Player Matchup

Cabrakan
Cabrakan
DrunkDriver42
Cabrakan
Level 156
God Stats
3W - 3L
1,492 SR
Queue Stats
125W - 100L
1,567 Elo+
Party 2
Mercury
Mercury
FinalChamp
Mercury
Level 115
God Stats
3W - 3L
1,578 SR
Queue Stats
47W - 53L
1,562 Elo+
Party 2
He Bo
He Bo
JooKeriitoS1
He Bo
Level 95
God Stats
0W - 3L
1,241 SR
Queue Stats
91W - 79L
1,612 Elo+
Solo
Hachiman
Hachiman
coolroco101
Hachiman
Level 105
God Stats
0W - 5L
1,791 SR
Queue Stats
173W - 108L
1,596 Elo+
Solo
Set
Set
niersighted
Set
Level 147
God Stats
2W - 2L
1,179 SR
Queue Stats
67W - 63L
1,505 Elo+
Party 2
Team Averages
Level 124
1,456 SR
1,568 Elo+

VS

Team Averages
Level 126
1,533 SR
1,567 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FlatCapScopes
Apollo
Level 88
God Stats
12W - 18L
1,535 SR
Queue Stats
533W - 501L
1,574 Elo+
Party 1
Osiris
Osiris
Medcorcel99
Osiris
Level 154
God Stats
2W - 1L
1,504 SR
Queue Stats
96W - 91L
1,588 Elo+
Solo
Guan Yu
Guan Yu
Nuttyburns
Guan Yu
Level 116
God Stats
12W - 7L
1,648 SR
Queue Stats
486W - 446L
1,599 Elo+
Party 1
Poseidon
Poseidon
saad07
Poseidon
Level 117
God Stats
2W - 7L
1,478 SR
Queue Stats
148W - 147L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DrunkDriver42
Cabrakan
8
1 / 1 / 2
5,874
452
4,165
9,108
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
FinalChamp
Mercury
10
0 / 1 / 3
5,942
457
2,125
9,742
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 0
6,081
468
4,583
7,383
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
coolroco101
Hachiman
13
0 / 1 / 1
7,498
577
3,288
5,665
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 1 / 0
6,434
495
3,660
8,997
3,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 3 / 1
5,839
449
4,853
7,835
4,535
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 0 / 1
7,583
583
1,448
5,806
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
12
2 / 0 / 3
7,279
560
5,308
8,180
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Nuttyburns
Guan Yu
13
2 / 0 / 1
7,740
595
6,206
9,972
7,134
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
saad07
Poseidon
13
2 / 1 / 2
7,504
577
7,724
6,311
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
7
7
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
3
1
0.5
L
Cabrakan
DrunkDriver42
Cabrakan
1
1
2
2
L
Mercury
FinalChamp
Mercury
0
1
3
1.5
W
0
0
1
0.5
L
1
3
0
0.33
W
Osiris
2
0
3
3.5
W
Guan Yu
Nuttyburns
Guan Yu
2
0
1
2.5
L
Hachiman
coolroco101
Hachiman
0
1
1
0.5
L
2
1
0
2
W
Poseidon
saad07
Poseidon
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,821
Damage
25,539
40,895
Taken
38,104
20,914
Mitigated
21,228
9,247
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,853
889
0
1,343
7,835
4,535
0
1,594
6,217
170
22,142
L
Cabrakan
DrunkDriver42
Cabrakan
4,165
804
0
1,959
9,108
8,128
0
2,331
6,663
19,112
0
L
Mercury
FinalChamp
Mercury
2,125
1,249
0
1,877
9,742
4,592
0
1,664
8,078
0
45,277
W
1,448
1,313
0
2,722
5,806
2,370
30
142
5,664
0
56,148
L
4,583
304
0
2,521
7,383
1,795
0
87
7,170
32,289
0
W
Osiris
5,308
2,187
0
3,976
8,180
5,025
0
1,371
6,793
0
48,063
W
Guan Yu
Nuttyburns
Guan Yu
6,206
909
300
3,764
9,972
7,134
124
3,880
5,718
0
52,817
L
Hachiman
coolroco101
Hachiman
3,288
968
0
1,526
5,665
2,440
0
1,594
4,071
0
68,354
L
3,660
1,682
0
1,364
8,997
3,959
105
2,218
6,499
53
48,334
W
Poseidon
saad07
Poseidon
7,724
1,306
0
0
6,311
2,164
0
1,400
4,911
75,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
35,945
381
Minions Killed
480
0
Camps Cleared
0
1,287,880
Distance Traveled
1,443,201
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,839
449
40
3
0
304,207
5
L
Cabrakan
5,874
452
34
3
0
256,378
1
L
Mercury
5,942
457
70
5
0
282,123
0
W
Apollo
7,583
583
118
9
0
251,793
4
L
He Bo
6,081
468
57
4
0
206,711
4
W
Osiris
7,279
560
92
7
0
309,703
5
W
Guan Yu
7,740
595
94
7
0
303,794
6
L
Hachiman
7,498
577
131
10
0
258,863
5
L
Set
6,434
495
89
7
0
283,805
2
W
Poseidon
7,504
577
136
10
0
273,704
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role