Player Matchup

Cupid
Cupid
 
Cupid
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KaneDemon
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,471 Elo+
Party 1
Zeus
Zeus
peperan
Zeus
Level 87
God Stats
1W - 3L
1,731 SR
Queue Stats
20W - 29L
1,413 Elo+
Party 1
Nemesis
Nemesis
peperan2
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,471 Elo+
Party 1
Cerberus
Cerberus
sevax11
Cerberus
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 16L
1,724 Elo+
Party 1
Team Averages
Level 61
1,546 SR
1,516 Elo+

VS

Team Averages
Level 101
1,554 SR
1,362 Elo+
Anubis
Anubis
DerangedDwarf
Anubis
Level 126
God Stats
2W - 0L
1,783 SR
Queue Stats
255W - 238L
1,498 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Lash_money8th
Kumbhakarna
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,123 Elo+
Party 2
Heimdallr
Heimdallr
U GOT JAMM3D
Heimdallr
Level 126
God Stats
3W - 5L
1,437 SR
Queue Stats
236W - 230L
1,513 Elo+
Party 3
Mulan
Mulan
kingGinger73
Mulan
Level 106
God Stats
15W - 11L
1,552 SR
Queue Stats
508W - 575L
1,401 Elo+
Solo
Thanatos
Thanatos
shMackem_
Thanatos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 7 / 3
9,043
431
8,198
18,940
7,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Neith
KaneDemon
Neith
15
1 / 9 / 1
9,314
444
10,496
17,685
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
peperan
Zeus
13
0 / 6 / 4
8,034
383
13,610
13,816
4,566
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
peperan2
Nemesis
12
3 / 10 / 1
7,879
375
10,066
20,750
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
sevax11
Cerberus
11
2 / 8 / 2
8,628
411
8,011
30,620
29,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 12
12,476
594
34,435
17,942
11,813
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Lash_money8th
Kumbhakarna
15
5 / 3 / 19
11,262
536
7,230
18,817
24,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
U GOT JAMM3D
Heimdallr
17
6 / 3 / 14
11,495
547
15,287
17,089
8,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 0 / 7
12,847
612
13,677
17,765
16,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
shMackem_
Thanatos
16
7 / 2 / 9
10,729
511
11,216
19,850
8,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
7
Kills
39
40
Deaths
8
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
7
3
0.36
W
15
0
12
21
L
Neith
KaneDemon
Neith
1
9
1
0.17
W
Kumbhakarna
Lash_money8th
Kumbhakarna
5
3
19
4.83
W
Heimdallr
U GOT JAMM3D
Heimdallr
6
3
14
4.33
W
6
0
7
9.5
L
Zeus
peperan
Zeus
0
6
4
0.33
L
Nemesis
peperan2
Nemesis
3
10
1
0.35
L
Cerberus
sevax11
Cerberus
2
8
2
0.38
W
Thanatos
shMackem_
Thanatos
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,381
Damage
81,845
101,811
Taken
91,463
57,997
Mitigated
69,778
21,784
Healing
50,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,198
4,668
616
5,196
18,940
7,219
0
8,342
10,598
0
68,470
W
34,435
2,417
0
14,368
17,942
11,813
1,998
6,401
11,541
116,410
0
L
Neith
KaneDemon
Neith
10,496
2,721
0
2,910
17,685
8,819
957
4,434
13,251
0
69,266
W
Kumbhakarna
Lash_money8th
Kumbhakarna
7,230
818
922
2,690
18,817
24,574
66
6,729
12,088
33,234
0
W
Heimdallr
U GOT JAMM3D
Heimdallr
15,287
9,371
0
5,454
17,089
8,626
2,226
2,925
14,164
0
97,849
W
13,677
1,235
0
9,900
17,765
16,166
2,456
1,400
16,365
0
107,954
L
Zeus
peperan
Zeus
13,610
947
0
1,930
13,816
4,566
0
8,796
5,020
54,213
0
L
Nemesis
peperan2
Nemesis
10,066
3,392
0
3,608
20,750
7,756
0
7,543
13,207
0
38,426
L
Cerberus
sevax11
Cerberus
8,011
607
0
7,524
30,620
29,637
0
12,550
18,070
26,394
0
W
Thanatos
shMackem_
Thanatos
11,216
2,150
0
17,322
19,850
8,599
757
5,068
14,782
0
70,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
58,809
393
Minions Killed
612
0
Camps Cleared
0
1,797,493
Distance Traveled
1,927,461
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,043
431
112
5
0
336,032
0
W
Anubis
12,476
594
155
7
0
343,548
0
L
Neith
9,314
444
122
6
0
325,439
3
W
Kumbhakarna
11,262
536
32
2
0
393,386
2
W
Heimdallr
11,495
547
131
6
0
377,842
1
W
Mulan
12,847
612
198
9
0
374,544
8
L
Zeus
8,034
383
81
4
0
366,668
0
L
Nemesis
7,879
375
44
2
0
389,529
0
L
Cerberus
8,628
411
34
2
0
379,825
5
W
Thanatos
10,729
511
96
5
0
438,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role