Player Matchup

Chaac
Chaac
Arthur60G
Chaac
Level 148
God Stats
10W - 0L
1,663 SR
Queue Stats
219W - 144L
1,630 Elo+
Party 1
Horus
Horus
Junny09
Horus
Level 45
God Stats
24W - 5L
1,924 SR
Queue Stats
279W - 175L
1,647 Elo+
Party 1
Sun Wukong
Sun Wukong
PIPO007
Sun Wukong
Level 62
God Stats
7W - 4L
1,671 SR
Queue Stats
226W - 147L
1,646 Elo+
Party 1
Team Averages
Level 85
1,753 SR
1,641 Elo+

VS

Team Averages
Level 113
1,535 SR
1,619 Elo+
Eset
Eset
Violèt
Eset
Level 145
God Stats
0W - 2L
1,188 SR
Queue Stats
66W - 65L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
Zkiah
Gilgamesh
Level 67
God Stats
11W - 10L
1,625 SR
Queue Stats
64W - 63L
1,544 Elo+
Party 2
Neith
Neith
sergio91
Neith
Level 126
God Stats
18W - 10L
1,792 SR
Queue Stats
73W - 64L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arthur60G
Chaac
18
5 / 2 / 7
13,041
686
10,383
19,968
13,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Junny09
Horus
19
4 / 1 / 12
14,778
778
15,970
21,558
23,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PIPO007
Sun Wukong
19
7 / 5 / 8
13,879
730
20,048
27,424
22,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Violèt
Eset
16
3 / 7 / 3
11,405
600
12,899
13,952
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Zkiah
Gilgamesh
16
2 / 5 / 3
11,818
622
15,201
21,686
29,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
sergio91
Neith
16
3 / 4 / 4
11,619
612
25,160
19,502
8,361
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
8
8
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arthur60G
Chaac
5
2
7
4.25
W
Horus
Junny09
Horus
4
1
12
10
W
Sun Wukong
PIPO007
Sun Wukong
7
5
8
2.2
L
Eset
Violèt
Eset
3
7
3
0.64
L
Gilgamesh
Zkiah
Gilgamesh
2
5
3
0.7
L
Neith
sergio91
Neith
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,401
Damage
53,260
68,950
Taken
55,140
59,575
Mitigated
43,382
29,977
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arthur60G
Chaac
10,383
651
0
8,154
19,968
13,741
1,620
3,701
15,626
0
62,296
W
Horus
Junny09
Horus
15,970
5,348
1,532
11,039
21,558
23,730
451
4,206
15,680
0
40,232
W
Sun Wukong
PIPO007
Sun Wukong
20,048
3,320
0
9,252
27,424
22,104
528
6,115
19,377
0
61,240
L
Eset
Violèt
Eset
12,899
1,112
1,082
1,039
13,952
5,397
80
22
13,930
51,390
0
L
Gilgamesh
Zkiah
Gilgamesh
15,201
5,550
827
1,416
21,686
29,624
72
333
21,353
0
31,110
L
Neith
sergio91
Neith
25,160
7,241
0
3,615
19,502
8,361
230
94
19,408
0
53,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,698
Gold Earned
34,842
197
Minions Killed
177
8
Camps Cleared
7
1,048,315
Distance Traveled
909,399
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,041
686
90
5
4
351,712
3
W
Horus
14,778
778
40
2
2
347,354
0
W
Sun Wukong
13,879
730
67
4
2
349,249
2
L
Eset
11,405
600
77
4
1
306,041
3
L
Gilgamesh
11,818
622
18
1
4
309,789
3
L
Neith
11,619
612
82
4
2
293,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role