Player Matchup

Kuzenbo
Kuzenbo
HogRidaaaa
Kuzenbo
Level 107
God Stats
18W - 10L
1,627 SR
Queue Stats
160W - 103L
1,660 Elo+
Party 1
Poseidon
Poseidon
MalcolmX 713898
Poseidon
Level 100
God Stats
20W - 17L
1,583 SR
Queue Stats
892W - 1,041L
1,470 Elo+
Solo
Bakasura
Bakasura
Munch2487
Bakasura
Level 39
God Stats
1W - 0L
1,861 SR
Queue Stats
87W - 42L
1,739 Elo+
Party 1
Mulan
Mulan
Pandakiller984
Mulan
Level 106
God Stats
4W - 3L
1,751 SR
Queue Stats
97W - 54L
1,696 Elo+
Party 1
Cupid
Cupid
THEGREATMIDO
Cupid
Level 128
God Stats
6W - 1L
1,761 SR
Queue Stats
118W - 82L
1,648 Elo+
Party 1
Team Averages
Level 96
1,717 SR
1,643 Elo+

VS

Team Averages
Level 65
1,487 SR
1,440 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Grey990
Ishtar
Level 29
God Stats
2W - 8L
1,308 SR
Queue Stats
44W - 70L
1,382 Elo+
Party 3
Janus
Janus
SmokeDaddyz
Janus
Level 27
God Stats
3W - 6L
1,438 SR
Queue Stats
56W - 82L
1,382 Elo+
Solo
Fenrir
Fenrir
SolusViator
Fenrir
Level 81
God Stats
14W - 8L
1,659 SR
Queue Stats
252W - 320L
1,458 Elo+
Party 3
Odin
Odin
ilzeldal
Odin
Level 29
God Stats
1W - 4L
1,532 SR
Queue Stats
143W - 168L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HogRidaaaa
Kuzenbo
14
4 / 0 / 14
8,785
879
7,545
8,481
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
15
5 / 1 / 7
8,284
828
8,698
6,799
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
Munch2487
Bakasura
15
4 / 2 / 6
8,137
814
6,777
9,800
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 1 / 13
7,939
794
10,930
7,291
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 0 / 12
8,546
855
14,952
8,753
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 4 / 2
6,938
694
6,787
14,615
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Grey990
Ishtar
12
1 / 3 / 1
6,798
680
3,389
9,473
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 1
7,587
759
7,759
5,383
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
2 / 6 / 2
6,969
697
5,430
12,320
8,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
11
0 / 6 / 3
6,393
639
6,407
14,292
9,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
21
Kills
4
4
Deaths
21
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
2
0.25
L
Ishtar
Grey990
Ishtar
1
3
1
0.5
W
Kuzenbo
HogRidaaaa
Kuzenbo
4
0
14
11
W
Poseidon
5
1
7
8.5
W
Bakasura
Munch2487
Bakasura
4
2
6
3.5
W
3
1
13
9.5
L
1
2
1
0.75
L
Fenrir
2
6
2
0.5
W
5
0
12
11
L
Odin
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,902
Damage
29,772
41,124
Taken
56,083
32,972
Mitigated
38,455
14,292
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,787
298
840
2,366
14,615
13,559
0
5,261
8,926
17,667
0
L
Ishtar
Grey990
Ishtar
3,389
1,343
0
56
9,473
4,106
245
2,882
6,032
0
15,476
W
Kuzenbo
HogRidaaaa
Kuzenbo
7,545
3,254
505
1,896
8,481
11,855
117
3,040
5,441
11,574
0
W
Poseidon
8,698
1,648
0
2,366
6,799
3,006
2,262
2,210
4,589
29,659
0
W
Bakasura
Munch2487
Bakasura
6,777
4,784
0
1,788
9,800
5,871
0
4,386
5,414
0
22,762
W
10,930
2,318
0
1,868
7,291
7,279
473
1,871
5,420
0
20,756
L
7,759
259
0
505
5,383
2,343
0
555
4,685
35,269
0
L
Fenrir
5,430
644
462
922
12,320
8,474
0
3,288
8,597
68
12,226
W
14,952
10,675
781
5,088
8,753
4,961
2,076
3,636
5,117
0
41,280
L
Odin
6,407
1,922
0
0
14,292
9,973
0
4,257
9,429
620
13,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
34,685
198
Minions Killed
154
0
Camps Cleared
0
1,140,370
Distance Traveled
1,010,064
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,938
694
27
3
0
210,116
2
L
Ishtar
6,798
680
28
3
0
193,851
1
W
Kuzenbo
8,785
879
4
0
0
231,899
0
W
Poseidon
8,284
828
48
5
0
211,576
1
W
Bakasura
8,137
814
45
5
0
258,218
0
W
Mulan
7,939
794
24
2
0
223,386
0
L
Janus
7,587
759
64
6
0
195,692
2
L
Fenrir
6,969
697
16
2
0
200,442
2
W
Cupid
8,546
855
77
8
0
215,291
2
L
Odin
6,393
639
19
2
0
209,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role