Player Matchup

Sylvanus
Sylvanus
Deejiee
Sylvanus
Level 26
God Stats
4W - 2L
1,611 SR
Queue Stats
22W - 17L
1,544 Elo+
Party 2
Agni
Agni
DirtyBombDude
Agni
Level 109
God Stats
4W - 1L
1,535 SR
Queue Stats
74W - 60L
1,550 Elo+
Party 2
Chiron
Chiron
FaraonMx
Chiron
Level 160
God Stats
1W - 0L
1,811 SR
Queue Stats
43W - 29L
1,639 Elo+
Party 1
Sun Wukong
Sun Wukong
oARKMo Zeus
Sun Wukong
Level 19
God Stats
10W - 5L
1,402 SR
Queue Stats
66W - 51L
1,422 Elo+
Party 1
Fenrir
Fenrir
oARKMoPunisher
Fenrir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,602 Elo+
Party 1
Team Averages
Level 94
1,572 SR
1,552 Elo+

VS

Team Averages
Level 79
1,504 SR
1,481 Elo+
Thanatos
Thanatos
Justice4Turntle
Thanatos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,516 Elo+
Party 3
Shiva
Shiva
LucidJoe
Shiva
Level 33
God Stats
20W - 18L
1,621 SR
Queue Stats
36W - 39L
1,443 Elo+
Party 3
Hades
Hades
Sicsrber
Hades
Level 100
God Stats
0W - 1L
1,495 SR
Queue Stats
34W - 20L
1,584 Elo+
Party 3
Apollo
Apollo
TheUwUPolice
Apollo
Level 117
God Stats
2W - 6L
1,403 SR
Queue Stats
44W - 35L
1,534 Elo+
Party 3
Thor
Thor
materia-campea0
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deejiee
Sylvanus
16
0 / 3 / 17
10,300
792
8,039
14,974
19,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 0 / 13
11,881
914
24,170
13,429
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
FaraonMx
Chiron
18
5 / 2 / 9
10,592
815
19,078
15,011
7,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
oARKMo Zeus
Sun Wukong
16
3 / 3 / 10
9,728
748
7,184
16,300
16,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 5 / 10
10,525
810
14,118
16,101
8,968
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
6 / 7 / 3
9,886
760
12,821
18,559
8,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shiva
LucidJoe
Shiva
16
3 / 3 / 4
9,262
712
10,394
17,566
12,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Sicsrber
Hades
15
0 / 6 / 6
8,990
692
10,897
20,114
10,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
18
4 / 3 / 3
10,346
796
12,510
14,854
5,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 6
8,613
663
8,029
19,050
7,177
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
25
Kills
13
13
Deaths
25
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Deejiee
Sylvanus
0
3
17
2.83
W
10
0
13
16.5
W
Chiron
FaraonMx
Chiron
5
2
9
4.75
L
Thanatos
6
7
3
1.07
L
Shiva
LucidJoe
Shiva
3
3
4
1.67
L
Hades
Sicsrber
Hades
0
6
6
0.5
L
Apollo
4
3
3
1.83
L
0
6
6
0.5
W
Sun Wukong
oARKMo Zeus
Sun Wukong
3
3
10
2.67
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,589
Damage
54,651
75,815
Taken
90,143
59,378
Mitigated
44,625
21,661
Healing
14,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Deejiee
Sylvanus
8,039
2,051
3,998
5,248
14,974
19,638
501
2,463
12,351
12,949
0
W
24,170
1,695
818
3,032
13,429
6,673
890
859
12,427
64,316
0
W
Chiron
FaraonMx
Chiron
19,078
6,150
1,142
4,427
15,011
7,591
2,235
3,594
11,358
0
55,511
L
Thanatos
12,821
2,411
0
6,218
18,559
8,694
0
7,265
11,294
0
22,542
L
Shiva
LucidJoe
Shiva
10,394
996
0
644
17,566
12,464
49
4,729
11,637
0
23,896
L
Hades
Sicsrber
Hades
10,897
1,541
688
3,351
20,114
10,568
65
7,673
12,441
30,053
0
L
Apollo
12,510
6,137
0
3,087
14,854
5,722
1,177
5,515
9,339
0
46,670
L
8,029
1,334
0
546
19,050
7,177
0
7,027
12,023
0
18,044
W
Sun Wukong
oARKMo Zeus
Sun Wukong
7,184
914
0
1,535
16,300
16,508
143
1,881
13,110
0
24,664
W
14,118
2,504
0
1,461
16,101
8,968
1,464
2,100
14,001
0
34,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,026
Gold Earned
47,097
269
Minions Killed
208
0
Camps Cleared
0
1,367,840
Distance Traveled
1,309,058
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,300
792
9
1
0
238,629
1
W
Agni
11,881
914
108
8
0
307,441
3
W
Chiron
10,592
815
79
6
0
251,942
0
L
Thanatos
9,886
760
32
2
0
247,415
4
L
Shiva
9,262
712
27
2
0
282,268
2
L
Hades
8,990
692
50
4
0
240,770
0
L
Apollo
10,346
796
71
5
0
284,470
3
L
Thor
8,613
663
28
2
0
254,135
1
W
Sun Wukong
9,728
748
28
2
0
294,275
1
W
Fenrir
10,525
810
45
3
0
275,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role