Player Matchup

Cerberus
Cerberus
JiralhanaeMX
Cerberus
Level 99
God Stats
1W - 2L
1,575 SR
Queue Stats
106W - 78L
1,572 Elo+
Party 2
Aphrodite
Aphrodite
NME Toxicity
Aphrodite
Level 81
God Stats
12W - 8L
1,534 SR
Queue Stats
64W - 39L
1,545 Elo+
Party 2
Cupid
Cupid
SpiderYeti8885
Cupid
Level 64
God Stats
7W - 0L
1,913 SR
Queue Stats
98W - 76L
1,571 Elo+
Party 2
Team Averages
Level 81
1,674 SR
1,562 Elo+

VS

Team Averages
Level 130
1,625 SR
1,566 Elo+
Artio
Artio
Celino8Ball
Artio
Level 155
God Stats
3W - 4L
1,561 SR
Queue Stats
174W - 151L
1,547 Elo+
Party 1
Horus
Horus
Gieckster101
Horus
Level 129
God Stats
1W - 2L
1,815 SR
Queue Stats
142W - 133L
1,551 Elo+
Party 1
Raijin
Raijin
SoulReaper798
Raijin
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 43L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JiralhanaeMX
Cerberus
18
2 / 1 / 12
13,566
714
13,160
27,138
29,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
NME Toxicity
Aphrodite
18
4 / 2 / 7
12,642
665
15,807
17,340
9,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 4
12,917
680
30,728
15,586
7,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
11,663
614
14,222
32,957
53,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 7 / 4
10,740
565
16,380
26,068
31,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 4 / 1
12,173
641
19,766
13,499
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
5
5
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
1
7
4
0.43
W
Cerberus
JiralhanaeMX
Cerberus
2
1
12
8
W
Aphrodite
NME Toxicity
Aphrodite
4
2
7
3.75
L
4
4
1
1.13
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,695
Damage
50,368
60,064
Taken
72,524
46,213
Mitigated
92,838
33,392
Healing
23,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,222
741
2,762
11,186
32,957
53,876
0
11,036
21,921
33,726
0
L
16,380
6,998
1,767
6,265
26,068
31,695
65
10,349
15,719
0
26,438
W
Cerberus
JiralhanaeMX
Cerberus
13,160
1,475
0
9,584
27,138
29,597
396
15,277
11,861
45,322
0
W
Aphrodite
NME Toxicity
Aphrodite
15,807
1,718
8,011
10,639
17,340
9,603
1,040
11,140
6,200
45,117
0
L
19,766
838
0
1,157
13,499
7,267
40
7,976
5,523
74,530
0
W
30,728
17,182
576
4,582
15,586
7,013
1,590
8,015
7,571
0
76,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
34,576
204
Minions Killed
186
7
Camps Cleared
8
1,011,456
Distance Traveled
958,560
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,663
614
33
2
0
348,943
6
L
Horus
10,740
565
18
1
3
325,966
3
W
Cerberus
13,566
714
62
3
1
361,099
2
W
Aphrodite
12,642
665
69
4
1
351,771
6
L
Raijin
12,173
641
135
7
5
283,651
2
W
Cupid
12,917
680
73
4
5
298,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role