Player Matchup

Sun Wukong
Sun Wukong
Firepuebes
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,282 Elo+
Party 1
Izanami
Izanami
Glizzygoober803
Izanami
Level 46
God Stats
2W - 3L
1,511 SR
Queue Stats
76W - 133L
1,272 Elo+
Party 1
Anubis
Anubis
SavageGoat6
Anubis
Level 14
God Stats
5W - 16L
988 SR
Queue Stats
5W - 16L
1,003 Elo+
Party 1
Team Averages
Level 29
1,333 SR
1,186 Elo+

VS

Team Averages
Level 103
1,442 SR
1,264 Elo+
Ratatoskr
Ratatoskr
Jacro660
Ratatoskr
Level 95
God Stats
3W - 2L
1,489 SR
Queue Stats
89W - 133L
1,247 Elo+
Solo
Danzaburou
Danzaburou
UtmostCloud9354
Danzaburou
Level 126
God Stats
2W - 2L
1,448 SR
Queue Stats
24W - 39L
1,302 Elo+
Solo
Merlin
Merlin
e1051993
Merlin
Level 88
God Stats
50W - 77L
1,390 SR
Queue Stats
369W - 659L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Firepuebes
Sun Wukong
18
2 / 3 / 6
14,670
587
12,105
21,847
17,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 4 / 3
15,809
632
32,160
26,130
14,588
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
19
1 / 2 / 7
15,014
601
5,999
22,378
13,084
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jacro660
Ratatoskr
19
2 / 6 / 6
15,665
627
14,667
27,106
18,267
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
UtmostCloud9354
Danzaburou
20
6 / 6 / 2
17,151
686
20,855
22,760
10,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
e1051993
Merlin
20
1 / 0 / 4
16,200
648
25,541
13,434
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
9
9
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Firepuebes
Sun Wukong
2
3
6
1.67
L
9
4
3
2.63
W
Ratatoskr
Jacro660
Ratatoskr
2
6
6
0.83
L
Anubis
1
2
7
2.25
W
Danzaburou
UtmostCloud9354
Danzaburou
6
6
2
1.17
W
Merlin
e1051993
Merlin
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,264
Damage
61,063
70,355
Taken
63,300
45,423
Mitigated
34,819
18,475
Healing
19,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Firepuebes
Sun Wukong
12,105
1,629
0
3,787
21,847
17,751
810
8,659
13,188
0
41,621
L
32,160
21,637
909
6,770
26,130
14,588
1,058
9,447
16,683
0
98,551
W
Ratatoskr
Jacro660
Ratatoskr
14,667
1,461
512
7,398
27,106
18,267
249
1,677
25,429
0
36,118
L
Anubis
5,999
377
0
7,009
22,378
13,084
783
8,370
14,008
52,875
0
W
Danzaburou
UtmostCloud9354
Danzaburou
20,855
9,485
0
5,653
22,760
10,234
2,202
3,817
18,778
0
89,993
W
Merlin
e1051993
Merlin
25,541
1,021
1,009
4,860
13,434
6,318
0
1,328
12,106
105,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,493
Gold Earned
49,016
261
Minions Killed
274
9
Camps Cleared
11
1,233,841
Distance Traveled
1,284,945
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,670
587
50
2
2
451,631
0
L
Izanami
15,809
632
117
5
7
403,274
1
W
Ratatoskr
15,665
627
29
1
1
430,518
0
L
Anubis
15,014
601
94
4
0
378,936
0
W
Danzaburou
17,151
686
102
4
2
387,805
0
W
Merlin
16,200
648
143
6
8
466,622
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role