Player Matchup

Chiron
Chiron
Am4z1ngByNature
Chiron
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 110L
1,618 Elo+
Party 1
Chaac
Chaac
CostaK
Chaac
Level 92
God Stats
8W - 2L
1,815 SR
Queue Stats
162W - 108L
1,600 Elo+
Party 1
Charybdis
Charybdis
KitaOkami
Charybdis
Level 129
God Stats
9W - 5L
1,665 SR
Queue Stats
154W - 78L
1,612 Elo+
Party 1
Khepri
Khepri
NoxxShus
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
Padanic
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 111L
1,632 Elo+
Party 1
Team Averages
Level 88
1,596 SR
1,609 Elo+

VS

Team Averages
Level 93
1,589 SR
1,526 Elo+
Atlas
Atlas
BasedSwoleBalls
Atlas
Level 123
God Stats
3W - 1L
1,681 SR
Queue Stats
149W - 138L
1,516 Elo+
Party 2
Neith
Neith
ChaacAndBalls
Neith
Level 17
God Stats
1W - 0L
1,743 SR
Queue Stats
21W - 16L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
NatalieBalls
Cernunnos
Level 143
God Stats
2W - 4L
1,496 SR
Queue Stats
131W - 105L
1,574 Elo+
Party 2
Thoth
Thoth
RamericaBalls
Thoth
Level 155
God Stats
6W - 1L
1,526 SR
Queue Stats
108W - 81L
1,582 Elo+
Party 2
Hun Batz
Hun Batz
convvlse
Hun Batz
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
274W - 255L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,477
680
6,555
9,679
4,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chaac
CostaK
Chaac
16
1 / 5 / 6
8,260
751
11,609
15,483
12,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
KitaOkami
Charybdis
15
2 / 6 / 5
8,486
771
12,573
12,789
6,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
NoxxShus
Khepri
13
1 / 5 / 7
8,188
744
3,564
15,386
17,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Padanic
Jing Wei
18
8 / 5 / 4
10,072
916
10,639
13,301
6,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 17
9,385
853
11,413
14,218
18,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 3 / 13
9,910
901
12,268
12,704
7,478
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
NatalieBalls
Cernunnos
15
4 / 2 / 16
8,928
812
15,854
12,884
7,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 15
8,359
760
12,035
7,805
3,654
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
convvlse
Hun Batz
16
6 / 4 / 16
9,342
849
10,703
13,339
13,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
13
Kills
25
25
Deaths
13
23
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
4
3
17
4.17
W
9
3
13
5.17
L
Chaac
CostaK
Chaac
1
5
6
0.8
L
Charybdis
KitaOkami
Charybdis
2
6
5
0.75
W
Cernunnos
NatalieBalls
Cernunnos
4
2
16
6
L
Khepri
NoxxShus
Khepri
1
5
7
0.9
L
Jing Wei
Padanic
Jing Wei
8
5
4
2
W
2
1
15
9.5
W
Hun Batz
convvlse
Hun Batz
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,940
Damage
62,273
66,638
Taken
60,950
47,706
Mitigated
51,423
18,848
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,555
1,603
2,393
1,688
9,679
4,515
150
5,237
4,416
0
14,222
W
11,413
4,359
413
1,872
14,218
18,892
52
1,166
13,052
19,231
0
W
12,268
5,010
271
3,065
12,704
7,478
316
661
12,043
0
24,142
L
Chaac
CostaK
Chaac
11,609
1,114
2,448
5,345
15,483
12,733
320
4,786
10,634
0
20,073
L
Charybdis
KitaOkami
Charybdis
12,573
5,227
376
2,218
12,789
6,387
791
3,724
9,015
0
23,251
W
Cernunnos
NatalieBalls
Cernunnos
15,854
9,800
0
4,510
12,884
7,432
540
474
12,410
0
26,562
L
Khepri
NoxxShus
Khepri
3,564
222
0
560
15,386
17,124
0
5,427
9,835
5,493
0
L
Jing Wei
Padanic
Jing Wei
10,639
7,926
662
3,158
13,301
6,947
716
4,165
9,098
0
24,385
W
12,035
215
1,197
1,793
7,805
3,654
443
250
7,555
24,715
0
W
Hun Batz
convvlse
Hun Batz
10,703
1,301
868
1,086
13,339
13,967
375
1,013
12,326
192
15,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,483
Gold Earned
45,924
100
Minions Killed
115
0
Camps Cleared
0
1,061,316
Distance Traveled
1,018,895
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,477
680
11
1
0
215,927
0
W
Atlas
9,385
853
11
1
0
198,682
0
W
Neith
9,910
901
27
2
0
204,691
0
L
Chaac
8,260
751
20
2
0
217,416
0
L
Charybdis
8,486
771
29
3
0
200,614
0
W
Cernunnos
8,928
812
29
3
0
206,410
2
L
Khepri
8,188
744
5
0
0
203,566
1
L
Jing Wei
10,072
916
35
3
0
223,793
0
W
Thoth
8,359
760
35
3
0
210,224
0
W
Hun Batz
9,342
849
13
1
0
198,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role