Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
JimboToe
Anhur
Level 87
God Stats
2W - 1L
1,701 SR
Queue Stats
19W - 8L
1,284 Elo+
Party 1
Serqet
Serqet
Mrbrent10
Serqet
Level 69
God Stats
4W - 2L
1,875 SR
Queue Stats
93W - 72L
1,574 Elo+
Party 1
Tiamat
Tiamat
Nick1261616
Tiamat
Level 124
God Stats
1W - 1L
1,841 SR
Queue Stats
91W - 91L
1,575 Elo+
Party 1
Odin
Odin
UnluckyChief335
Odin
Level 85
God Stats
9W - 6L
1,654 SR
Queue Stats
81W - 69L
1,565 Elo+
Solo
Team Averages
Level 101
1,714 SR
1,500 Elo+

VS

Team Averages
Level 146
1,559 SR
1,534 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ILuckyIDucky
Ra
Level 125
God Stats
1W - 1L
1,570 SR
Queue Stats
135W - 116L
1,543 Elo+
Solo
Serqet
Serqet
alphaWarriorTJ
Serqet
Level 129
God Stats
17W - 16L
1,567 SR
Queue Stats
146W - 141L
1,569 Elo+
Solo
Jormungandr
Jormungandr
alphas155
Jormungandr
Level 155
God Stats
2W - 6L
1,562 SR
Queue Stats
83W - 80L
1,535 Elo+
Solo
Artemis
Artemis
rashouse83
Artemis
Level 160
God Stats
10W - 19L
1,595 SR
Queue Stats
434W - 474L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 0 / 4
9,132
761
14,144
7,749
6,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
JimboToe
Anhur
15
5 / 2 / 4
8,625
719
14,786
13,481
6,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
Mrbrent10
Serqet
14
2 / 0 / 5
8,487
707
7,052
12,943
13,918
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
15
0 / 0 / 4
7,972
664
8,077
5,585
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 8
7,938
662
7,920
9,608
8,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 3 / 1
7,780
648
10,409
11,588
5,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 1 / 1
8,393
699
6,517
8,639
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 2
8,124
677
3,682
15,915
17,855
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
alphas155
Jormungandr
15
1 / 2 / 0
8,015
668
12,172
14,205
13,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
rashouse83
Artemis
12
0 / 3 / 0
7,120
593
5,487
10,437
4,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
10
Kills
2
2
Deaths
10
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
4
5
L
Skadi
 
Skadi
1
3
1
0.5
L
0
1
1
0.5
W
Anhur
JimboToe
Anhur
5
2
4
3.5
W
Serqet
Mrbrent10
Serqet
2
0
5
4.5
W
Tiamat
0
0
4
2
W
0
0
8
4
L
0
1
2
1
L
Jormungandr
alphas155
Jormungandr
1
2
0
0.5
L
Artemis
rashouse83
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,979
Damage
38,267
49,366
Taken
60,784
38,387
Mitigated
45,058
13,464
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,144
2,525
0
3,946
7,749
6,012
128
2,143
5,606
50,174
0
L
Skadi
 
Skadi
10,409
4,138
0
1,732
11,588
5,004
0
4,634
6,714
0
32,425
L
6,517
1,361
1,273
1,501
8,639
4,127
0
4,433
3,974
34,702
0
W
Anhur
JimboToe
Anhur
14,786
10,471
0
5,182
13,481
6,047
0
5,043
8,366
43
38,309
W
Serqet
Mrbrent10
Serqet
7,052
893
0
1,328
12,943
13,918
79
4,761
7,654
507
11,283
W
Tiamat
8,077
931
0
1,122
5,585
4,079
4
2,061
3,524
28,258
0
W
7,920
611
591
1,295
9,608
8,331
0
4,681
4,927
0
23,926
L
3,682
1,108
861
3,858
15,915
17,855
0
5,834
9,245
0
10,853
L
Jormungandr
alphas155
Jormungandr
12,172
5,126
0
2,376
14,205
13,693
0
4,346
9,707
41,040
0
L
Artemis
rashouse83
Artemis
5,487
1,399
486
1,304
10,437
4,379
0
2,528
7,803
0
25,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,154
Gold Earned
39,432
247
Minions Killed
242
0
Camps Cleared
0
1,243,190
Distance Traveled
1,141,944
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,132
761
92
8
0
251,792
0
L
Skadi
7,780
648
44
4
0
210,216
4
L
Ra
8,393
699
84
7
0
244,669
1
W
Anhur
8,625
719
42
4
0
201,918
0
W
Serqet
8,487
707
7
1
0
276,164
1
W
Tiamat
7,972
664
64
5
0
253,762
3
W
Odin
7,938
662
42
4
0
259,554
0
L
Serqet
8,124
677
23
2
0
255,179
3
L
Jormungandr
8,015
668
59
5
0
229,936
1
L
Artemis
7,120
593
32
3
0
201,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role