Player Matchup

Danzaburou
Danzaburou
SirPrada-
Danzaburou
Level 58
God Stats
38W - 27L
1,600 SR
Queue Stats
207W - 183L
1,615 Elo+
Party 3
Ymir
Ymir
TROLLIND3MN00BS-
Ymir
Level 12
God Stats
5W - 8L
1,513 SR
Queue Stats
11W - 17L
1,442 Elo+
Party 2
Discordia
Discordia
WildWil
Discordia
Level 78
God Stats
12W - 14L
1,525 SR
Queue Stats
257W - 219L
1,571 Elo+
Party 2
Cerberus
Cerberus
edwiniperaltini
Cerberus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 34L
1,621 Elo+
Party 3
Kali
Kali
temp-143443
Kali
Level 69
God Stats
5W - 3L
1,622 SR
Queue Stats
261W - 246L
1,538 Elo+
Party 2
Team Averages
Level 49
1,552 SR
1,557 Elo+

VS

Team Averages
Level 80
1,536 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
Hihonew
Morgan Le Fay
Level 32
God Stats
14W - 12L
1,489 SR
Queue Stats
204W - 207L
1,515 Elo+
Party 1
Lancelot
Lancelot
KoW DIsSii
Lancelot
Level 17
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 2L
1,374 Elo+
Party 4
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 117
God Stats
159W - 160L
1,509 SR
Queue Stats
253W - 277L
1,447 Elo+
Party 4
Ao Kuang
Ao Kuang
LockLaNok
Ao Kuang
Level 121
God Stats
1W - 1L
1,765 SR
Queue Stats
695W - 691L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
beastella88
Jormungandr
Level 112
God Stats
216W - 198L
1,592 SR
Queue Stats
417W - 404L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SirPrada-
Danzaburou
17
6 / 3 / 3
10,768
538
15,278
13,124
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 7
10,029
501
8,329
15,469
16,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
WildWil
Discordia
16
2 / 1 / 3
10,051
503
6,614
6,378
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
18
3 / 4 / 2
11,365
568
11,630
29,871
15,302
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 1 / 4
10,685
534
9,628
19,612
9,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hihonew
Morgan Le Fay
16
1 / 2 / 1
10,036
502
11,572
12,108
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
KoW DIsSii
Lancelot
10
0 / 8 / 3
7,072
354
2,825
15,127
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
15
5 / 4 / 0
9,771
489
11,275
22,629
20,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
LockLaNok
Ao Kuang
16
1 / 1 / 1
9,741
487
8,032
18,730
8,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
beastella88
Jormungandr
16
4 / 1 / 5
10,657
533
22,627
14,815
17,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
16
Kills
11
11
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Hihonew
Morgan Le Fay
1
2
1
0.75
L
Lancelot
KoW DIsSii
Lancelot
0
8
3
0.19
L
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
5
4
0
1.25
L
Ao Kuang
LockLaNok
Ao Kuang
1
1
1
1.5
W
Danzaburou
SirPrada-
Danzaburou
6
3
3
2.5
W
3
2
7
3.25
W
Discordia
WildWil
Discordia
2
1
3
3.5
L
Jormungandr
beastella88
Jormungandr
4
1
5
6.5
W
Cerberus
3
4
2
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,479
Damage
56,331
84,454
Taken
83,409
49,853
Mitigated
57,744
32,946
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Hihonew
Morgan Le Fay
11,572
1,582
0
2,115
12,108
6,184
648
4,104
8,004
87,752
0
L
Lancelot
KoW DIsSii
Lancelot
2,825
345
0
657
15,127
5,651
0
4,910
10,217
0
23,257
L
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
11,275
1,440
347
4,340
22,629
20,406
376
6,933
15,696
0
70,827
L
Ao Kuang
LockLaNok
Ao Kuang
8,032
2,071
0
9,658
18,730
8,002
516
4,490
14,240
93,181
0
W
Danzaburou
SirPrada-
Danzaburou
15,278
9,374
385
5,470
13,124
5,742
4,683
5,077
8,047
0
109,372
W
8,329
1,975
0
1,855
15,469
16,666
485
4,863
10,606
29,627
0
W
Discordia
WildWil
Discordia
6,614
39
0
282
6,378
3,042
188
3,082
3,296
76,872
0
L
Jormungandr
beastella88
Jormungandr
22,627
8,150
0
3,576
14,815
17,501
155
6,136
8,679
96,907
0
W
Cerberus
11,630
863
0
18,483
29,871
15,302
0
22,146
7,725
100,481
0
W
9,628
4,636
0
6,471
19,612
9,101
0
7,063
12,549
0
116,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,898
Gold Earned
47,277
746
Minions Killed
552
0
Camps Cleared
0
1,999,823
Distance Traveled
1,933,145
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,036
502
152
8
0
357,457
5
L
Lancelot
7,072
354
41
2
0
383,798
2
L
Cu Chulainn
9,771
489
83
4
0
375,929
4
L
Ao Kuang
9,741
487
137
7
0
417,208
6
W
Danzaburou
10,768
538
133
7
0
334,545
1
W
Ymir
10,029
501
59
3
0
381,223
0
W
Discordia
10,051
503
144
7
0
409,511
5
L
Jormungandr
10,657
533
139
7
0
398,753
7
W
Cerberus
11,365
568
271
14
0
376,512
1
W
Kali
10,685
534
139
7
0
498,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role