Player Matchup

Morgan Le Fay
Morgan Le Fay
Hihonew
Morgan Le Fay
Level 32
God Stats
14W - 12L
1,323 SR
Queue Stats
204W - 207L
1,506 Elo+
Party 1
King Arthur
King Arthur
LockLaNok
King Arthur
Level 121
God Stats
44W - 44L
1,510 SR
Queue Stats
695W - 691L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
Mr CantSn1p3513
Cernunnos
Level 29
God Stats
7W - 9L
1,265 SR
Queue Stats
130W - 160L
1,452 Elo+
Party 2
Mercury
Mercury
Shurtugal401
Mercury
Level 45
God Stats
6W - 1L
1,500 SR
Queue Stats
171W - 204L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
beastella88
Jormungandr
Level 112
God Stats
216W - 198L
1,583 SR
Queue Stats
417W - 404L
1,503 Elo+
Party 1
Team Averages
Level 68
1,436 SR
1,477 Elo+

VS

Team Averages
Level 48
1,521 SR
1,476 Elo+
Ravana
Ravana
 
Ravana
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Curryboi0000
Ymir
Level 15
God Stats
9W - 17L
1,339 SR
Queue Stats
13W - 20L
1,385 Elo+
Party 3
Sol
Sol
MrMilkshake23
Sol
Level 57
God Stats
7W - 4L
1,716 SR
Queue Stats
39W - 36L
1,567 Elo+
Party 3
Chaac
Chaac
PogNation
Chaac
Level 28
God Stats
7W - 7L
1,602 SR
Queue Stats
20W - 22L
1,510 Elo+
Party 3
Poseidon
Poseidon
WoollenWalnut9
Poseidon
Level 87
God Stats
22W - 30L
1,446 SR
Queue Stats
92W - 103L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hihonew
Morgan Le Fay
19
4 / 2 / 3
12,140
486
20,628
14,295
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
LockLaNok
King Arthur
20
5 / 3 / 12
13,809
552
18,704
23,983
27,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Mr CantSn1p3513
Cernunnos
18
4 / 3 / 3
11,220
449
14,958
15,679
7,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mercury
Shurtugal401
Mercury
18
5 / 4 / 7
12,093
484
8,605
21,016
10,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
beastella88
Jormungandr
19
5 / 0 / 11
12,394
496
23,705
21,686
24,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 6 / 2
9,356
374
6,729
14,981
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 4 / 7
10,115
405
4,911
28,065
37,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 5 / 3
10,548
422
19,649
23,040
12,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
PogNation
Chaac
15
2 / 5 / 5
9,410
376
15,919
21,154
20,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
17
1 / 3 / 5
10,314
413
9,095
17,943
7,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
23
Kills
11
12
Deaths
23
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
6
2
0.67
L
1
4
7
1.13
W
Morgan Le Fay
Hihonew
Morgan Le Fay
4
2
3
2.75
W
King Arthur
LockLaNok
King Arthur
5
3
12
3.67
W
Cernunnos
Mr CantSn1p3513
Cernunnos
4
3
3
1.83
L
4
5
3
1.1
L
Chaac
PogNation
Chaac
2
5
5
0.9
W
Mercury
Shurtugal401
Mercury
5
4
7
2.13
L
Poseidon
1
3
5
1.17
W
Jormungandr
beastella88
Jormungandr
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,600
Damage
56,303
96,659
Taken
105,183
78,860
Mitigated
85,622
19,316
Healing
26,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,729
1,237
0
3,250
14,981
7,844
136
4,184
10,797
0
47,066
L
4,911
422
0
1,469
28,065
37,150
0
15,106
12,959
26,640
0
W
Morgan Le Fay
Hihonew
Morgan Le Fay
20,628
2,322
0
1,155
14,295
7,805
2,460
6,275
7,868
101,607
0
W
King Arthur
LockLaNok
King Arthur
18,704
1,256
0
5,226
23,983
27,617
568
5,541
17,798
0
105,815
W
Cernunnos
Mr CantSn1p3513
Cernunnos
14,958
5,837
0
3,070
15,679
7,999
3,656
6,596
8,961
0
101,796
L
19,649
5,982
0
9,905
23,040
12,106
0
9,862
13,178
74,120
11,362
L
Chaac
PogNation
Chaac
15,919
2,266
0
5,594
21,154
20,600
0
3,745
17,409
0
52,511
W
Mercury
Shurtugal401
Mercury
8,605
3,742
0
3,138
21,016
10,468
2,839
4,524
16,186
0
88,378
L
Poseidon
9,095
233
0
5,843
17,943
7,922
0
11,436
6,507
98,144
0
W
Jormungandr
beastella88
Jormungandr
23,705
6,712
766
5,961
21,686
24,971
716
8,781
12,340
107,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,656
Gold Earned
49,743
723
Minions Killed
462
0
Camps Cleared
0
2,416,590
Distance Traveled
2,394,389
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,356
374
75
3
0
503,787
2
L
Ymir
10,115
405
44
2
0
474,449
0
W
Morgan Le Fay
12,140
486
148
6
0
464,817
3
W
King Arthur
13,809
552
183
7
0
478,277
6
W
Cernunnos
11,220
449
127
5
0
399,529
2
L
Sol
10,548
422
108
4
0
453,636
5
L
Chaac
9,410
376
81
3
0
471,663
2
W
Mercury
12,093
484
118
5
0
583,763
1
L
Poseidon
10,314
413
154
6
0
490,854
7
W
Jormungandr
12,394
496
147
6
0
490,204
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role