Player Matchup

Danzaburou
Danzaburou
SneedOrLean
Danzaburou
Level 16
God Stats
4W - 3L
1,659 SR
Queue Stats
41W - 32L
1,551 Elo+
Party 2
Da Ji
Da Ji
Tenndo
Da Ji
Level 69
God Stats
2W - 0L
1,685 SR
Queue Stats
49W - 39L
1,576 Elo+
Party 3
Yemoja
Yemoja
YouGotMeMadNow
Yemoja
Level 101
God Stats
6W - 5L
1,663 SR
Queue Stats
178W - 161L
1,517 Elo+
Party 2
Sol
Sol
auxiah
Sol
Level 79
God Stats
2W - 1L
1,650 SR
Queue Stats
54W - 49L
1,559 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jaythebumblebee
Cu Chulainn
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,586 Elo+
Party 3
Team Averages
Level 81
1,631 SR
1,558 Elo+

VS

Team Averages
Level 70
1,614 SR
1,478 Elo+
Cthulhu
Cthulhu
NableDable
Cthulhu
Level 29
God Stats
0W - 2L
1,546 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Serqet
Serqet
Preownedmilk
Serqet
Level 63
God Stats
13W - 4L
1,742 SR
Queue Stats
103W - 111L
1,418 Elo+
Party 1
The Morrigan
The Morrigan
Sensamanti
The Morrigan
Level 87
God Stats
3W - 3L
1,562 SR
Queue Stats
117W - 128L
1,518 Elo+
Party 1
Pele
Pele
SmurfPaidBot
Pele
Level 45
God Stats
61W - 52L
1,527 SR
Queue Stats
173W - 207L
1,470 Elo+
Solo
Izanami
Izanami
xXPaxtonXx
Izanami
Level 126
God Stats
5W - 1L
1,692 SR
Queue Stats
78W - 70L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SneedOrLean
Danzaburou
13
4 / 3 / 4
7,728
594
9,866
10,491
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Tenndo
Da Ji
15
7 / 1 / 3
8,675
667
6,743
12,846
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 6
7,106
547
1,989
6,808
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
auxiah
Sol
14
1 / 0 / 3
7,825
602
4,707
6,527
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
jaythebumblebee
Cu Chulainn
13
3 / 2 / 3
8,595
661
8,299
9,875
8,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NableDable
Cthulhu
9
0 / 3 / 2
5,737
441
5,208
7,330
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
12
1 / 4 / 0
6,646
511
1,901
8,456
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
Sensamanti
The Morrigan
12
2 / 3 / 2
7,250
558
6,510
7,286
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 4 / 2
6,384
491
4,280
13,717
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
xXPaxtonXx
Izanami
11
3 / 2 / 2
6,989
538
5,856
10,266
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
7
7
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
NableDable
Cthulhu
0
3
2
0.33
L
Serqet
1
4
0
0.25
L
The Morrigan
Sensamanti
The Morrigan
2
3
2
1
L
1
4
2
0.5
W
Danzaburou
SneedOrLean
Danzaburou
4
3
4
2
W
Da Ji
Tenndo
Da Ji
7
1
3
8.5
W
1
1
6
4
W
Sol
auxiah
Sol
1
0
3
2.5
W
Cu Chulainn
jaythebumblebee
Cu Chulainn
3
2
3
2.25
L
Izanami
xXPaxtonXx
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,604
Damage
23,755
46,547
Taken
47,055
25,004
Mitigated
21,531
19,252
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
NableDable
Cthulhu
5,208
341
259
1,166
7,330
5,512
174
1,129
6,201
25,769
0
L
Serqet
1,901
453
0
2,053
8,456
4,510
0
1,122
7,334
0
34,982
L
The Morrigan
Sensamanti
The Morrigan
6,510
1,502
0
1,150
7,286
3,158
0
2,105
5,181
46,798
3,779
L
4,280
899
0
2,584
13,717
5,056
0
2,142
11,575
0
44,208
W
Danzaburou
SneedOrLean
Danzaburou
9,866
4,568
0
4,223
10,491
3,572
1,322
2,486
7,611
0
58,379
W
Da Ji
Tenndo
Da Ji
6,743
2,020
0
5,824
12,846
6,008
0
1,127
11,719
0
63,215
W
1,989
572
1,179
1,971
6,808
4,496
288
2,002
4,490
10,997
0
W
Sol
auxiah
Sol
4,707
1,405
156
4,974
6,527
2,686
66
2,325
4,162
59,823
0
W
Cu Chulainn
jaythebumblebee
Cu Chulainn
8,299
956
0
925
9,875
8,242
190
1,083
8,568
10,623
56,265
L
Izanami
xXPaxtonXx
Izanami
5,856
4,229
0
2,543
10,266
3,295
564
1,269
8,997
0
49,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
33,006
436
Minions Killed
352
0
Camps Cleared
0
1,235,514
Distance Traveled
1,318,607
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,737
441
49
4
0
297,224
1
L
Serqet
6,646
511
68
5
0
283,021
0
L
The Morrigan
7,250
558
88
7
0
231,013
4
L
Pele
6,384
491
61
5
0
254,811
3
W
Danzaburou
7,728
594
81
6
0
224,597
1
W
Da Ji
8,675
667
107
8
0
276,968
1
W
Yemoja
7,106
547
23
2
0
234,042
2
W
Sol
7,825
602
107
8
0
245,319
4
W
Cu Chulainn
8,595
661
118
9
0
254,588
2
L
Izanami
6,989
538
86
7
0
252,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role