Player Matchup

Atlas
Atlas
 
Atlas
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CalI_MeDaddyy
Poseidon
Level 147
God Stats
15W - 10L
1,678 SR
Queue Stats
242W - 249L
1,549 Elo+
Party 2
Thanatos
Thanatos
Platinum_Mace
Thanatos
Level 157
God Stats
4W - 2L
1,756 SR
Queue Stats
176W - 190L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TraceNo
Nu Wa
Level 155
God Stats
2W - 3L
1,372 SR
Queue Stats
154W - 158L
1,526 Elo+
Party 2
Nike
Nike
pdonly01
Nike
Level 49
God Stats
37W - 36L
1,594 SR
Queue Stats
150W - 147L
1,511 Elo+
Party 2
Team Averages
Level 107
1,580 SR
1,517 Elo+

VS

Team Averages
Level 21
1,553 SR
1,462 Elo+
Izanami
Izanami
AllYoHomiesBroke
Izanami
Level 29
God Stats
1W - 3L
1,444 SR
Queue Stats
252W - 313L
1,507 Elo+
Solo
Thanatos
Thanatos
Quandø
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,539 Elo+
Party 1
Ymir
Ymir
Ze-_-niii
Ymir
Level 25
God Stats
1W - 2L
1,520 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 1
Anubis
Anubis
dantej9
Anubis
Level 24
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 5L
1,454 Elo+
Party 1
Chaac
Chaac
oCitreous
Chaac
Level 11
God Stats
1W - 3L
1,526 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
2 / 5 / 9
12,201
718
12,818
27,777
36,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
CalI_MeDaddyy
Poseidon
20
13 / 0 / 14
14,266
839
43,574
12,649
5,498
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Platinum_Mace
Thanatos
20
12 / 7 / 15
13,399
788
25,579
22,622
9,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
TraceNo
Nu Wa
20
6 / 3 / 15
13,671
804
30,598
12,258
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
18
0 / 6 / 16
11,574
681
8,879
19,843
19,075
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
11,378
669
3,054
18,746
7,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Quandø
Thanatos
18
4 / 10 / 7
11,377
669
19,119
25,516
9,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
18
2 / 8 / 11
12,244
720
6,054
36,603
26,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
dantej9
Anubis
19
6 / 9 / 6
12,240
720
12,094
25,783
12,056
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
oCitreous
Chaac
19
2 / 5 / 12
11,810
695
12,186
28,714
32,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
62
33
Kills
18
21
Deaths
33
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
5
9
1.3
L
4
1
8
8
W
Poseidon
CalI_MeDaddyy
Poseidon
13
0
14
20
W
Thanatos
Platinum_Mace
Thanatos
12
7
15
2.79
L
Thanatos
Quandø
Thanatos
4
10
7
0.75
W
Nu Wa
TraceNo
Nu Wa
6
3
15
4.5
L
Ymir
2
8
11
0.94
L
Anubis
dantej9
Anubis
6
9
6
1
L
Chaac
oCitreous
Chaac
2
5
12
1.6
W
Nike
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,448
Damage
52,507
95,149
Taken
135,362
75,439
Mitigated
88,060
24,033
Healing
27,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,818
5,378
1,038
3,724
27,777
36,142
1,445
8,549
18,912
29,667
0
L
3,054
1,452
0
1,158
18,746
7,129
0
14,622
4,124
0
16,233
W
Poseidon
CalI_MeDaddyy
Poseidon
43,574
3,686
0
500
12,649
5,498
1,882
938
11,040
101,467
0
W
Thanatos
Platinum_Mace
Thanatos
25,579
6,302
0
15,537
22,622
9,111
599
3,117
15,360
0
44,458
L
Thanatos
Quandø
Thanatos
19,119
6,010
0
7,724
25,516
9,498
0
12,619
12,897
0
38,140
W
Nu Wa
TraceNo
Nu Wa
30,598
5,173
221
2,583
12,258
5,613
2,029
996
11,149
82,061
0
L
Ymir
6,054
1,909
0
6,633
36,603
26,990
0
23,865
12,738
21,512
0
L
Anubis
dantej9
Anubis
12,094
1,888
698
4,696
25,783
12,056
0
17,494
8,289
44,192
0
L
Chaac
oCitreous
Chaac
12,186
2,251
0
6,528
28,714
32,387
0
18,390
10,324
0
44,555
W
Nike
8,879
703
0
430
19,843
19,075
1,189
4,548
15,092
0
29,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,111
Gold Earned
59,049
347
Minions Killed
218
0
Camps Cleared
0
1,755,976
Distance Traveled
1,284,921
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,201
718
43
3
0
315,092
2
L
Izanami
11,378
669
39
2
0
155,808
0
W
Poseidon
14,266
839
118
7
0
391,723
2
W
Thanatos
13,399
788
41
2
0
375,350
0
L
Thanatos
11,377
669
41
2
0
294,978
5
W
Nu Wa
13,671
804
113
7
0
326,250
1
L
Ymir
12,244
720
25
1
0
270,224
0
L
Anubis
12,240
720
51
3
0
244,894
0
L
Chaac
11,810
695
62
4
0
319,017
0
W
Nike
11,574
681
32
2
0
347,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role