Player Matchup

Lancelot
Lancelot
ForensicwinnerTV
Lancelot
Level 128
God Stats
2W - 3L
1,315 SR
Queue Stats
191W - 193L
1,482 Elo+
Party 1
Guan Yu
Guan Yu
PartySniper98
Guan Yu
Level 94
God Stats
47W - 26L
1,629 SR
Queue Stats
244W - 201L
1,585 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WNDRLNDRABBIT
Morgan Le Fay
Level 128
God Stats
5W - 6L
1,473 SR
Queue Stats
71W - 67L
1,501 Elo+
Party 1
Terra
Terra
chefbigmeme
Terra
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 30L
1,585 Elo+
Party 3
Hachiman
Hachiman
Ākādo
Hachiman
Level 102
God Stats
1W - 2L
1,346 SR
Queue Stats
169W - 165L
1,546 Elo+
Party 3
Team Averages
Level 109
1,453 SR
1,540 Elo+

VS

Team Averages
Level 126
1,547 SR
1,516 Elo+
Persephone
Persephone
 
Persephone
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GlockInDaSock
Artio
Level 81
God Stats
16W - 11L
1,618 SR
Queue Stats
278W - 261L
1,546 Elo+
Solo
Neith
Neith
Nikofuscan
Neith
Level 155
God Stats
106W - 79L
1,618 SR
Queue Stats
221W - 206L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,742
562
5,125
8,796
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
12
4 / 1 / 0
7,666
639
6,991
9,468
8,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
WNDRLNDRABBIT
Morgan Le Fay
11
1 / 0 / 0
6,679
557
5,022
5,085
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 2
6,376
531
2,611
11,503
7,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Ākādo
Hachiman
11
3 / 1 / 0
6,605
550
5,581
8,612
2,506
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 1 / 1
6,589
549
3,876
5,230
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
 
Ne Zha
10
0 / 2 / 1
5,681
473
3,080
10,525
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
 
Ishtar
8
0 / 3 / 1
5,077
423
4,346
7,961
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 0
6,469
539
5,048
10,522
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
8
1 / 3 / 0
5,801
483
6,741
8,891
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
9
Kills
4
4
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
1
1
1.5
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
Ishtar
 
Ishtar
0
3
1
0.17
W
1
2
2
1
L
2
0
0
2
L
Neith
1
3
0
0.33
W
Guan Yu
4
1
0
4
W
Morgan Le Fay
WNDRLNDRABBIT
Morgan Le Fay
1
0
0
1
W
0
0
2
1
W
Hachiman
Ākādo
Hachiman
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
23,091
43,464
Taken
43,129
23,805
Mitigated
18,784
15,509
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,876
307
0
944
5,230
1,938
0
1,343
3,886
49,032
0
L
Ne Zha
 
Ne Zha
3,080
1,281
0
2,093
10,525
3,534
0
770
9,755
0
44,520
L
Ishtar
 
Ishtar
4,346
2,850
0
1,278
7,961
2,452
35
759
7,202
0
27,736
W
5,125
1,827
0
388
8,796
3,466
60
2,140
6,656
0
46,256
L
5,048
1,234
824
5,145
10,522
7,907
0
4,295
6,227
32,892
0
L
Neith
6,741
3,214
0
1,153
8,891
2,953
0
466
8,425
0
38,809
W
Guan Yu
6,991
1,129
270
5,034
9,468
8,641
0
0
9,468
0
48,043
W
Morgan Le Fay
WNDRLNDRABBIT
Morgan Le Fay
5,022
375
0
617
5,085
2,160
384
2,113
2,972
52,141
0
W
2,611
516
2,418
4,073
11,503
7,032
0
4,198
7,305
17,624
0
W
Hachiman
Ākādo
Hachiman
5,581
3,729
0
2,709
8,612
2,506
0
1,169
7,443
0
49,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
29,617
380
Minions Killed
297
0
Camps Cleared
0
1,180,982
Distance Traveled
1,085,474
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,589
549
97
8
0
224,824
8
L
Ne Zha
5,681
473
69
6
0
258,426
1
L
Ishtar
5,077
423
39
3
0
185,123
3
W
Lancelot
6,742
562
87
7
0
256,134
1
L
Artio
6,469
539
30
3
0
217,181
6
L
Neith
5,801
483
62
5
0
199,920
4
W
Guan Yu
7,666
639
104
9
0
250,075
4
W
Morgan Le Fay
6,679
557
93
8
0
219,547
0
W
Terra
6,376
531
26
2
0
240,656
1
W
Hachiman
6,605
550
70
6
0
214,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role