Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BrysenJones
Fenrir
Level 102
God Stats
9W - 12L
1,480 SR
Queue Stats
174W - 149L
1,554 Elo+
Party 2
Athena
Athena
GatorRaider
Athena
Level 145
God Stats
33W - 33L
1,522 SR
Queue Stats
107W - 136L
1,430 Elo+
Party 1
Olorun
Olorun
hsutes
Olorun
Level 66
God Stats
6W - 3L
1,642 SR
Queue Stats
148W - 157L
1,440 Elo+
Party 2
Horus
Horus
lilcadet101
Horus
Level 74
God Stats
4W - 7L
1,500 SR
Queue Stats
97W - 113L
1,444 Elo+
Solo
Team Averages
Level 109
1,529 SR
1,473 Elo+

VS

Team Averages
Level 99
1,439 SR
1,420 Elo+
Set
Set
 
Set
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
L1cense2Lose
Cabrakan
Level 75
God Stats
21W - 16L
1,612 SR
Queue Stats
36W - 48L
1,449 Elo+
Party 3
Ishtar
Ishtar
Xicanox100pre
Ishtar
Level 89
God Stats
0W - 1L
1,305 SR
Queue Stats
199W - 235L
1,429 Elo+
Solo
Scylla
Scylla
jespinosa7
Scylla
Level 61
God Stats
5W - 17L
1,321 SR
Queue Stats
7W - 18L
1,320 Elo+
Party 3
Da Ji
Da Ji
ravens3456
Da Ji
Level 126
God Stats
15W - 18L
1,459 SR
Queue Stats
225W - 231L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 0 / 2
8,116
507
8,815
5,835
2,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
9 / 1 / 2
9,694
606
12,491
14,509
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
13
4 / 1 / 1
8,530
533
4,394
13,233
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
hsutes
Olorun
15
2 / 2 / 8
9,178
574
6,958
13,190
5,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 2 / 1
8,782
549
10,589
10,331
9,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 3 / 0
7,841
490
8,994
17,268
9,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
L1cense2Lose
Cabrakan
11
1 / 1 / 0
6,918
432
3,253
12,156
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 1
6,088
381
5,696
11,356
3,971
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
jespinosa7
Scylla
11
1 / 4 / 3
7,191
449
7,105
8,573
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
12
2 / 4 / 2
7,357
460
6,187
12,698
5,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
5
6
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
L
Set
 
Set
1
3
0
0.33
W
Fenrir
9
1
2
10
W
Athena
4
1
1
4.5
L
Cabrakan
L1cense2Lose
Cabrakan
1
1
0
1
L
0
6
1
0.08
W
Olorun
hsutes
Olorun
2
2
8
3
L
Scylla
jespinosa7
Scylla
1
4
3
0.63
W
1
2
1
0.75
L
Da Ji
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,247
Damage
31,235
57,098
Taken
62,051
35,822
Mitigated
34,670
26,498
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,815
3,360
237
1,705
5,835
2,306
2,751
66
5,769
0
66,299
L
Set
 
Set
8,994
3,817
0
6,712
17,268
9,017
0
1,308
15,306
372
66,395
W
Fenrir
12,491
3,790
0
6,366
14,509
6,805
0
3,066
11,443
0
73,740
W
Athena
4,394
1,056
289
4,020
13,233
11,550
0
2,593
10,640
38,301
0
L
Cabrakan
L1cense2Lose
Cabrakan
3,253
826
0
2,237
12,156
13,340
0
3,376
8,741
22,219
0
L
5,696
2,812
0
1,840
11,356
3,971
0
1,754
9,602
0
44,809
W
Olorun
hsutes
Olorun
6,958
4,605
548
7,874
13,190
5,524
806
4,872
8,318
71,848
0
L
Scylla
jespinosa7
Scylla
7,105
587
162
636
8,573
3,178
488
4,175
4,398
45,326
0
W
10,589
5,271
360
5,099
10,331
9,637
738
115
10,216
0
67,463
L
Da Ji
6,187
2,302
0
750
12,698
5,164
0
739
11,923
0
57,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
35,395
479
Minions Killed
372
0
Camps Cleared
0
1,569,735
Distance Traveled
1,428,324
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,116
507
96
6
0
270,067
7
L
Set
7,841
490
112
7
0
265,012
4
W
Fenrir
9,694
606
115
7
0
350,996
2
W
Athena
8,530
533
54
3
0
313,556
8
L
Cabrakan
6,918
432
35
2
0
323,818
4
L
Ishtar
6,088
381
61
4
0
244,291
0
W
Olorun
9,178
574
113
7
0
284,740
1
L
Scylla
7,191
449
73
5
0
263,194
4
W
Horus
8,782
549
101
6
0
350,376
5
L
Da Ji
7,357
460
91
6
0
332,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role