Player Matchup

Anubis
Anubis
DJ TEPA
Anubis
Level 108
God Stats
31W - 31L
1,573 SR
Queue Stats
244W - 250L
1,503 Elo+
Party 1
Chiron
Chiron
RTR Ilumi
Chiron
Level 106
God Stats
6W - 5L
1,352 SR
Queue Stats
348W - 361L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
ZaproDesigns
Cabrakan
Level 104
God Stats
3W - 1L
1,636 SR
Queue Stats
100W - 126L
1,466 Elo+
Solo
Team Averages
Level 106
1,520 SR
1,488 Elo+

VS

Team Averages
Level 131
1,655 SR
1,549 Elo+
Cernunnos
Cernunnos
Chui28
Cernunnos
Level 123
God Stats
2W - 1L
1,790 SR
Queue Stats
28W - 22L
1,573 Elo+
Solo
Achilles
Achilles
SaltyBunny8963
Achilles
Level 122
God Stats
3W - 4L
1,513 SR
Queue Stats
56W - 63L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
WarDog0321
Baron Samedi
Level 147
God Stats
35W - 31L
1,663 SR
Queue Stats
199W - 195L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJ TEPA
Anubis
20
11 / 3 / 6
16,164
735
20,626
24,100
13,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
RTR Ilumi
Chiron
20
2 / 3 / 10
15,584
708
26,424
18,838
7,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
ZaproDesigns
Cabrakan
19
4 / 3 / 11
15,764
717
15,528
34,803
54,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chui28
Cernunnos
17
3 / 6 / 5
13,794
627
20,970
17,333
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
20
6 / 2 / 1
14,949
680
19,484
28,645
37,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
WarDog0321
Baron Samedi
17
0 / 9 / 8
13,138
597
22,214
26,242
14,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
17
Kills
9
9
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Chui28
Cernunnos
3
6
5
0.92
W
Anubis
DJ TEPA
Anubis
11
3
6
4.67
W
Chiron
RTR Ilumi
Chiron
2
3
10
2.33
L
Achilles
6
2
1
3.25
L
Baron Samedi
WarDog0321
Baron Samedi
0
9
8
0.44
W
Cabrakan
ZaproDesigns
Cabrakan
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,578
Damage
62,668
77,741
Taken
72,220
75,297
Mitigated
60,238
32,807
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Chui28
Cernunnos
20,970
10,784
0
1,153
17,333
7,686
1,013
11,331
6,002
0
61,972
W
Anubis
DJ TEPA
Anubis
20,626
1,254
490
11,326
24,100
13,087
1,267
8,139
15,961
101,148
0
W
Chiron
RTR Ilumi
Chiron
26,424
10,196
1,507
8,317
18,838
7,762
1,243
5,559
13,278
0
102,558
L
Achilles
19,484
4,261
740
6,264
28,645
37,846
0
10,646
17,999
0
44,993
L
Baron Samedi
WarDog0321
Baron Samedi
22,214
1,870
2,412
8,522
26,242
14,706
211
14,267
11,975
53,778
0
W
Cabrakan
ZaproDesigns
Cabrakan
15,528
2,489
0
11,167
34,803
54,448
651
9,513
25,290
32,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,512
Gold Earned
41,881
280
Minions Killed
199
16
Camps Cleared
3
1,147,165
Distance Traveled
1,030,571
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,794
627
87
4
1
290,161
3
W
Anubis
16,164
735
124
6
7
366,558
1
W
Chiron
15,584
708
142
6
9
388,897
3
L
Achilles
14,949
680
30
1
0
414,209
3
L
Baron Samedi
13,138
597
82
4
2
326,201
5
W
Cabrakan
15,764
717
14
1
0
391,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role