Player Matchup

Ishtar
Ishtar
Buddimus
Ishtar
Level 46
God Stats
4W - 1L
1,611 SR
Queue Stats
4W - 3L
1,744 Elo+
Party 1
Ganesha
Ganesha
Dreeko6
Ganesha
Level 143
God Stats
2W - 2L
1,486 SR
Queue Stats
14W - 13L
1,548 Elo+
Party 1
Mulan
Mulan
Gaben117
Mulan
Level 100
God Stats
2W - 1L
1,505 SR
Queue Stats
21W - 15L
1,562 Elo+
Party 1
Loki
Loki
LastbornRuby2
Loki
Level 128
God Stats
5W - 3L
1,870 SR
Queue Stats
111W - 98L
1,523 Elo+
Party 1
Merlin
Merlin
SeanConnery238
Merlin
Level 43
God Stats
6W - 2L
1,665 SR
Queue Stats
7W - 5L
1,566 Elo+
Party 1
Team Averages
Level 92
1,628 SR
1,589 Elo+

VS

Team Averages
Level 106
1,529 SR
1,435 Elo+
Shiva
Shiva
BUBSTA4099
Shiva
Level 31
God Stats
11W - 14L
1,574 SR
Queue Stats
141W - 167L
1,391 Elo+
Solo
Ishtar
Ishtar
CallMeMrStark
Ishtar
Level 127
God Stats
9W - 10L
1,374 SR
Queue Stats
33W - 42L
1,429 Elo+
Party 2
Scylla
Scylla
TheDevilsPancake
Scylla
Level 126
God Stats
5W - 15L
1,399 SR
Queue Stats
641W - 586L
1,450 Elo+
Party 3
Set
Set
lBOTlDeal
Set
Level 104
God Stats
3W - 1L
1,772 SR
Queue Stats
637W - 604L
1,399 Elo+
Party 3
Cerberus
Cerberus
rawiswar49r
Cerberus
Level 140
God Stats
1W - 2L
1,524 SR
Queue Stats
221W - 212L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Buddimus
Ishtar
13
2 / 1 / 1
7,463
498
6,769
6,831
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Dreeko6
Ganesha
12
0 / 0 / 5
7,576
505
3,744
10,594
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Gaben117
Mulan
13
5 / 0 / 0
8,151
543
10,946
11,252
7,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 2 / 0
8,466
564
5,229
10,670
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 1
7,256
484
4,944
3,410
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
0 / 4 / 0
5,972
398
5,168
12,651
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 0
6,699
447
4,498
7,348
2,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 2
6,838
456
3,360
4,211
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 4 / 0
7,442
496
3,200
10,497
6,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
rawiswar49r
Cerberus
12
2 / 1 / 1
7,423
495
4,123
10,241
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
4
4
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
4
0
0
W
Ishtar
Buddimus
Ishtar
2
1
1
2.5
L
1
3
0
0.33
W
Ganesha
Dreeko6
Ganesha
0
0
5
2.5
W
Mulan
Gaben117
Mulan
5
0
0
5
W
5
2
0
2.5
W
1
1
1
1.5
L
0
1
2
1
L
1
4
0
0.25
L
Cerberus
rawiswar49r
Cerberus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,632
Damage
20,349
42,757
Taken
44,948
25,844
Mitigated
25,918
12,154
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
5,168
884
117
1,877
12,651
5,466
49
3,430
8,991
0
33,110
W
Ishtar
Buddimus
Ishtar
6,769
4,477
0
2,634
6,831
2,837
316
1,416
5,415
0
45,545
L
4,498
2,638
0
1,967
7,348
2,531
0
967
6,381
0
47,392
W
Ganesha
Dreeko6
Ganesha
3,744
179
195
2,166
10,594
9,904
0
2,631
7,963
33,653
0
W
Mulan
Gaben117
Mulan
10,946
1,826
0
1,572
11,252
7,685
1,038
1,261
9,991
0
57,879
W
5,229
849
0
5,356
10,670
4,062
738
1,655
9,015
0
70,196
W
4,944
145
44
187
3,410
1,356
174
520
2,890
41,009
0
L
3,360
146
0
971
4,211
1,488
0
1,926
1,859
46,895
0
L
3,200
1,862
0
3,869
10,497
6,977
0
0
10,497
0
50,496
L
Cerberus
rawiswar49r
Cerberus
4,123
235
0
3,361
10,241
9,456
0
1,605
8,532
27,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
34,374
418
Minions Killed
368
0
Camps Cleared
0
1,454,952
Distance Traveled
1,331,851
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,972
398
49
3
0
290,509
0
W
Ishtar
7,463
498
114
8
0
255,993
2
L
Ishtar
6,699
447
81
5
0
242,027
2
W
Ganesha
7,576
505
8
1
0
315,182
8
W
Mulan
8,151
543
78
5
0
288,556
5
W
Loki
8,466
564
124
8
0
324,486
1
W
Merlin
7,256
484
94
6
0
270,735
6
L
Scylla
6,838
456
95
6
0
244,028
4
L
Set
7,442
496
101
7
0
277,275
1
L
Cerberus
7,423
495
42
3
0
278,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role