Player Matchup

Gilgamesh
Gilgamesh
Cryptic panda64
Gilgamesh
Level 38
God Stats
2W - 4L
1,474 SR
Queue Stats
20W - 30L
1,338 Elo+
Party 2
Tiamat
Tiamat
DevonteMeyer
Tiamat
Level 125
God Stats
3W - 5L
1,336 SR
Queue Stats
46W - 36L
1,554 Elo+
Party 2
Atlas
Atlas
InsaneFiend0
Atlas
Level 107
God Stats
6W - 6L
1,569 SR
Queue Stats
59W - 61L
1,481 Elo+
Party 2
Team Averages
Level 90
1,460 SR
1,458 Elo+

VS

Team Averages
Level 58
1,373 SR
1,338 Elo+
Atlas
Atlas
MONEYJUNE4334
Atlas
Level 29
God Stats
26W - 23L
1,331 SR
Queue Stats
139W - 155L
1,286 Elo+
Party 1
Chang'e
Chang'e
lIXlXll
Chang'e
Level 64
God Stats
35W - 27L
1,473 SR
Queue Stats
195W - 196L
1,286 Elo+
Party 1
Heimdallr
Heimdallr
paquito mac
Heimdallr
Level 81
God Stats
2W - 4L
1,314 SR
Queue Stats
68W - 68L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cryptic panda64
Gilgamesh
13
2 / 1 / 0
9,882
618
9,401
17,692
17,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
14
1 / 2 / 2
9,549
597
13,559
13,590
8,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 3
9,660
604
21,158
27,901
33,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
10,233
640
7,012
19,117
24,237
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
lIXlXll
Chang'e
16
1 / 1 / 4
10,386
649
22,077
18,198
8,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
paquito mac
Heimdallr
15
3 / 2 / 3
10,592
662
18,208
18,154
8,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
6
6
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cryptic panda64
Gilgamesh
2
1
0
2
L
Tiamat
1
2
2
1
L
0
3
3
0.5
W
2
0
4
4
W
Chang'e
lIXlXll
Chang'e
1
1
4
3
W
Heimdallr
paquito mac
Heimdallr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,118
Damage
47,297
59,183
Taken
55,469
59,326
Mitigated
41,426
12,685
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cryptic panda64
Gilgamesh
9,401
1,483
1,218
1,552
17,692
17,411
0
9,013
8,679
0
22,083
L
Tiamat
13,559
552
0
4,333
13,590
8,440
0
6,524
7,066
40,700
0
L
21,158
8,001
674
4,908
27,901
33,475
0
13,794
14,107
44,329
0
W
7,012
3,850
0
0
19,117
24,237
69
9,997
9,120
16,499
0
W
Chang'e
lIXlXll
Chang'e
22,077
1,528
8,773
9,150
18,198
8,626
1,137
12,412
5,786
66,162
0
W
Heimdallr
paquito mac
Heimdallr
18,208
11,138
0
3,168
18,154
8,563
1,121
12,775
5,379
0
50,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
31,211
113
Minions Killed
191
3
Camps Cleared
7
975,090
Distance Traveled
867,041
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,882
618
20
1
0
382,420
0
L
Tiamat
9,549
597
60
4
2
289,405
0
L
Atlas
9,660
604
33
2
1
303,265
0
W
Atlas
10,233
640
23
1
0
284,439
2
W
Chang'e
10,386
649
91
6
5
313,875
1
W
Heimdallr
10,592
662
77
5
2
268,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role