Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BruhOnJah
Vamana
Level 68
God Stats
1W - 1L
1,744 SR
Queue Stats
59W - 52L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
PrimusShaull
Baron Samedi
Level 46
God Stats
1W - 5L
1,430 SR
Queue Stats
62W - 63L
1,482 Elo+
Party 1
Artio
Artio
Ripwolf0369
Artio
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,388 Elo+
Solo
Nox
Nox
SaphireFirestar
Nox
Level 14
God Stats
1W - 1L
1,742 SR
Queue Stats
12W - 15L
1,449 Elo+
Party 1
Team Averages
Level 45
1,583 SR
1,470 Elo+

VS

Team Averages
Level 122
1,595 SR
1,556 Elo+
Ao Kuang
Ao Kuang
Arekku Sensei
Ao Kuang
Level 138
God Stats
3W - 0L
1,478 SR
Queue Stats
32W - 17L
1,664 Elo+
Party 2
Fafnir
Fafnir
Hoilien
Fafnir
Level 146
God Stats
1W - 0L
1,421 SR
Queue Stats
111W - 117L
1,565 Elo+
Party 2
Izanami
Izanami
Jhung101
Izanami
Level 38
God Stats
2W - 0L
1,835 SR
Queue Stats
9W - 6L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
Robbie Ronin
Kukulkan
Level 133
God Stats
2W - 0L
1,687 SR
Queue Stats
233W - 210L
1,576 Elo+
Party 2
Mulan
Mulan
nintendoboy94
Mulan
Level 156
God Stats
7W - 6L
1,557 SR
Queue Stats
278W - 282L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 5 / 2
8,291
638
8,281
13,241
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
BruhOnJah
Vamana
16
3 / 4 / 3
9,667
744
17,889
19,706
17,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
PrimusShaull
Baron Samedi
16
1 / 5 / 3
9,067
697
10,683
14,153
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 3
8,061
620
5,301
19,320
20,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 6 / 1
8,554
658
3,499
12,143
6,146
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arekku Sensei
Ao Kuang
18
10 / 2 / 8
10,759
828
18,122
16,268
10,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
Hoilien
Fafnir
16
1 / 0 / 21
10,399
800
8,498
13,717
19,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Jhung101
Izanami
17
3 / 1 / 10
9,649
742
12,958
10,048
4,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Robbie Ronin
Kukulkan
19
7 / 1 / 11
11,075
852
18,726
7,779
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 9
10,031
772
10,444
14,133
14,473
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
6
Kills
27
27
Deaths
6
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
2
0.2
W
Ao Kuang
Arekku Sensei
Ao Kuang
10
2
8
7
L
Vamana
BruhOnJah
Vamana
3
4
3
1.13
W
Fafnir
Hoilien
Fafnir
1
0
21
11.5
W
Izanami
Jhung101
Izanami
3
1
10
8
L
Baron Samedi
PrimusShaull
Baron Samedi
1
5
3
0.5
L
0
7
3
0.21
W
Kukulkan
Robbie Ronin
Kukulkan
7
1
11
12.5
L
2
6
1
0.42
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,653
Damage
68,748
78,563
Taken
61,945
57,593
Mitigated
53,345
19,892
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,281
5,919
0
1,450
13,241
6,002
580
8,862
4,213
0
22,907
W
Ao Kuang
Arekku Sensei
Ao Kuang
18,122
5,283
0
7,484
16,268
10,116
786
4,899
11,177
32,761
0
L
Vamana
BruhOnJah
Vamana
17,889
8,983
1,286
6,345
19,706
17,480
432
9,013
10,534
0
37,586
W
Fafnir
Hoilien
Fafnir
8,498
2,629
0
3,304
13,717
19,436
417
4,138
9,335
16,148
0
W
Izanami
Jhung101
Izanami
12,958
9,673
0
3,654
10,048
4,954
1,381
3,591
6,349
0
33,187
L
Baron Samedi
PrimusShaull
Baron Samedi
10,683
1,851
1,801
4,447
14,153
7,051
177
10,786
3,223
36,381
0
L
5,301
710
1,228
2,685
19,320
20,914
0
6,849
12,354
15,136
0
W
Kukulkan
Robbie Ronin
Kukulkan
18,726
1,903
0
1,108
7,779
4,366
1,391
3,411
4,282
56,925
0
L
3,499
1,724
0
650
12,143
6,146
0
8,943
2,893
15,948
0
W
10,444
758
659
5,466
14,133
14,473
135
2,636
11,319
0
30,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
51,913
191
Minions Killed
217
0
Camps Cleared
0
1,180,811
Distance Traveled
1,335,895
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,291
638
48
4
0
216,722
0
W
Ao Kuang
10,759
828
35
3
0
300,766
1
L
Vamana
9,667
744
32
2
0
280,400
2
W
Fafnir
10,399
800
7
1
0
277,885
1
W
Izanami
9,649
742
44
3
0
255,624
0
L
Baron Samedi
9,067
697
65
5
0
234,325
1
L
Artio
8,061
620
18
1
0
232,460
0
W
Kukulkan
11,075
852
96
7
0
256,551
2
L
Nox
8,554
658
28
2
0
216,904
0
W
Mulan
10,031
772
35
3
0
245,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role