Player Matchup

Yemoja
Yemoja
Necronomical
Yemoja
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
RuneFullHelm
Medusa
Level 26
God Stats
0W - 12L
1,500 SR
Queue Stats
12W - 29L
1,500 Elo+
Party 2
Anubis
Anubis
casador040802
Anubis
Level 107
God Stats
48W - 51L
1,492 SR
Queue Stats
162W - 240L
1,411 Elo+
Solo
Team Averages
Level 61
1,497 SR
1,470 Elo+

VS

Team Averages
Level 56
1,462 SR
1,364 Elo+
Achilles
Achilles
Exe2002N
Achilles
Level 29
God Stats
2W - 4L
1,274 SR
Queue Stats
82W - 124L
1,284 Elo+
Party 1
Discordia
Discordia
catalyst-alexis3
Discordia
Level 67
God Stats
11W - 10L
1,433 SR
Queue Stats
34W - 57L
1,284 Elo+
Party 1
Cernunnos
Cernunnos
spykeys
Cernunnos
Level 73
God Stats
4W - 5L
1,680 SR
Queue Stats
78W - 96L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 4 / 4
6,430
585
1,956
9,207
3,996
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
9
1 / 5 / 4
6,839
622
5,643
10,373
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 2 / 1
9,142
831
8,188
10,893
5,768
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Exe2002N
Achilles
13
5 / 3 / 5
8,658
787
5,253
10,682
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
11
0 / 1 / 7
7,485
680
9,120
6,413
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
spykeys
Cernunnos
13
6 / 3 / 3
8,320
756
12,791
8,190
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
11
11
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
Exe2002N
Achilles
5
3
5
2.5
L
Yemoja
0
4
4
0.5
L
Medusa
1
5
4
0.6
L
6
2
1
3.25
W
Discordia
0
1
7
3.5
W
Cernunnos
spykeys
Cernunnos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,787
Damage
27,164
30,473
Taken
25,285
14,074
Mitigated
17,834
7,120
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Exe2002N
Achilles
5,253
672
0
2,919
10,682
11,256
0
3,957
6,725
0
9,090
L
Yemoja
1,956
186
142
0
9,207
3,996
0
3,703
5,504
5,193
0
L
Medusa
5,643
1,959
0
918
10,373
4,310
0
1,060
9,313
0
18,397
L
8,188
475
0
6,060
10,893
5,768
0
4,531
6,362
35,686
0
W
Discordia
9,120
266
391
1,104
6,413
2,790
610
3,165
3,248
24,314
0
W
Cernunnos
spykeys
Cernunnos
12,791
5,999
0
1,974
8,190
3,788
387
3,624
4,566
0
47,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,411
Gold Earned
24,463
94
Minions Killed
125
2
Camps Cleared
9
441,713
Distance Traveled
531,436
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,658
787
5
0
0
193,070
2
L
Yemoja
6,430
585
5
0
0
137,137
0
L
Medusa
6,839
622
24
2
0
143,377
2
L
Anubis
9,142
831
65
6
2
161,199
0
W
Discordia
7,485
680
39
4
3
164,570
1
W
Cernunnos
8,320
756
81
7
6
173,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role