Player Matchup

Thoth
Thoth
 
Thoth
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
RaGe Sephiroth
Ravana
Level 158
God Stats
1W - 2L
1,354 SR
Queue Stats
82W - 86L
1,506 Elo+
Party 2
Ullr
Ullr
ZhennHC
Ullr
Level 106
God Stats
0W - 1L
1,354 SR
Queue Stats
18W - 31L
1,440 Elo+
Party 1
Olorun
Olorun
harusosd
Olorun
Level 86
God Stats
0W - 2L
1,307 SR
Queue Stats
24W - 21L
1,512 Elo+
Party 2
Team Averages
Level 115
1,403 SR
1,492 Elo+

VS

Team Averages
Level 99
1,462 SR
1,511 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArabXMaMba
Danzaburou
Level 66
God Stats
6W - 2L
1,531 SR
Queue Stats
244W - 248L
1,431 Elo+
Solo
Rama
Rama
Jawa41
Rama
Level 109
God Stats
7W - 6L
1,279 SR
Queue Stats
273W - 274L
1,457 Elo+
Party 3
Chronos
Chronos
Slashchan16
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,573 Elo+
Party 3
Baron Samedi
Baron Samedi
splator8
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 3 / 5
9,721
884
15,120
10,091
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
 
Anhur
12
0 / 5 / 5
6,887
626
4,388
11,103
4,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 4
7,137
649
4,775
17,115
8,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
ZhennHC
Ullr
14
1 / 5 / 6
7,575
689
11,535
10,910
4,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
harusosd
Olorun
13
4 / 6 / 2
8,252
750
6,775
10,435
4,554
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 3 / 9
9,792
890
8,295
15,242
12,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ArabXMaMba
Danzaburou
17
2 / 1 / 14
9,275
843
11,767
9,911
3,966
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Jawa41
Rama
15
3 / 3 / 10
8,580
780
12,227
12,679
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Slashchan16
Chronos
15
0 / 2 / 15
8,142
740
4,281
8,386
2,928
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
splator8
Baron Samedi
18
12 / 1 / 8
10,341
940
19,114
9,117
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
9
Kills
23
23
Deaths
10
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
3
5
2.17
L
Anhur
 
Anhur
0
5
5
0.5
W
Gilgamesh
 
Gilgamesh
6
3
9
3.5
W
Danzaburou
ArabXMaMba
Danzaburou
2
1
14
9
W
Rama
Jawa41
Rama
3
3
10
2.67
L
0
4
4
0.5
W
Chronos
Slashchan16
Chronos
0
2
15
3.75
L
Ullr
ZhennHC
Ullr
1
5
6
0.8
L
Olorun
harusosd
Olorun
4
6
2
0.83
W
Baron Samedi
splator8
Baron Samedi
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,593
Damage
55,684
59,654
Taken
55,335
26,146
Mitigated
29,845
16,293
Healing
27,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,120
267
499
2,274
10,091
4,340
0
3,156
6,935
41,587
0
L
Anhur
 
Anhur
4,388
1,907
1,707
2,391
11,103
4,117
0
5,215
5,888
0
8,812
W
Gilgamesh
 
Gilgamesh
8,295
1,475
3,094
2,386
15,242
12,560
114
5,801
9,441
0
10,816
W
Danzaburou
ArabXMaMba
Danzaburou
11,767
2,625
2,801
2,837
9,911
3,966
715
4,417
5,494
0
32,747
W
Rama
Jawa41
Rama
12,227
9,601
1,564
3,409
12,679
4,847
746
4,656
8,023
0
20,098
L
4,775
554
2,009
5,037
17,115
8,330
0
5,783
11,332
0
7,340
W
Chronos
Slashchan16
Chronos
4,281
1,823
344
1,180
8,386
2,928
1,445
4,192
4,194
9,915
0
L
Ullr
ZhennHC
Ullr
11,535
2,521
0
750
10,910
4,805
0
4,747
6,163
0
16,863
L
Olorun
harusosd
Olorun
6,775
2,097
494
1,132
10,435
4,554
0
4,494
5,941
14,954
0
W
Baron Samedi
splator8
Baron Samedi
19,114
639
5,319
4,538
9,117
5,544
528
2,829
6,288
35,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
46,130
114
Minions Killed
126
0
Camps Cleared
0
935,342
Distance Traveled
1,032,697
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,721
884
65
6
0
210,650
1
L
Anhur
6,887
626
8
1
0
162,327
0
W
Gilgamesh
9,792
890
8
1
0
197,879
0
W
Danzaburou
9,275
843
39
4
0
217,263
0
W
Rama
8,580
780
30
3
0
196,842
0
L
Ravana
7,137
649
8
1
0
209,552
2
W
Chronos
8,142
740
8
1
0
216,441
0
L
Ullr
7,575
689
13
1
0
194,111
0
L
Olorun
8,252
750
20
2
0
158,702
2
W
Baron Samedi
10,341
940
41
4
0
204,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role