Player Matchup

Bacchus
Bacchus
TonyTone63
Bacchus
Level 108
God Stats
12W - 11L
1,775 SR
Queue Stats
243W - 245L
1,447 Elo+
Solo
Da Ji
Da Ji
XxReaperFox
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,275 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
burstN2flame
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,807 SR
Queue Stats
37W - 68L
1,277 Elo+
Party 1
Team Averages
Level 111
1,694 SR
1,333 Elo+

VS

Team Averages
Level 140
1,425 SR
1,339 Elo+
Ishtar
Ishtar
SavageRiku
Ishtar
Level 108
God Stats
4W - 3L
1,470 SR
Queue Stats
38W - 51L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
StPUrWorstEnemy
Gilgamesh
Level 151
God Stats
78W - 105L
1,391 SR
Queue Stats
304W - 397L
1,296 Elo+
Solo
Merlin
Merlin
karlomite3000
Merlin
Level 160
God Stats
6W - 11L
1,413 SR
Queue Stats
267W - 360L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TonyTone63
Bacchus
14
2 / 0 / 2
9,041
695
5,296
11,270
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 7 / 0
7,648
588
5,833
12,573
5,587
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
burstN2flame
Morgan Le Fay
12
1 / 4 / 2
7,884
606
10,731
13,300
6,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
SavageRiku
Ishtar
15
2 / 0 / 8
9,560
735
13,261
10,591
4,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
StPUrWorstEnemy
Gilgamesh
10
2 / 5 / 5
8,395
646
4,422
15,922
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 0 / 2
10,283
791
12,746
5,861
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
11
11
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
SavageRiku
Ishtar
2
0
8
6
W
Gilgamesh
StPUrWorstEnemy
Gilgamesh
2
5
5
0.9
L
Bacchus
TonyTone63
Bacchus
2
0
2
3
L
2
7
0
0.29
L
Morgan Le Fay
burstN2flame
Morgan Le Fay
1
4
2
0.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,860
Damage
30,429
37,143
Taken
32,374
26,983
Mitigated
18,691
5,780
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
SavageRiku
Ishtar
13,261
8,963
0
2,300
10,591
4,761
832
6,404
3,893
0
36,750
W
Gilgamesh
StPUrWorstEnemy
Gilgamesh
4,422
1,221
0
1,389
15,922
11,311
115
5,627
9,971
0
19,911
L
Bacchus
TonyTone63
Bacchus
5,296
419
0
2,175
11,270
15,148
0
5,557
5,598
23,429
0
L
5,833
954
0
300
12,573
5,587
0
4,597
7,837
0
16,093
L
Morgan Le Fay
burstN2flame
Morgan Le Fay
10,731
543
0
3,305
13,300
6,248
0
3,299
9,798
31,324
0
W
12,746
506
0
168
5,861
2,619
590
3,820
1,827
50,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,573
Gold Earned
28,238
107
Minions Killed
163
5
Camps Cleared
7
671,405
Distance Traveled
690,860
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,560
735
54
4
2
246,718
1
W
Gilgamesh
8,395
646
14
1
1
199,348
4
L
Bacchus
9,041
695
28
2
2
260,004
0
L
Da Ji
7,648
588
26
2
3
196,623
4
L
Morgan Le Fay
7,884
606
53
4
0
214,778
1
W
Merlin
10,283
791
95
7
4
244,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role