Player Matchup

Bacchus
Bacchus
ANDYGUY95
Bacchus
Level 149
God Stats
9W - 4L
1,697 SR
Queue Stats
244W - 302L
1,484 Elo+
Solo
Fenrir
Fenrir
Hybrid413
Fenrir
Level 125
God Stats
9W - 7L
1,696 SR
Queue Stats
109W - 81L
1,578 Elo+
Party 1
Freya
Freya
runnerman65
Freya
Level 135
God Stats
13W - 6L
1,732 SR
Queue Stats
139W - 113L
1,535 Elo+
Party 1
Team Averages
Level 136
1,708 SR
1,532 Elo+

VS

Team Averages
Level 116
1,536 SR
1,541 Elo+
Atlas
Atlas
IRollThtDro
Atlas
Level 156
God Stats
8W - 12L
1,629 SR
Queue Stats
390W - 350L
1,556 Elo+
Party 2
Merlin
Merlin
PvoStyles
Merlin
Level 160
God Stats
1W - 1L
1,526 SR
Queue Stats
230W - 198L
1,563 Elo+
Party 2
Izanami
Izanami
SWORNASSASSIN11
Izanami
Level 31
God Stats
3W - 3L
1,453 SR
Queue Stats
3W - 3L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANDYGUY95
Bacchus
12
0 / 0 / 4
8,368
697
6,566
11,955
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
Hybrid413
Fenrir
13
5 / 0 / 0
8,670
723
8,484
11,232
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 3
7,779
648
5,939
8,518
3,769
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,761
647
7,895
17,260
9,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
PvoStyles
Merlin
11
0 / 3 / 1
7,467
622
11,202
7,304
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 0
8,344
695
3,489
4,769
2,019
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ANDYGUY95
Bacchus
0
0
4
2
W
Fenrir
Hybrid413
Fenrir
5
0
0
5
L
0
2
0
0
L
Merlin
PvoStyles
Merlin
0
3
1
0.17
L
1
0
0
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,989
Damage
22,586
31,705
Taken
29,333
25,392
Mitigated
14,287
11,331
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ANDYGUY95
Bacchus
6,566
1,555
0
3,426
11,955
12,657
0
5,567
6,388
20,135
0
W
Fenrir
Hybrid413
Fenrir
8,484
2,620
315
4,350
11,232
8,966
0
7,657
3,575
0
23,069
L
7,895
3,061
1,645
6,411
17,260
9,260
0
6,520
10,472
18,708
0
L
Merlin
PvoStyles
Merlin
11,202
447
0
939
7,304
3,008
0
4,070
3,094
35,765
0
L
3,489
2,187
0
726
4,769
2,019
0
1,579
3,031
0
32,828
W
5,939
2,012
0
3,240
8,518
3,769
0
6,548
1,970
28,873
3,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,817
Gold Earned
23,572
118
Minions Killed
153
5
Camps Cleared
7
715,472
Distance Traveled
605,154
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,368
697
30
3
0
242,447
1
W
Fenrir
8,670
723
34
3
3
242,162
3
L
Atlas
7,761
647
18
2
0
206,984
2
L
Merlin
7,467
622
60
5
4
219,914
1
L
Izanami
8,344
695
75
6
3
178,256
2
W
Freya
7,779
648
54
5
2
230,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role