Player Matchup

Cthulhu
Cthulhu
GenuineWrecker
Cthulhu
Level 98
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
Artemis
Artemis
No Hyucks
Artemis
Level 58
God Stats
1W - 3L
1,329 SR
Queue Stats
36W - 59L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
ThatSpoobyGuy
Kukulkan
Level 87
God Stats
12W - 6L
1,538 SR
Queue Stats
92W - 131L
1,377 Elo+
Party 1
Team Averages
Level 81
1,416 SR
1,363 Elo+

VS

Team Averages
Level 84
1,470 SR
1,358 Elo+
Danzaburou
Danzaburou
FH Famine
Danzaburou
Level 77
God Stats
181W - 236L
1,394 SR
Queue Stats
181W - 239L
1,309 Elo+
Solo
Tiamat
Tiamat
Romvngod
Tiamat
Level 91
God Stats
2W - 1L
1,487 SR
Queue Stats
83W - 116L
1,364 Elo+
Solo
Bacchus
Bacchus
tucker2134
Bacchus
Level 85
God Stats
28W - 28L
1,530 SR
Queue Stats
29W - 30L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
9,847
703
7,824
14,986
18,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
No Hyucks
Artemis
13
1 / 7 / 5
9,427
673
10,404
13,355
6,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ThatSpoobyGuy
Kukulkan
15
3 / 5 / 4
10,402
743
11,701
12,133
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FH Famine
Danzaburou
16
11 / 3 / 5
11,755
840
16,482
15,831
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Romvngod
Tiamat
14
2 / 4 / 7
9,299
664
10,406
11,962
8,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
tucker2134
Bacchus
15
5 / 1 / 8
11,036
788
8,055
14,472
19,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
18
18
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FH Famine
Danzaburou
11
3
5
4.5
L
3
6
2
0.67
L
Artemis
No Hyucks
Artemis
1
7
5
0.5
W
Tiamat
Romvngod
Tiamat
2
4
7
1.38
L
Kukulkan
ThatSpoobyGuy
Kukulkan
3
5
4
1
W
Bacchus
tucker2134
Bacchus
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,929
Damage
34,943
40,474
Taken
42,265
30,686
Mitigated
36,938
6,875
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FH Famine
Danzaburou
16,482
8,633
0
4,075
15,831
8,374
2,656
8,126
7,705
0
40,776
L
7,824
256
397
2,470
14,986
18,356
420
6,414
8,572
20,519
0
L
Artemis
No Hyucks
Artemis
10,404
6,775
0
2,018
13,355
6,254
200
6,028
7,327
0
25,044
W
Tiamat
Romvngod
Tiamat
10,406
860
214
2,737
11,962
8,769
146
6,734
5,228
34,269
0
L
Kukulkan
ThatSpoobyGuy
Kukulkan
11,701
702
269
1,721
12,133
6,076
124
6,780
5,353
44,769
0
W
Bacchus
tucker2134
Bacchus
8,055
874
365
2,945
14,472
19,795
226
4,935
9,537
25,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
32,090
138
Minions Killed
114
4
Camps Cleared
7
693,229
Distance Traveled
797,144
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,755
840
39
3
2
263,737
0
L
Cthulhu
9,847
703
25
2
1
262,990
0
L
Artemis
9,427
673
35
3
1
196,965
2
W
Tiamat
9,299
664
49
4
4
252,217
4
L
Kukulkan
10,402
743
78
6
2
233,274
2
W
Bacchus
11,036
788
26
2
1
281,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role