
5.5
L
Cernunnos
ElBoii
Cernunnos
5
5
2
1.2
W
Kumbhakarna
Iamgayforboys
Kumbhakarna
0
2
8
2
W
Medusa
6
6
3
1.25
W
King Arthur
Moogiic
King Arthur
5
1
3
6.5
L
Ah Puch
Skizzler
Ah Puch
1
2
1
0.75
L
Athena
ThebesNuts
Athena
0
3
5
0.83
L
Lancelot
Zombies
Lancelot
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,294
Damage
53,303
80,457
Taken
87,977
57,306
Mitigated
64,220
22,509
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BmaxB
Erlang Shen
9,374
5,539
0
4,803
20,872
18,751
0
3,162
17,710
35
53,249
W
Merlin
BrianSkv
Merlin
20,517
2,153
453
5,905
13,462
6,552
563
7,448
6,014
103,277
0
W
10,340
7,717
0
7,116
16,075
7,103
1,491
5,345
10,730
0
68,994
L
Cernunnos
ElBoii
Cernunnos
14,175
7,271
0
4,547
17,078
7,999
822
5,834
11,244
0
71,845
W
Kumbhakarna
Iamgayforboys
Kumbhakarna
4,666
636
0
3,387
15,355
14,226
0
5,698
9,657
26,474
0
W
Medusa
11,946
5,689
0
1,584
14,067
5,512
2,276
3,121
10,946
0
60,122
W
King Arthur
Moogiic
King Arthur
16,825
3,018
0
4,064
21,498
23,913
163
1,766
19,732
0
87,826
L
Ah Puch
Skizzler
Ah Puch
16,324
2,614
0
7,323
15,998
7,357
0
7,186
8,812
92,652
0
L
Athena
ThebesNuts
Athena
6,990
2,673
0
2,157
20,305
21,850
0
6,210
14,095
22,653
0
L
Lancelot
Zombies
Lancelot
6,440
1,753
0
3,196
13,724
8,263
0
2,791
10,933
29
67,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
41,360
588
Minions Killed
473
0
Camps Cleared
0
1,809,595
Distance Traveled
1,701,097
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,867
437
92
5
0
282,700
0
W
Merlin
10,448
580
195
11
0
324,652
5
W
Ishtar
9,161
509
107
6
0
363,723
0
L
Cernunnos
8,877
493
100
6
0
295,887
1
W
Kumbhakarna
8,831
491
36
2
0
364,072
5
W
Medusa
10,112
562
96
5
0
384,877
5
W
King Arthur
11,288
627
154
9
0
372,271
6
L
Ah Puch
8,492
472
157
9
0
315,994
3
L
Athena
7,447
414
22
1
0
387,735
7
L
Lancelot
8,677
482
102
6
0
418,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role