Player Matchup

Achilles
Achilles
McKinneyMoMo626
Achilles
Level 28
God Stats
16W - 7L
1,478 SR
Queue Stats
59W - 54L
1,457 Elo+
Party 2
Anubis
Anubis
OpTic FlyTe
Anubis
Level 118
God Stats
15W - 5L
1,636 SR
Queue Stats
64W - 52L
1,507 Elo+
Party 2
Fenrir
Fenrir
RYAN DEG8558
Fenrir
Level 143
God Stats
3W - 0L
1,629 SR
Queue Stats
74W - 53L
1,593 Elo+
Party 2
Team Averages
Level 96
1,581 SR
1,519 Elo+

VS

Team Averages
Level 66
1,500 SR
1,379 Elo+
Lancelot
Lancelot
PBWalkandTalk
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,456 Elo+
Party 1
Ymir
Ymir
SenorMiguel
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,390 Elo+
Party 1
Izanami
Izanami
ShadowAnt
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
7 / 0 / 10
10,089
841
7,818
7,851
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
14
5 / 1 / 10
9,185
765
7,301
7,030
4,205
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
13
5 / 2 / 11
8,765
730
15,117
12,425
8,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PBWalkandTalk
Lancelot
11
1 / 8 / 2
7,435
620
4,137
12,622
4,735
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
7,491
624
4,673
13,044
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ShadowAnt
Izanami
11
1 / 5 / 1
7,355
613
8,130
9,936
3,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
3
3
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
0
10
12
W
Anubis
5
1
10
10
L
Lancelot
PBWalkandTalk
Lancelot
1
8
2
0.25
W
Fenrir
5
2
11
5.25
L
1
4
1
0.38
L
Izanami
ShadowAnt
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,236
Damage
16,940
27,306
Taken
35,602
21,440
Mitigated
20,113
9,648
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,818
1,953
0
2,021
7,851
9,067
308
1,586
6,265
0
21,085
W
Anubis
7,301
515
0
4,044
7,030
4,205
162
2,175
4,855
37,276
0
L
Lancelot
PBWalkandTalk
Lancelot
4,137
1,252
0
430
12,622
4,735
0
2,393
10,229
0
16,991
W
Fenrir
15,117
4,320
0
3,583
12,425
8,168
237
1,230
11,195
0
28,526
L
4,673
1,158
0
1,720
13,044
11,649
0
3,455
9,589
15,356
0
L
Izanami
ShadowAnt
Izanami
8,130
5,404
0
1,144
9,936
3,729
0
1,759
8,177
0
24,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
22,281
141
Minions Killed
89
8
Camps Cleared
2
659,920
Distance Traveled
575,556
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,089
841
43
4
0
228,079
1
W
Anubis
9,185
765
66
6
4
209,633
3
L
Lancelot
7,435
620
20
2
0
203,829
2
W
Fenrir
8,765
730
32
3
4
222,208
4
L
Ymir
7,491
624
15
1
1
185,941
0
L
Izanami
7,355
613
54
5
1
185,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role