Player Matchup

Nemesis
Nemesis
BagoTaters
Nemesis
Level 88
God Stats
5W - 2L
1,616 SR
Queue Stats
134W - 139L
1,541 Elo+
Solo
Poseidon
Poseidon
Beauby
Poseidon
Level 138
God Stats
3W - 1L
1,663 SR
Queue Stats
123W - 114L
1,562 Elo+
Party 2
Yemoja
Yemoja
F6Easily
Yemoja
Level 154
God Stats
28W - 19L
1,576 SR
Queue Stats
144W - 152L
1,502 Elo+
Solo
Izanami
Izanami
MoonlitRabbit
Izanami
Level 139
God Stats
3W - 4L
1,139 SR
Queue Stats
107W - 106L
1,512 Elo+
Party 2
Arachne
Arachne
PuddinTator
Arachne
Level 157
God Stats
2W - 0L
1,256 SR
Queue Stats
132W - 113L
1,596 Elo+
Party 2
Team Averages
Level 135
1,450 SR
1,542 Elo+

VS

Team Averages
Level 133
1,596 SR
1,509 Elo+
Aphrodite
Aphrodite
Art4ri4n
Aphrodite
Level 128
God Stats
7W - 3L
1,673 SR
Queue Stats
174W - 175L
1,491 Elo+
Party 3
Olorun
Olorun
ForensicwinnerTV
Olorun
Level 128
God Stats
4W - 1L
1,928 SR
Queue Stats
191W - 193L
1,491 Elo+
Party 1
Tyr
Tyr
TayoAFK
Tyr
Level 136
God Stats
2W - 5L
1,500 SR
Queue Stats
247W - 287L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
WNDRLNDRABBIT
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,511 Elo+
Party 1
Set
Set
psicopatagnomö
Set
Level 143
God Stats
17W - 29L
1,380 SR
Queue Stats
208W - 210L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BagoTaters
Nemesis
6
0 / 1 / 1
3,690
615
2,178
4,334
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poseidon
Beauby
Poseidon
7
0 / 0 / 0
3,957
660
443
1,627
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
F6Easily
Yemoja
6
1 / 0 / 0
3,963
661
835
3,180
1,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
6
0 / 2 / 0
3,580
597
1,913
4,319
1,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
PuddinTator
Arachne
7
2 / 1 / 0
4,214
702
2,568
3,714
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Art4ri4n
Aphrodite
1
0 / 0 / 0
2,631
439
0
0
0
6
1 / 1 / 1
3,578
596
2,230
3,114
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyr
5
1 / 0 / 1
3,361
560
2,080
3,838
1,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
WNDRLNDRABBIT
Baron Samedi
7
1 / 0 / 0
3,945
658
1,265
1,648
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 2 / 2
4,024
671
1,992
5,027
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
3
4
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Art4ri4n
Aphrodite
0
0
0
0
W
Nemesis
BagoTaters
Nemesis
0
1
1
0.5
W
Poseidon
Beauby
Poseidon
0
0
0
0
W
Yemoja
F6Easily
Yemoja
1
0
0
1
L
1
1
1
1.5
W
Izanami
0
2
0
0
W
Arachne
PuddinTator
Arachne
2
1
0
2
L
Tyr
1
0
1
1.5
L
Baron Samedi
WNDRLNDRABBIT
Baron Samedi
1
0
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,937
Damage
7,567
17,174
Taken
13,627
6,142
Mitigated
5,314
5,870
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Art4ri4n
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
BagoTaters
Nemesis
2,178
1,180
0
568
4,334
1,121
0
202
4,132
0
19,753
W
Poseidon
Beauby
Poseidon
443
180
0
500
1,627
568
0
1,063
564
25,905
0
W
Yemoja
F6Easily
Yemoja
835
104
575
1,266
3,180
1,742
0
790
2,390
7,237
0
L
2,230
1,234
132
994
3,114
1,054
0
363
2,751
17,445
3,109
W
Izanami
1,913
1,621
0
1,368
4,319
1,182
0
976
3,343
0
25,401
W
Arachne
PuddinTator
Arachne
2,568
1,255
0
1,593
3,714
1,529
0
0
3,714
0
18,686
L
Tyr
2,080
574
0
712
3,838
1,937
0
472
3,366
0
7,219
L
Baron Samedi
WNDRLNDRABBIT
Baron Samedi
1,265
181
87
470
1,648
593
0
152
1,496
19,950
0
L
1,992
1,031
0
1,893
5,027
1,730
0
291
4,736
0
17,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,404
Gold Earned
17,539
200
Minions Killed
131
0
Camps Cleared
0
606,428
Distance Traveled
451,255
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,631
439
0
0
0
0
0
W
Nemesis
3,690
615
36
6
0
128,385
0
W
Poseidon
3,957
660
50
8
0
128,549
3
W
Yemoja
3,963
661
11
2
0
105,382
2
L
Olorun
3,578
596
35
6
0
97,886
0
W
Izanami
3,580
597
55
9
0
103,498
0
W
Arachne
4,214
702
48
8
0
140,614
1
L
Tyr
3,361
560
9
2
0
124,119
1
L
Baron Samedi
3,945
658
43
7
0
107,897
0
L
Set
4,024
671
44
7
0
121,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role