Player Matchup

Achilles
Achilles
Platinum V
Mendosokai
Achilles
Platinum V
Level 129
God Stats
3W - 2L
1,640 SR
Queue Stats
20W - 9L
1,957 MMR
Party 1
Lancelot
Lancelot
Platinum IV
Phoexe
Lancelot
Platinum IV
Level 82
God Stats
10W - 1L
1,753 SR
Queue Stats
18W - 7L
2,003 MMR
Party 1
Chronos
Chronos
Diamond IV
wydstepbró
Chronos
Diamond IV
Level 66
God Stats
2W - 0L
1,525 SR
Queue Stats
85W - 42L
2,351 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 92
1,639 SR
2,104 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,417 SR
1,936 MMR
Baba Yaga
Baba Yaga
Diamond V
DvöraK
Baba Yaga
Diamond V
Level 155
God Stats
6W - 14L
1,495 SR
Queue Stats
311W - 404L
2,049 MMR
Solo
Sobek
Sobek
Platinum I
OhhhLawdy
Sobek
Platinum I
Level 123
God Stats
0W - 1L
1,218 SR
Queue Stats
273W - 401L
2,015 MMR
Solo
Anhur
Anhur
Gold IV
zSoggyTaco
Anhur
Gold IV
Level 140
God Stats
0W - 2L
1,538 SR
Queue Stats
7W - 6L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mendosokai
Achilles
16
4 / 7 / 7
12,394
729
12,985
26,378
30,456
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Phoexe
Lancelot
17
6 / 2 / 8
13,181
775
21,696
26,316
25,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
wydstepbró
Chronos
17
5 / 3 / 8
12,101
712
16,194
22,560
9,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AtlasAh Muzen CabYu HuangBaron SamediAres

VS

Bans
ThothGilgameshDiscordiaGuan YuKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DvöraK
Baba Yaga
17
3 / 3 / 9
11,257
662
23,245
15,715
8,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
OhhhLawdy
Sobek
17
2 / 3 / 8
11,238
661
8,645
22,134
26,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
16
7 / 9 / 4
12,589
741
17,733
19,827
9,075
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
15
Kills
12
12
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DvöraK
Baba Yaga
3
3
9
2.5
W
Achilles
Mendosokai
Achilles
4
7
7
1.07
L
Sobek
OhhhLawdy
Sobek
2
3
8
2
W
Lancelot
Phoexe
Lancelot
6
2
8
5
W
Chronos
wydstepbró
Chronos
5
3
8
3
L
Anhur
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,875
Damage
49,623
75,254
Taken
57,676
66,121
Mitigated
44,106
24,457
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DvöraK
Baba Yaga
23,245
2,513
0
4,345
15,715
8,043
0
4,121
11,487
54,687
0
W
Achilles
Mendosokai
Achilles
12,985
2,062
0
6,795
26,378
30,456
19
9,604
16,267
0
27,986
L
Sobek
OhhhLawdy
Sobek
8,645
1,136
298
6,593
22,134
26,988
0
6,482
15,531
19,374
0
W
Lancelot
Phoexe
Lancelot
21,696
3,336
284
12,375
26,316
25,824
188
13,031
12,877
0
45,035
W
Chronos
wydstepbró
Chronos
16,194
6,086
0
5,003
22,560
9,841
2,133
8,425
13,786
71,234
0
L
Anhur
17,733
11,986
0
3,563
19,827
9,075
0
5,933
13,773
0
41,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
35,084
172
Minions Killed
130
11
Camps Cleared
4
1,042,953
Distance Traveled
906,310
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,257
662
62
4
2
317,347
4
W
Achilles
12,394
729
18
1
0
338,281
2
L
Sobek
11,238
661
20
1
0
326,365
3
W
Lancelot
13,181
775
28
2
4
374,995
2
W
Chronos
12,101
712
126
7
7
329,677
3
L
Anhur
12,589
741
48
3
2
262,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role