Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cynical_Qrow
Medusa
Level 156
God Stats
3W - 3L
1,436 SR
Queue Stats
227W - 208L
1,487 Elo+
Party 2
Hera
Hera
L0RDVAD3R32
Hera
Level 155
God Stats
4W - 1L
1,849 SR
Queue Stats
128W - 140L
1,456 Elo+
Solo
Arachne
Arachne
RuffIeI
Arachne
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 31L
1,763 Elo+
Solo
Zhong Kui
Zhong Kui
Vegerot01
Zhong Kui
Level 157
God Stats
5W - 2L
1,717 SR
Queue Stats
337W - 306L
1,480 Elo+
Party 2
Team Averages
Level 129
1,600 SR
1,537 Elo+

VS

Team Averages
Level 114
1,461 SR
1,474 Elo+
Geb
Geb
IllCarryYou987
Geb
Level 36
God Stats
3W - 4L
1,648 SR
Queue Stats
74W - 85L
1,505 Elo+
Solo
Cabrakan
Cabrakan
Uncle_Mel69
Cabrakan
Level 123
God Stats
0W - 5L
1,268 SR
Queue Stats
380W - 372L
1,512 Elo+
Solo
Hachiman
Hachiman
UnicornpoonPUNCH
Hachiman
Level 146
God Stats
3W - 7L
1,365 SR
Queue Stats
278W - 274L
1,450 Elo+
Party 1
Yu Huang
Yu Huang
UnsafeDonkey
Yu Huang
Level 140
God Stats
2W - 4L
1,643 SR
Queue Stats
615W - 662L
1,428 Elo+
Party 1
Bellona
Bellona
XXGooneySlayer
Bellona
Level 124
God Stats
1W - 3L
1,382 SR
Queue Stats
104W - 94L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 11
9,347
519
6,505
14,875
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
16
4 / 0 / 4
10,300
572
7,209
9,870
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
2 / 0 / 6
10,013
556
8,285
9,763
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
RuffIeI
Arachne
17
7 / 1 / 2
10,832
602
13,598
14,501
8,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Vegerot01
Zhong Kui
16
2 / 1 / 5
10,058
559
8,541
14,586
12,228
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,275
349
2,010
9,915
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
Uncle_Mel69
Cabrakan
14
2 / 4 / 1
8,943
497
12,306
16,115
13,491
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 2 / 0
8,122
451
7,231
10,368
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
UnsafeDonkey
Yu Huang
12
0 / 2 / 0
6,915
384
3,033
8,419
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 1
7,503
417
4,660
21,539
17,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
3
3
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
11
6.5
W
Medusa
4
0
4
6
L
0
3
0
0
W
2
0
6
5
W
Arachne
RuffIeI
Arachne
7
1
2
8
L
Cabrakan
Uncle_Mel69
Cabrakan
2
4
1
0.63
L
0
2
0
0
L
Yu Huang
UnsafeDonkey
Yu Huang
0
2
0
0
W
Zhong Kui
Vegerot01
Zhong Kui
2
1
5
4.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,138
Damage
29,240
63,595
Taken
66,356
47,160
Mitigated
46,451
29,548
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,505
1,019
0
2,226
14,875
17,972
732
3,076
11,799
28,838
0
W
Medusa
7,209
2,655
385
3,168
9,870
4,105
4,494
1,154
8,716
0
70,510
L
2,010
101
0
901
9,915
6,664
0
3,543
6,372
16,423
0
W
8,285
2,381
0
4,115
9,763
4,224
1,908
2,241
7,522
100,476
0
W
Arachne
RuffIeI
Arachne
13,598
9,177
0
8,300
14,501
8,631
0
4,422
10,079
0
80,272
L
Cabrakan
Uncle_Mel69
Cabrakan
12,306
1,053
0
5,988
16,115
13,491
0
6,585
9,530
76,312
0
L
7,231
3,041
0
2,730
10,368
4,886
0
2,758
7,610
0
73,076
L
Yu Huang
UnsafeDonkey
Yu Huang
3,033
438
0
2,047
8,419
3,563
0
3,238
5,181
48,635
0
W
Zhong Kui
Vegerot01
Zhong Kui
8,541
638
0
11,354
14,586
12,228
2,023
7,179
7,407
70,823
0
L
4,660
2,027
0
8,041
21,539
17,847
0
7,207
14,332
0
51,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,550
Gold Earned
37,758
552
Minions Killed
457
0
Camps Cleared
0
1,639,004
Distance Traveled
1,420,348
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,347
519
30
2
0
337,963
1
W
Medusa
10,300
572
122
7
0
305,833
0
L
Geb
6,275
349
19
1
0
212,994
1
W
Hera
10,013
556
165
9
0
318,856
2
W
Arachne
10,832
602
113
6
0
375,690
2
L
Cabrakan
8,943
497
140
8
0
249,402
0
L
Hachiman
8,122
451
128
7
0
290,279
8
L
Yu Huang
6,915
384
84
5
0
319,560
0
W
Zhong Kui
10,058
559
122
7
0
300,662
4
L
Bellona
7,503
417
86
5
0
348,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role