Player Matchup

Loki
Loki
DeMoN_Aidex
Loki
Level 114
God Stats
16W - 14L
1,523 SR
Queue Stats
120W - 140L
1,489 Elo+
Party 3
Yemoja
Yemoja
KiroAcid
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Racc1996
Anhur
Level 118
God Stats
2W - 3L
1,530 SR
Queue Stats
209W - 204L
1,583 Elo+
Party 3
Osiris
Osiris
Siuv
Osiris
Level 66
God Stats
0W - 2L
1,188 SR
Queue Stats
1W - 7L
1,057 Elo+
Party 2
Izanami
Izanami
sadclout
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 66
1,448 SR
1,426 Elo+

VS

Team Averages
Level 49
1,489 SR
1,422 Elo+
Sol
Sol
MxjinVegetaa
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,386 Elo+
Party 1
Hachiman
Hachiman
RuuBackTaurus
Hachiman
Level 27
God Stats
5W - 2L
1,546 SR
Queue Stats
22W - 29L
1,393 Elo+
Party 1
Yemoja
Yemoja
Ruus2k
Yemoja
Level 65
God Stats
5W - 4L
1,517 SR
Queue Stats
47W - 46L
1,466 Elo+
Party 1
Bellona
Bellona
TaurusSilverX
Bellona
Level 47
God Stats
4W - 5L
1,434 SR
Queue Stats
97W - 117L
1,423 Elo+
Party 1
Fenrir
Fenrir
WooBackDamage
Fenrir
Level 64
God Stats
7W - 6L
1,449 SR
Queue Stats
111W - 111L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
9,085
568
10,456
12,498
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
KiroAcid
Yemoja
10
1 / 4 / 2
7,135
446
3,977
12,221
11,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Racc1996
Anhur
13
5 / 4 / 3
8,690
543
10,387
12,947
5,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Siuv
Osiris
13
4 / 4 / 1
7,924
495
9,747
15,549
15,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
sadclout
Izanami
10
0 / 6 / 3
6,656
416
5,925
10,183
3,400
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
8,439
527
10,045
12,189
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
RuuBackTaurus
Hachiman
13
5 / 5 / 3
8,513
532
10,519
14,640
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Ruus2k
Yemoja
13
2 / 3 / 5
8,613
538
3,704
12,553
11,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
15
4 / 2 / 7
9,393
587
10,547
12,298
11,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 5
8,739
546
8,376
12,933
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
17
Kills
18
19
Deaths
17
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
1
4
9
L
Yemoja
KiroAcid
Yemoja
1
4
2
0.5
W
4
5
1
0.9
L
Anhur
Racc1996
Anhur
5
4
3
1.63
W
Hachiman
RuuBackTaurus
Hachiman
5
5
3
1.3
W
Yemoja
Ruus2k
Yemoja
2
3
5
1.5
L
Osiris
Siuv
Osiris
4
4
1
1.13
W
Bellona
4
2
7
3.75
W
3
2
5
2.75
L
Izanami
sadclout
Izanami
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,492
Damage
43,191
63,398
Taken
64,613
40,413
Mitigated
38,314
14,523
Healing
24,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,456
3,116
0
4,758
12,498
5,166
0
1,710
10,788
0
65,220
L
Yemoja
KiroAcid
Yemoja
3,977
1,371
1,363
995
12,221
11,224
81
7,336
4,885
20,486
0
W
10,045
5,519
0
4,566
12,189
4,119
626
2,223
9,966
55,789
0
L
Anhur
Racc1996
Anhur
10,387
4,941
0
2,212
12,947
5,114
29
1,741
11,206
0
57,339
W
Hachiman
RuuBackTaurus
Hachiman
10,519
5,335
0
2,961
14,640
4,528
1,620
395
14,245
0
56,535
W
Yemoja
Ruus2k
Yemoja
3,704
1,212
2,405
3,156
12,553
11,769
881
715
11,838
24,271
0
L
Osiris
Siuv
Osiris
9,747
5,057
0
3,963
15,549
15,509
0
1,316
14,233
0
36,532
W
Bellona
10,547
3,591
0
4,627
12,298
11,718
47
408
11,890
34
53,877
W
8,376
2,619
0
6,427
12,933
6,180
0
236
12,697
0
65,941
L
Izanami
sadclout
Izanami
5,925
3,772
0
1,232
10,183
3,400
1,069
1,680
8,503
0
31,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
43,697
317
Minions Killed
405
0
Camps Cleared
0
1,474,047
Distance Traveled
1,527,628
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,085
568
92
6
0
366,562
2
L
Yemoja
7,135
446
30
2
0
237,970
3
W
Sol
8,439
527
74
5
0
295,297
3
L
Anhur
8,690
543
96
6
0
284,558
2
W
Hachiman
8,513
532
75
5
0
275,078
1
W
Yemoja
8,613
538
45
3
0
290,726
2
L
Osiris
7,924
495
52
3
0
307,906
1
W
Bellona
9,393
587
94
6
0
326,131
5
W
Fenrir
8,739
546
117
7
0
340,396
2
L
Izanami
6,656
416
47
3
0
277,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role