Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold V
PressTea
Kukulkan
Gold V
Level 154
God Stats
13W - 14L
1,536 SR
Queue Stats
172W - 191L
1,464 MMR
Party 1
Ymir
Ymir
Silver II
battletwinky
Ymir
Silver II
Level 146
God Stats
2W - 4L
1,561 SR
Queue Stats
47W - 75L
1,271 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,533 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,558 SR
1,448 MMR
Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
Hydroskunk420i
Achilles
Silver II
Level 50
God Stats
8W - 14L
1,399 SR
Queue Stats
52W - 104L
1,199 MMR
Solo
Bacchus
Bacchus
Silver I
LelePancha
Bacchus
Silver I
Level 159
God Stats
1W - 0L
1,776 SR
Queue Stats
8W - 5L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 3 / 0
6,717
611
7,834
8,984
3,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
PressTea
Kukulkan
12
0 / 2 / 0
6,772
616
7,437
6,261
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 0
7,274
661
2,576
8,333
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AtlasAresGuan YuOdinKuzenbo

VS

Bans
SobekNoxGilgameshBaron SamediAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 0 / 1
8,124
739
9,515
7,328
3,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
11
0 / 0 / 6
7,655
696
4,919
9,287
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bacchus
LelePancha
Bacchus
12
2 / 0 / 5
8,147
741
7,200
8,686
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
0
0
W
Hou Yi
 
Hou Yi
5
0
1
5.5
W
Achilles
0
0
6
3
W
Bacchus
LelePancha
Bacchus
2
0
5
4.5
L
Kukulkan
PressTea
Kukulkan
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
21,634
23,578
Taken
25,301
16,525
Mitigated
21,429
3,224
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,834
2,257
0
1,764
8,984
3,610
0
3,226
5,758
0
29,710
W
Hou Yi
 
Hou Yi
9,515
4,636
0
2,980
7,328
3,137
0
2,597
4,731
0
30,676
W
Achilles
4,919
831
0
1,755
9,287
8,344
0
4,215
5,072
0
18,454
W
Bacchus
LelePancha
Bacchus
7,200
545
0
1,041
8,686
9,948
0
3,633
5,053
19,456
0
L
Kukulkan
PressTea
Kukulkan
7,437
392
0
188
6,261
3,121
0
1,993
4,268
26,224
0
L
2,576
357
0
1,272
8,333
9,794
0
2,256
6,077
10,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,763
Gold Earned
23,926
126
Minions Killed
129
6
Camps Cleared
1
612,894
Distance Traveled
655,144
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,717
611
49
4
2
209,477
4
W
Hou Yi
8,124
739
63
6
0
191,920
0
W
Achilles
7,655
696
34
3
1
222,535
1
W
Bacchus
8,147
741
32
3
0
240,689
2
L
Kukulkan
6,772
616
56
5
2
206,970
4
L
Ymir
7,274
661
21
2
2
196,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role