Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DarkNinla
Hachiman
Level 32
God Stats
3W - 0L
1,800 SR
Queue Stats
20W - 18L
1,501 Elo+
Party 1
Eset
Eset
FireNinla
Eset
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
FrostNinla
Sylvanus
Level 125
God Stats
2W - 0L
1,592 SR
Queue Stats
30W - 29L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
IriLikeTheLake
Kukulkan
Level 159
God Stats
3W - 3L
1,466 SR
Queue Stats
430W - 465L
1,473 Elo+
Party 2
Team Averages
Level 115
1,572 SR
1,504 Elo+

VS

Team Averages
Level 124
1,486 SR
1,495 Elo+
Osiris
Osiris
Keviyn
Osiris
Level 37
God Stats
1W - 2L
1,511 SR
Queue Stats
70W - 66L
1,500 Elo+
Party 3
Agni
Agni
TheAverageKaz
Agni
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,471 Elo+
Party 4
Cernunnos
Cernunnos
TheLooneyLion93
Cernunnos
Level 155
God Stats
2W - 2L
1,530 SR
Queue Stats
209W - 216L
1,493 Elo+
Party 4
Sylvanus
Sylvanus
UltraYayoxx
Sylvanus
Level 160
God Stats
0W - 1L
1,391 SR
Queue Stats
70W - 67L
1,510 Elo+
Party 3
Nemesis
Nemesis
iBarksy
Nemesis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 0 / 15
7,953
795
13,119
10,027
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
DarkNinla
Hachiman
15
5 / 2 / 10
8,221
822
15,150
9,783
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
15
5 / 1 / 9
8,480
848
11,037
6,338
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
FrostNinla
Sylvanus
15
3 / 1 / 11
8,774
877
6,702
14,707
17,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
14
3 / 1 / 13
8,170
817
10,709
7,350
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Keviyn
Osiris
14
2 / 2 / 2
7,592
759
8,751
10,995
16,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
1 / 6 / 2
7,287
729
9,861
10,639
4,936
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
TheLooneyLion93
Cernunnos
13
0 / 5 / 2
6,969
697
6,969
12,667
11,052
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
UltraYayoxx
Sylvanus
14
1 / 2 / 2
7,266
727
7,226
15,730
15,995
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
iBarksy
Nemesis
14
1 / 3 / 1
7,354
735
3,905
11,984
9,919
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
18
Kills
5
5
Deaths
18
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
15
9.5
W
Hachiman
DarkNinla
Hachiman
5
2
10
5
W
Eset
5
1
9
9.5
W
Sylvanus
FrostNinla
Sylvanus
3
1
11
8.5
W
Kukulkan
3
1
13
9.5
L
Osiris
Keviyn
Osiris
2
2
2
1.5
L
1
6
2
0.33
L
Cernunnos
TheLooneyLion93
Cernunnos
0
5
2
0.2
L
Sylvanus
UltraYayoxx
Sylvanus
1
2
2
1
L
Nemesis
iBarksy
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,717
Damage
36,712
48,205
Taken
62,015
35,412
Mitigated
58,442
24,350
Healing
25,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,119
984
2,445
4,107
10,027
5,523
89
3,981
5,943
26,229
0
W
Hachiman
DarkNinla
Hachiman
15,150
7,663
582
1,512
9,783
5,486
608
3,629
5,951
0
28,731
W
Eset
11,037
1,246
2,743
1,372
6,338
3,272
216
1,528
4,671
20,371
0
W
Sylvanus
FrostNinla
Sylvanus
6,702
1,631
4,229
4,787
14,707
17,163
13
5,323
9,045
8,845
0
W
Kukulkan
10,709
481
1,537
1,036
7,350
3,968
82
2,626
4,619
23,406
0
L
Osiris
Keviyn
Osiris
8,751
708
902
2,244
10,995
16,540
0
6,931
4,064
0
13,530
L
9,861
841
2,000
1,156
10,639
4,936
0
7,307
3,332
19,920
0
L
Cernunnos
TheLooneyLion93
Cernunnos
6,969
2,289
893
1,190
12,667
11,052
0
8,961
3,706
0
19,698
L
Sylvanus
UltraYayoxx
Sylvanus
7,226
2,232
6,582
6,424
15,730
15,995
0
10,040
5,690
18,907
0
L
Nemesis
iBarksy
Nemesis
3,905
999
829
3,147
11,984
9,919
0
8,328
3,656
0
9,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
36,468
129
Minions Killed
128
0
Camps Cleared
0
1,004,578
Distance Traveled
1,015,603
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,953
795
30
3
0
217,901
0
W
Hachiman
8,221
822
23
2
0
177,873
0
W
Eset
8,480
848
22
2
0
226,506
3
W
Sylvanus
8,774
877
7
1
0
182,393
0
W
Kukulkan
8,170
817
47
5
0
199,905
0
L
Osiris
7,592
759
10
1
0
234,674
0
L
Agni
7,287
729
19
2
0
181,122
0
L
Cernunnos
6,969
697
46
5
0
179,817
0
L
Sylvanus
7,266
727
30
3
0
195,573
4
L
Nemesis
7,354
735
23
2
0
224,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role