Player Matchup

Cthulhu
Cthulhu
DeltaWizard
Cthulhu
Level 29
God Stats
160W - 104L
1,588 SR
Queue Stats
201W - 148L
1,530 Elo+
Party 3
Poseidon
Poseidon
Joisser
Poseidon
Level 87
God Stats
46W - 51L
1,476 SR
Queue Stats
346W - 373L
1,471 Elo+
Solo
Bellona
Bellona
Monski8_
Bellona
Level 68
God Stats
1W - 0L
1,310 SR
Queue Stats
150W - 111L
1,631 Elo+
Party 3
Loki
Loki
incredible-eddy
Loki
Level 68
God Stats
24W - 15L
1,616 SR
Queue Stats
324W - 252L
1,590 Elo+
Party 3
Ishtar
Ishtar
xxChane583xx
Ishtar
Level 109
God Stats
18W - 18L
1,593 SR
Queue Stats
590W - 552L
1,590 Elo+
Party 3
Team Averages
Level 72
1,517 SR
1,562 Elo+

VS

Team Averages
Level 97
1,452 SR
1,446 Elo+
Shiva
Shiva
Mortemacy
Shiva
Level 106
God Stats
5W - 5L
1,458 SR
Queue Stats
75W - 75L
1,440 Elo+
Party 1
Olorun
Olorun
Mortematic
Olorun
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 27L
1,366 Elo+
Party 1
Artemis
Artemis
MurderByMyCrows
Artemis
Level 16
God Stats
6W - 5L
1,533 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SanDavidBlk
Cthulhu
Level 149
God Stats
0W - 2L
1,498 SR
Queue Stats
10W - 9L
1,514 Elo+
Party 2
Apollo
Apollo
Xtrmin8
Apollo
Level 131
God Stats
2W - 5L
1,269 SR
Queue Stats
41W - 58L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeltaWizard
Cthulhu
18
4 / 0 / 21
13,077
1,189
13,546
12,130
18,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Joisser
Poseidon
18
4 / 1 / 15
11,611
1,056
17,237
12,162
5,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Monski8_
Bellona
18
1 / 3 / 20
11,716
1,065
10,363
19,815
20,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 2 / 20
12,663
1,151
21,535
16,425
8,221
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
19
15 / 1 / 15
13,855
1,260
31,070
14,059
7,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

238

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Mortemacy
Shiva
16
0 / 7 / 4
10,275
934
15,559
25,341
27,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
Mortematic
Olorun
16
1 / 9 / 4
10,684
971
17,480
22,305
13,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 8 / 2
10,113
919
7,045
16,531
8,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SanDavidBlk
Cthulhu
16
3 / 2 / 4
11,270
1,025
15,838
21,303
24,545
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Xtrmin8
Apollo
16
3 / 4 / 3
11,138
1,013
11,569
13,575
7,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
24
30
Kills
7
7
Deaths
30
91
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DeltaWizard
Cthulhu
4
0
21
14.5
W
Poseidon
Joisser
Poseidon
4
1
15
11.5
W
Bellona
Monski8_
Bellona
1
3
20
3.67
L
Shiva
Mortemacy
Shiva
0
7
4
0.29
L
Olorun
Mortematic
Olorun
1
9
4
0.33
L
0
8
2
0.13
L
Cthulhu
SanDavidBlk
Cthulhu
3
2
4
2.5
L
Apollo
Xtrmin8
Apollo
3
4
3
1.13
W
6
2
20
8
W
Ishtar
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,751
Damage
67,491
74,591
Taken
99,055
59,833
Mitigated
81,036
12,957
Healing
16,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DeltaWizard
Cthulhu
13,546
276
1,936
4,375
12,130
18,271
0
5,538
6,361
37,142
0
W
Poseidon
Joisser
Poseidon
17,237
2,594
0
0
12,162
5,388
0
4,687
7,363
47,111
0
W
Bellona
Monski8_
Bellona
10,363
2,571
1,958
2,107
19,815
20,176
0
9,406
9,945
0
15,630
L
Shiva
Mortemacy
Shiva
15,559
1,993
1,186
4,681
25,341
27,383
0
10,531
14,810
0
33,770
L
Olorun
Mortematic
Olorun
17,480
8,230
1,767
2,643
22,305
13,045
0
5,714
16,591
41,223
0
L
7,045
3,347
0
935
16,531
8,405
0
2,601
13,930
0
25,490
L
Cthulhu
SanDavidBlk
Cthulhu
15,838
465
1,492
3,751
21,303
24,545
0
7,124
14,179
37,846
0
L
Apollo
Xtrmin8
Apollo
11,569
8,199
0
540
13,575
7,658
0
4,813
8,762
0
29,111
W
21,535
4,926
0
480
16,425
8,221
0
5,189
11,029
0
37,722
W
Ishtar
31,070
23,688
0
2,101
14,059
7,777
0
8,498
5,453
0
49,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,922
Gold Earned
53,480
224
Minions Killed
218
10
Camps Cleared
8
1,114,198
Distance Traveled
1,003,915
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,077
1,189
54
5
2
231,430
3
W
Poseidon
11,611
1,056
71
6
4
219,084
2
W
Bellona
11,716
1,065
14
1
0
221,355
0
L
Shiva
10,275
934
34
3
1
214,476
1
L
Olorun
10,684
971
51
5
2
178,853
0
L
Artemis
10,113
919
45
4
2
190,170
0
L
Cthulhu
11,270
1,025
46
4
0
227,114
0
L
Apollo
11,138
1,013
42
4
3
193,302
0
W
Loki
12,663
1,151
42
4
1
219,640
2
W
Ishtar
13,855
1,260
43
4
3
222,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role