Player Matchup

Hun Batz
Hun Batz
BEAST-BRAYAN-24
Hun Batz
Level 72
God Stats
4W - 1L
1,655 SR
Queue Stats
97W - 105L
1,446 Elo+
Party 2
Sol
Sol
Hi Gamma
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 287L
1,479 Elo+
Solo
Shiva
Shiva
thebeastmexic080
Shiva
Level 59
God Stats
3W - 3L
1,312 SR
Queue Stats
65W - 74L
1,465 Elo+
Party 2
Team Averages
Level 85
1,489 SR
1,463 Elo+

VS

Team Averages
Level 32
1,602 SR
1,229 Elo+
Ishtar
Ishtar
AaronLu
Ishtar
Level 49
God Stats
2W - 2L
1,617 SR
Queue Stats
4W - 12L
1,266 Elo+
Party 1
Atlas
Atlas
OmniCipher
Atlas
Level 25
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 7L
1,207 Elo+
Party 1
Mulan
Mulan
VoliBun
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
6 / 3 / 5
11,540
721
14,729
14,284
6,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 4 / 7
10,728
671
18,327
13,951
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 8
11,984
749
12,031
17,889
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AaronLu
Ishtar
14
2 / 5 / 4
9,998
625
16,308
16,135
7,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
14
2 / 2 / 3
10,963
685
13,477
21,859
19,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
VoliBun
Mulan
13
2 / 4 / 2
9,267
579
8,511
16,025
15,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
6
7
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AaronLu
Ishtar
2
5
4
0.8
W
Hun Batz
6
3
5
2.83
W
2
4
7
1.38
L
Atlas
2
2
3
1.75
L
Mulan
VoliBun
Mulan
2
4
2
0.75
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,087
Damage
38,296
46,124
Taken
54,019
33,605
Mitigated
42,162
9,475
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AaronLu
Ishtar
16,308
10,209
0
1,512
16,135
7,089
0
6,583
9,552
0
40,088
W
Hun Batz
14,729
4,770
0
1,426
14,284
6,768
795
4,815
9,254
0
53,466
W
18,327
4,025
0
5,191
13,951
7,120
1,412
3,381
10,201
48,800
2,855
L
Atlas
13,477
4,816
1,785
5,513
21,859
19,743
0
6,326
15,533
38,534
0
L
Mulan
VoliBun
Mulan
8,511
2,232
0
2,076
16,025
15,330
0
4,886
11,139
0
14,680
W
12,031
1,796
94
2,764
17,889
19,717
337
5,813
11,906
0
42,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
30,228
183
Minions Killed
123
11
Camps Cleared
4
902,965
Distance Traveled
787,169
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,998
625
65
4
0
257,854
4
W
Hun Batz
11,540
721
67
4
3
295,566
3
W
Sol
10,728
671
69
4
8
283,273
1
L
Atlas
10,963
685
42
3
3
276,111
0
L
Mulan
9,267
579
16
1
1
253,204
0
W
Shiva
11,984
749
47
3
0
324,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role