Player Matchup

Morgan Le Fay
Morgan Le Fay
Fercho29g
Morgan Le Fay
Level 23
God Stats
4W - 5L
1,477 SR
Queue Stats
33W - 29L
1,466 Elo+
Party 2
Horus
Horus
SwayyyDev
Horus
Level 44
God Stats
13W - 6L
1,587 SR
Queue Stats
245W - 263L
1,401 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TortuMau145
Cu Chulainn
Level 92
God Stats
1W - 0L
1,277 SR
Queue Stats
60W - 44L
1,489 Elo+
Party 2
Charybdis
Charybdis
baycub
Charybdis
Level 68
God Stats
4W - 2L
1,873 SR
Queue Stats
119W - 143L
1,450 Elo+
Party 3
Nemesis
Nemesis
q1kay
Nemesis
Level 68
God Stats
4W - 9L
1,425 SR
Queue Stats
126W - 143L
1,455 Elo+
Party 3
Team Averages
Level 59
1,528 SR
1,452 Elo+

VS

Team Averages
Level 69
1,441 SR
1,392 Elo+
Horus
Horus
 
Horus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Guevara0928
Ishtar
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 206L
1,469 Elo+
Party 1
Chaac
Chaac
ItsLuisJH__CR
Chaac
Level 62
God Stats
14W - 27L
1,511 SR
Queue Stats
360W - 460L
1,444 Elo+
Party 1
Poseidon
Poseidon
MARILYNCH10
Poseidon
Level 8
God Stats
4W - 10L
1,301 SR
Queue Stats
4W - 11L
1,163 Elo+
Party 1
Ymir
Ymir
Redsmothie
Ymir
Level 39
God Stats
40W - 51L
1,392 SR
Queue Stats
196W - 262L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fercho29g
Morgan Le Fay
19
3 / 0 / 6
12,314
560
20,219
10,169
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
SwayyyDev
Horus
17
5 / 1 / 9
11,857
539
8,568
20,603
24,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
TortuMau145
Cu Chulainn
18
2 / 4 / 2
11,849
539
17,022
19,927
14,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
baycub
Charybdis
18
8 / 3 / 5
11,601
527
21,405
18,785
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
q1kay
Nemesis
18
4 / 1 / 7
11,680
531
11,315
18,701
8,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 5 / 4
9,591
436
9,435
21,837
11,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
14
1 / 9 / 2
8,633
392
14,013
22,303
9,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 2 / 1
10,816
492
13,027
26,324
28,347
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
MARILYNCH10
Poseidon
16
0 / 2 / 0
9,515
433
1,553
10,541
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 1
9,561
435
7,974
20,504
27,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
22
Kills
8
9
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
4
0.6
W
Morgan Le Fay
Fercho29g
Morgan Le Fay
3
0
6
6
L
Ishtar
1
9
2
0.22
L
3
2
1
1.75
L
Poseidon
MARILYNCH10
Poseidon
0
2
0
0
L
3
4
1
0.88
W
Horus
SwayyyDev
Horus
5
1
9
9.5
W
Cu Chulainn
TortuMau145
Cu Chulainn
2
4
2
0.75
W
Charybdis
baycub
Charybdis
8
3
5
3.5
W
Nemesis
q1kay
Nemesis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,529
Damage
46,002
88,185
Taken
101,509
63,007
Mitigated
80,308
33,763
Healing
28,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,435
5,163
1,746
8,048
21,837
11,117
339
3,553
18,284
0
78,134
W
Morgan Le Fay
Fercho29g
Morgan Le Fay
20,219
3,528
431
3,930
10,169
5,508
1,005
2,638
7,481
110,141
0
L
Ishtar
14,013
7,660
0
6,376
22,303
9,040
806
2,261
20,042
0
70,260
L
13,027
4,035
0
9,193
26,324
28,347
0
5,321
21,003
0
92,992
L
Poseidon
MARILYNCH10
Poseidon
1,553
0
0
0
10,541
4,718
414
7,246
3,295
60,510
0
L
7,974
1,056
223
3,320
20,504
27,086
87
1,899
18,605
36,842
0
W
Horus
SwayyyDev
Horus
8,568
3,295
1,731
6,711
20,603
24,981
525
3,910
16,693
0
36,519
W
Cu Chulainn
TortuMau145
Cu Chulainn
17,022
4,885
0
8,125
19,927
14,740
63
0
19,927
0
101,459
W
Charybdis
baycub
Charybdis
21,405
13,423
0
6,450
18,785
9,543
4,598
3,162
15,623
0
112,160
W
Nemesis
q1kay
Nemesis
11,315
5,901
0
6,385
18,701
8,235
1,025
871
17,272
0
103,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,301
Gold Earned
48,116
668
Minions Killed
521
0
Camps Cleared
0
2,235,114
Distance Traveled
1,946,196
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,591
436
107
5
0
430,788
0
W
Morgan Le Fay
12,314
560
171
8
0
476,589
4
L
Ishtar
8,633
392
92
4
0
334,173
1
L
Chaac
10,816
492
140
6
0
416,211
1
L
Poseidon
9,515
433
133
6
0
410,182
0
L
Ymir
9,561
435
49
2
0
354,842
0
W
Horus
11,857
539
42
2
0
443,983
2
W
Cu Chulainn
11,849
539
166
8
0
438,448
4
W
Charybdis
11,601
527
161
7
0
366,861
5
W
Nemesis
11,680
531
128
6
0
509,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role