Player Matchup

Kukulkan
Kukulkan
Belky93
Kukulkan
Level 90
God Stats
22W - 24L
1,513 SR
Queue Stats
172W - 257L
1,402 Elo+
Party 2
Chernobog
Chernobog
Hope-of-Montague
Chernobog
Level 101
God Stats
2W - 3L
1,379 SR
Queue Stats
7W - 10L
1,459 Elo+
Solo
King Arthur
King Arthur
Kingangell
King Arthur
Level 149
God Stats
0W - 5L
1,186 SR
Queue Stats
106W - 104L
1,486 Elo+
Solo
Ganesha
Ganesha
Lecompte10
Ganesha
Level 139
God Stats
2W - 7L
1,319 SR
Queue Stats
217W - 300L
1,401 Elo+
Party 2
Serqet
Serqet
MythicGT3
Serqet
Level 66
God Stats
14W - 13L
1,535 SR
Queue Stats
127W - 138L
1,466 Elo+
Solo
Team Averages
Level 109
1,386 SR
1,443 Elo+

VS

Team Averages
Level 121
1,540 SR
1,489 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Pheezzy
Anubis
Level 159
God Stats
25W - 13L
1,688 SR
Queue Stats
530W - 519L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
Uncle Stunky
Sun Wukong
Level 129
God Stats
12W - 9L
1,556 SR
Queue Stats
293W - 258L
1,487 Elo+
Solo
Ishtar
Ishtar
andres311396
Ishtar
Level 60
God Stats
14W - 20L
1,413 SR
Queue Stats
87W - 104L
1,407 Elo+
Party 1
Yemoja
Yemoja
pandabarin
Yemoja
Level 127
God Stats
34W - 33L
1,542 SR
Queue Stats
855W - 936L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Belky93
Kukulkan
16
2 / 4 / 3
9,451
675
9,682
9,302
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
15
0 / 6 / 5
8,817
630
5,585
16,266
7,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

King Arthur
Kingangell
King Arthur
17
4 / 3 / 3
10,152
725
12,355
19,439
19,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Lecompte10
Ganesha
16
0 / 0 / 8
10,162
726
5,114
14,581
19,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
MythicGT3
Serqet
17
3 / 4 / 3
10,008
715
11,243
15,853
8,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 3 / 0
11,906
850
16,879
9,819
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Pheezzy
Anubis
18
3 / 1 / 10
10,471
748
15,436
10,966
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Uncle Stunky
Sun Wukong
17
2 / 2 / 10
10,105
722
11,683
13,761
13,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
16
1 / 2 / 8
9,585
685
8,326
10,620
4,483
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
pandabarin
Yemoja
17
2 / 1 / 8
10,674
762
8,669
11,783
12,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
9
Kills
17
17
Deaths
9
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
3
0
3
L
Kukulkan
Belky93
Kukulkan
2
4
3
0.88
L
Chernobog
0
6
5
0.42
L
King Arthur
Kingangell
King Arthur
4
3
3
1.83
L
Ganesha
Lecompte10
Ganesha
0
0
8
4
L
Serqet
MythicGT3
Serqet
3
4
3
1.13
W
Anubis
Pheezzy
Anubis
3
1
10
8
W
Sun Wukong
Uncle Stunky
Sun Wukong
2
2
10
3.5
W
Ishtar
1
2
8
2.5
W
Yemoja
pandabarin
Yemoja
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,979
Damage
60,993
75,441
Taken
56,949
59,329
Mitigated
40,368
7,671
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,879
1,834
0
468
9,819
4,574
1,784
2,152
6,654
53,563
0
L
Kukulkan
Belky93
Kukulkan
9,682
793
0
916
9,302
4,259
0
3,443
5,859
27,777
0
L
Chernobog
5,585
3,401
300
984
16,266
7,592
312
8,509
7,757
0
20,182
L
King Arthur
Kingangell
King Arthur
12,355
1,002
0
2,612
19,439
19,060
0
11,283
8,156
0
30,953
L
Ganesha
Lecompte10
Ganesha
5,114
300
0
1,379
14,581
19,588
0
8,194
6,387
25,601
0
L
Serqet
MythicGT3
Serqet
11,243
1,644
0
1,480
15,853
8,830
0
9,555
6,298
0
32,275
W
Anubis
Pheezzy
Anubis
15,436
1,553
0
4,290
10,966
5,929
38
1,618
8,874
48,211
0
W
Sun Wukong
Uncle Stunky
Sun Wukong
11,683
2,060
0
3,663
13,761
13,326
89
3,601
9,886
0
39,947
W
Ishtar
8,326
4,979
0
0
10,620
4,483
266
4,152
6,332
0
21,084
W
Yemoja
pandabarin
Yemoja
8,669
1,253
6,501
3,817
11,783
12,056
355
3,273
8,346
27,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,590
Gold Earned
52,741
197
Minions Killed
289
0
Camps Cleared
0
1,386,124
Distance Traveled
1,310,790
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,906
850
87
6
0
296,631
0
L
Kukulkan
9,451
675
48
3
0
252,621
0
L
Chernobog
8,817
630
37
3
0
252,261
0
L
King Arthur
10,152
725
56
4
0
268,718
4
L
Ganesha
10,162
726
9
1
0
297,409
0
L
Serqet
10,008
715
47
3
0
315,115
2
W
Anubis
10,471
748
59
4
0
249,312
1
W
Sun Wukong
10,105
722
64
5
0
269,935
1
W
Ishtar
9,585
685
34
2
0
233,145
0
W
Yemoja
10,674
762
45
3
0
261,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role