Player Matchup

Da Ji
Da Ji
Imortlmarshmalo
Da Ji
Level 157
God Stats
1W - 0L
1,208 SR
Queue Stats
15W - 9L
1,663 Elo+
Party 2
Ra
Ra
TheForeverHero
Ra
Level 122
God Stats
1W - 0L
1,301 SR
Queue Stats
58W - 20L
1,760 Elo+
Party 2
Baron Samedi
Baron Samedi
smittyDXX
Baron Samedi
Level 7
God Stats
10W - 1L
1,906 SR
Queue Stats
11W - 1L
1,896 Elo+
Party 2
Team Averages
Level 95
1,472 SR
1,773 Elo+

VS

Team Averages
Level 90
1,560 SR
1,532 Elo+
Sylvanus
Sylvanus
AceWolf18
Sylvanus
Level 122
God Stats
2W - 4L
1,528 SR
Queue Stats
24W - 17L
1,599 Elo+
Party 1
Eset
Eset
BLTKing1
Eset
Level 124
God Stats
0W - 1L
1,483 SR
Queue Stats
21W - 20L
1,508 Elo+
Party 1
Medusa
Medusa
babygirl006
Medusa
Level 24
God Stats
1W - 2L
1,669 SR
Queue Stats
19W - 18L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 4
10,244
854
12,732
8,998
4,712
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 0 / 9
9,538
795
9,387
11,664
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
smittyDXX
Baron Samedi
13
1 / 0 / 14
9,067
756
9,873
12,524
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceWolf18
Sylvanus
10
0 / 4 / 0
6,734
561
6,122
13,000
13,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
10
0 / 11 / 1
6,998
583
4,963
13,440
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
1 / 4 / 0
7,875
656
10,389
9,631
4,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
19
Kills
1
1
Deaths
19
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AceWolf18
Sylvanus
0
4
0
0
L
Eset
0
11
1
0.05
W
12
1
4
14
W
6
0
9
10.5
L
Medusa
1
4
0
0.25
W
Baron Samedi
smittyDXX
Baron Samedi
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,992
Damage
21,474
33,186
Taken
36,071
20,546
Mitigated
22,705
19,181
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AceWolf18
Sylvanus
6,122
1,520
1,155
2,401
13,000
13,200
0
8,362
4,638
9,407
1,959
L
Eset
4,963
608
111
704
13,440
5,165
0
6,560
6,880
17,036
0
W
12,732
4,520
0
1,404
8,998
4,712
844
2,100
6,898
0
28,535
W
9,387
767
1,908
6,701
11,664
5,200
668
3,881
7,783
53,256
0
L
Medusa
10,389
3,596
0
218
9,631
4,340
0
4,698
4,933
0
42,722
W
Baron Samedi
smittyDXX
Baron Samedi
9,873
1,879
2,207
6,961
12,524
10,634
364
5,227
7,297
22,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
21,607
162
Minions Killed
123
8
Camps Cleared
4
677,767
Distance Traveled
552,232
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,734
561
13
1
1
189,389
2
L
Eset
6,998
583
42
4
2
175,312
2
W
Da Ji
10,244
854
38
3
4
218,375
4
W
Ra
9,538
795
97
8
4
252,664
3
L
Medusa
7,875
656
68
6
1
187,531
2
W
Baron Samedi
9,067
756
27
2
0
206,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role