Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BoneCrusher1292
Sun Wukong
Level 26
God Stats
1W - 2L
1,436 SR
Queue Stats
47W - 67L
1,353 Elo+
Solo
Nike
Nike
Daintilly
Nike
Level 69
God Stats
1W - 5L
1,305 SR
Queue Stats
305W - 342L
1,430 Elo+
Party 1
Sobek
Sobek
JOKO13
Sobek
Level 156
God Stats
2W - 1L
1,807 SR
Queue Stats
465W - 492L
1,456 Elo+
Solo
Hel
Hel
Shadow Raver21
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,441 Elo+
Party 1
Team Averages
Level 93
1,510 SR
1,436 Elo+

VS

Team Averages
Level 72
1,390 SR
1,368 Elo+
Susano
Susano
Barenz-1
Susano
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
278W - 298L
1,405 Elo+
Solo
Atlas
Atlas
Drmust47YT
Atlas
Level 27
God Stats
2W - 1L
1,318 SR
Queue Stats
25W - 35L
1,301 Elo+
Party 2
Aphrodite
Aphrodite
Saint_Nick4711
Aphrodite
Level 99
God Stats
3W - 5L
1,279 SR
Queue Stats
68W - 75L
1,354 Elo+
Party 2
Chiron
Chiron
TheJhit6ix
Chiron
Level 62
God Stats
5W - 2L
1,660 SR
Queue Stats
442W - 506L
1,438 Elo+
Solo
Heimdallr
Heimdallr
triggat
Heimdallr
Level 26
God Stats
1W - 2L
1,190 SR
Queue Stats
10W - 20L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
2 / 4 / 10
10,874
640
12,459
37,884
29,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
BoneCrusher1292
Sun Wukong
16
1 / 9 / 7
9,923
584
13,177
23,842
23,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
20
5 / 5 / 7
12,048
709
17,746
23,367
25,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
JOKO13
Sobek
19
3 / 9 / 10
12,063
710
17,622
38,027
36,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 7 / 6
11,264
663
20,486
24,294
19,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Barenz-1
Susano
19
7 / 5 / 16
12,573
740
16,228
18,586
9,770
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
20
5 / 2 / 27
12,779
752
25,740
33,077
38,086
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Saint_Nick4711
Aphrodite
20
6 / 2 / 23
12,446
732
24,913
22,201
16,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
TheJhit6ix
Chiron
20
8 / 3 / 19
13,076
769
30,611
14,409
7,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
triggat
Heimdallr
20
8 / 5 / 19
13,273
781
28,950
16,196
9,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
138
17
Kills
34
34
Deaths
17
40
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
10
1.75
W
Susano
Barenz-1
Susano
7
5
16
3
L
Sun Wukong
BoneCrusher1292
Sun Wukong
1
9
7
0.5
L
Nike
5
5
7
1.7
W
Atlas
5
2
27
9.25
L
Sobek
JOKO13
Sobek
3
9
10
0.89
W
Aphrodite
Saint_Nick4711
Aphrodite
6
2
23
8.75
L
6
7
6
1.29
W
Chiron
TheJhit6ix
Chiron
8
3
19
5.83
W
Heimdallr
triggat
Heimdallr
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,490
Damage
126,442
147,414
Taken
104,469
134,737
Mitigated
81,071
65,277
Healing
55,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,459
745
1,580
16,843
37,884
29,527
0
13,633
24,251
22,794
0
W
Susano
Barenz-1
Susano
16,228
3,691
2,123
1,829
18,586
9,770
1,615
8,757
9,829
0
26,499
L
Sun Wukong
BoneCrusher1292
Sun Wukong
13,177
1,788
2,091
2,308
23,842
23,300
646
8,756
15,086
0
30,214
L
Nike
17,746
1,922
3,572
2,895
23,367
25,344
431
8,711
14,656
0
31,823
W
Atlas
25,740
8,795
2,075
4,460
33,077
38,086
583
13,196
19,881
45,140
0
L
Sobek
JOKO13
Sobek
17,622
714
1,831
13,315
38,027
36,800
130
10,716
27,311
36,012
0
W
Aphrodite
Saint_Nick4711
Aphrodite
24,913
4,639
19,254
14,102
22,201
16,195
1,309
11,701
10,500
39,767
0
L
20,486
2,684
10,327
10,515
24,294
19,766
259
8,837
15,457
37,345
0
W
Chiron
TheJhit6ix
Chiron
30,611
12,120
4,216
3,290
14,409
7,868
2,689
8,193
6,216
0
56,614
W
Heimdallr
triggat
Heimdallr
28,950
14,072
867
2,973
16,196
9,152
3,016
8,720
7,476
0
61,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,172
Gold Earned
64,147
151
Minions Killed
181
0
Camps Cleared
0
1,531,858
Distance Traveled
1,517,987
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,874
640
24
1
0
340,174
0
W
Susano
12,573
740
23
1
0
319,971
0
L
Sun Wukong
9,923
584
22
1
0
315,202
0
L
Nike
12,048
709
28
2
0
315,582
3
W
Atlas
12,779
752
32
2
0
346,257
0
L
Sobek
12,063
710
32
2
0
260,616
0
W
Aphrodite
12,446
732
35
2
0
295,673
0
L
Hel
11,264
663
45
3
0
300,284
0
W
Chiron
13,076
769
48
3
0
284,250
0
W
Heimdallr
13,273
781
43
3
0
271,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role