Player Matchup

Anhur
Anhur
ChubbyChinchi1a
Anhur
Level 57
God Stats
11W - 2L
1,954 SR
Queue Stats
81W - 32L
1,777 Elo+
Party 1
Ne Zha
Ne Zha
SaltWoter
Ne Zha
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 32L
1,711 Elo+
Party 1
Izanami
Izanami
Sceptile
Izanami
Level 153
God Stats
4W - 1L
1,754 SR
Queue Stats
268W - 242L
1,555 Elo+
Solo
Camazotz
Camazotz
TheSarcasticKing
Camazotz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,574 Elo+
Solo
Scylla
Scylla
wafflepig00
Scylla
Level 108
God Stats
5W - 0L
1,656 SR
Queue Stats
85W - 48L
1,672 Elo+
Party 1
Team Averages
Level 111
1,673 SR
1,658 Elo+

VS

Team Averages
Level 141
1,536 SR
1,578 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Emosewa619
Cupid
Level 158
God Stats
1W - 3L
1,321 SR
Queue Stats
300W - 283L
1,653 Elo+
Party 2
Atlas
Atlas
Kingshadowolf
Atlas
Level 143
God Stats
11W - 17L
1,534 SR
Queue Stats
147W - 146L
1,606 Elo+
Party 2
Olorun
Olorun
NickParadoxx
Olorun
Level 101
God Stats
0W - 2L
2,003 SR
Queue Stats
62W - 41L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
TRxEnvy1
Sun Wukong
Level 148
God Stats
5W - 10L
1,324 SR
Queue Stats
379W - 352L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
7,558
581
6,304
11,531
6,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
SaltWoter
Ne Zha
12
1 / 2 / 6
6,955
535
6,599
11,354
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Sceptile
Izanami
14
3 / 3 / 1
7,999
615
8,000
9,936
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
7 / 1 / 0
8,757
674
14,038
14,050
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
14
3 / 0 / 2
7,833
603
5,516
4,086
1,635
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 6 / 2
6,628
510
4,610
12,722
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
12
2 / 2 / 1
6,779
521
4,752
8,917
2,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 5
6,799
523
5,629
10,028
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
13
2 / 3 / 1
7,063
543
5,842
8,554
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TRxEnvy1
Sun Wukong
11
0 / 5 / 1
6,357
489
5,388
15,374
8,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
8
8
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
6
2
0.67
W
3
2
7
3.25
L
Cupid
2
2
1
1.25
L
1
1
5
3.5
L
Olorun
2
3
1
0.83
W
Ne Zha
SaltWoter
Ne Zha
1
2
6
2
W
Izanami
Sceptile
Izanami
3
3
1
1.17
L
Sun Wukong
TRxEnvy1
Sun Wukong
0
5
1
0.1
W
7
1
0
7
W
Scylla
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,457
Damage
26,221
50,957
Taken
55,595
23,705
Mitigated
26,784
24,335
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,610
1,135
0
3,242
12,722
3,730
0
932
11,719
0
34,099
W
6,304
2,862
2,014
2,186
11,531
6,824
0
3,823
7,474
0
20,432
L
Cupid
4,752
2,641
148
3,362
8,917
2,787
0
0
8,917
0
53,647
L
5,629
2,571
0
2,164
10,028
8,593
0
2,389
7,639
20,030
0
L
Olorun
5,842
3,543
172
3,376
8,554
3,504
0
2,195
6,326
47,978
6,507
W
Ne Zha
SaltWoter
Ne Zha
6,599
1,882
0
4,716
11,354
4,853
0
3,613
7,705
0
53,694
W
Izanami
Sceptile
Izanami
8,000
4,272
0
3,210
9,936
3,733
0
1,343
8,593
0
72,169
L
Sun Wukong
TRxEnvy1
Sun Wukong
5,388
1,943
0
6,589
15,374
8,170
0
0
14,613
0
44,116
W
14,038
6,084
0
11,526
14,050
6,660
660
167
13,674
0
72,238
W
Scylla
5,516
1,751
0
683
4,086
1,635
410
1,594
2,492
70,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,102
Gold Earned
33,626
493
Minions Killed
346
0
Camps Cleared
0
1,237,041
Distance Traveled
1,234,557
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,628
510
63
5
0
248,962
5
W
Anhur
7,558
581
18
1
0
242,155
0
L
Cupid
6,779
521
76
6
0
241,870
4
L
Atlas
6,799
523
19
1
0
279,425
3
L
Olorun
7,063
543
109
8
0
237,596
4
W
Ne Zha
6,955
535
94
7
0
299,368
0
W
Izanami
7,999
615
136
10
0
216,896
3
L
Sun Wukong
6,357
489
79
6
0
226,704
0
W
Camazotz
8,757
674
119
9
0
236,530
4
W
Scylla
7,833
603
126
10
0
242,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role